Fonza Posted May 19, 2018 Report Share Posted May 19, 2018 Normal Spell CardSpecial Summon as many "Blue-Eyes" monsters from your hand as possible in Attack Position, then jump to the Battle Phase. They must attack and only that monsters can attack this turn. Destroy all of them at the end of the Battle Phase. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 19, 2018 Report Share Posted May 19, 2018 I'm not exactly fond of giving Blue-Eyes a hand version of Soul Charge and pushing plays. Yeah, making Spirit Dragon and R8s would be nice and all, but Blue-Eyes are already capable of power plays even without needing to do that (*cough Silver's Cry*). So let's see what you got for valid targets:OG Blue-Eyes (well duh)Dragon Spirit of White (let's see, banish some backrow on summoning)Solid Dragon (uh, you're probably running 1 copy at max)You can't summon Alternative because it requires revealing Blue-Eyes (but nothing says you can't just summon that first, blow something up and then play this). Same with the Chaos Dragons, because Ritual Monsters and Nomi otherwise. ====It does address some of their bricking issues from the hand, but as a whole, I just don't like how it summons an entire field worth of Blue-Eyes monsters in the worst case. I guess it gives you an added monster so you don't brick and actually have targets for Swing or Cry to revive, so... As it stands, it's just asking for BE to make more OTKs than they already can do. Link to comment Share on other sites More sharing options...
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