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Infurno Archetype (16/16)


Atypical-Abbie

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Infurno is an Archetype consisting mostly of Beast/FIRE Pendulum Monsters with various Levels, as well as a few non-Pendulums. They focus on returning their own cards from the field to the hand/Extra Deck, banishing and Synchro Monsters, as well as Synchro Pendulum Monsters. Almost all their monsters have effects that let them return one or more of your Infurno monsters back to the hand for various effects, and plenty of cards combo doing this, like getting a Special Summon, drawing a card etc.
 
They have Synchro Pendulum Monsters as well, one of their only non-Pendulums being their Level 5 Synchro Tuner, though their main way of Summoning their Synchro Monsters are by using their Pendulum Tuner, Infurno Rat, which has an alternate method, which allows you to use your monsters that are face-up in your Extra Deck or in your GY to get out your Synchro Monsters.
 
Their name is a portmanteau of Inferno and Fur, relating to how they are all Beast/FIRE monsters, and all based on hairy animals, and they are in general based around wildlife.
 
Main Deck Monsters:
 
Infurno Rat
Beast/FIRE/Pendulum/Tuner
Level 2
Scale 1
Pendulum Effect:
You can banish 1 "Infurno" card from your hand; add 1 "Infurno" card from your Deck to your hand, except "Infurno Rat". You can target 1 "Infurno" monster you control; return it to your hand, and if you do, Special Summon this card. You can only use each effect of "Infurno Rat" once per turn.
 
Monster Effect:
Cannot be used as material for a Synchro Summon, except for the Synchro Summon of an "Infurno" monster. You can return 1 other "Infurno" monster you control to your hand; banish this card and 1 "Infurno" monster from your GY and/or 1 "Infurno" Pendulum Monster that is face-up in your Extra Deck; Special Summon 1 "Infurno" Synchro Monster whose Levels are equal to the combined Levels of the banished monsters (this Special Summon is treated as a Synchro Summon). You can only use this effect of "Infurno Rat" once per turn.
400/0
 
Infurno Cat
Beast/FIRE/Pendulum
Level 3
Scale 7
Pendulum Effect:
You can target 1 "Infurno" monster you control; return it to your hand, and if you do, you can banish it and any number of copies of it from your hand or face-up in your Extra Deck, then add the same number of "Infurno" cards from your Deck to your hand. You can only use this effect of "Infurno Cat" once per turn.
 
Monster Effect:
When this card is Normal or Pendulum Summoned: You can target 1 "Infurno" monster in your GY, except "Infurno Cat"; Special Summon it in Defense Position, but it is banished when it leaves the field. When this card is destroyed by battle or card effect: You can Special Summon 1 "Infurno" monster from your Deck in Defense Position, but it is banished when it leaves the field. You can only use each effect of "Infurno Cat" once per turn.
900/800
 
Infurno Rabbit
Beast/FIRE/Tuner
Level 3
If this card is in your hand or GY: You can banish 1 "Infurno" monster you control; Special Summon this card in Defense Position. If this card is sent to the GY for the Synchro Summon of a Synchro Pendulum Monster: You can target 1 of your banished "Infurno" monsters; Special Summon it, but it has its effects negated, also it is returned to your hand during the End Phase. You can only use each effect of "Infurno Rabbit" once per turn.

1500/0

 

Infurno Fox
Beast/FIRE/Pendulum
Level 4
Scale 5
Pendulum Effect:
You can target 1 "Infurno" monster you control; increase its Level by 1, then you can return any number of other "Infurno" cards you control to your hand to increase its Level by 1 for each card returned. You can target 1 "Infurno" monster you control; return this card to your hand, and if you do, reduce its Level by 1. You can only use each effect of "Infurno Fox" once per turn.
 
Monster Effect:
If this card is Pendulum Summoned: You can excavate the top 3 cards of your Deck, add any "Infurno" Pendulum Monsters to your Extra Deck face-up, also send any remaining cards to the GY. You can target 1 card on the field; return this card to your hand, and if you do, destroy that target. You can only use each effect of "Infurno Fox" once per turn.
1400/1700
 
Infurno Kangaroo
Beast/FIRE/Pendulum
Level 5
Scale 1
Pendulum Effect:
If an "Infurno" Monster Card(s) is returned from the field to your hand or Extra Deck: Draw 1 card. You can target 1 of your banished "Infurno" cards; return this card to your hand, then add that target to your hand, but you cannot activate cards or effects with the same name as that target for the rest of this turn. You can only use each effect of "Infurno Kangaroo" once per turn.
 
Monster Effect:
If this card is in your hand or banished: You can target 1 "Infurno" monster you control; return it to your hand, and if you do, Special Summon this card. If this card is returned from the field to your hand: You can Special Summon 1 "Infurno" monster from your hand or GY in Defense Position, except "Infurno Kangaroo". You can only use each effect of "Infurno Kangaroo" once per turn. 
1800/1800
 
Infurno Lion
Beast/FIRE/Pendulum
Level 6
Scale 7
Pendulum Effect:
You can target 1 "Infurno" monster you control; return it to your hand, and if you do, draw 1 card. You can only use this effect of "Infurno Lion" once per turn. If an "Infurno" Monster Card(s) is returned to your hand or Extra Deck: All monsters your opponent control lose 500 ATK and DEF.
 
Monster Effect:
If this card is in your hand or face-up in your Extra Deck, if an "Infurno" Monster Card(s) is returned from the field to your hand: You can Special Summon this card. If this card is face-up in your Extra Deck: You can target 1 "Infurno" monster you control; return that target to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Infurno Lion" once per turn.
2000/1500
 
Extra Deck Monsters:
 
Infurno Wolf
Beast/FIRE/Synchro/Tuner
Level 5
1 Tuner + 1+ non-Tuner "Infurno" monsters
When this card is Synchro Summoned: You can return 1 card from each field to the hand. If this card is sent to the GY for the Synchro Summon of an "Infurno" monster: You can banish it from your GY; add any face-up Pendulum Monsters used for that Synchro Summon from your Extra Deck to your hand. You can only use each effect of "Infurno Wolf" once per turn.
1900/2100
 
Infurno Sloth
Beast/FIRE/Synchro/Pendulum
Level 6
Scale 1
Pendulum Effect:
You can target 1 other "Infurno" card in your Spell & Trap Zone; return it to your hand, and if you do, add 1 "Infurno" card from your Deck to your hand. If an "Infurno" Monster Card(s) is returned to your hand or Extra Deck face-up: You can Special Summon the card in your other Pendulum Zone. You can only use each effect of "Infurno Sloth" once per turn.
 
Monster Effect:
1 Tuner + 1+ non-Tuner "Infurno" monsters
When this card is Pendulum Summoned: You can return any number of face-up Pendulum Monsters in your Extra Deck to your hand, and if you do, this card gains 200 ATK and DEF for each card returned. You can target 1 other "Infurno" monster you control (Quick Effect); return that target to your hand, and if you do, until the end of this turn, your "Infurno" card effects cannot be negated by your opponent's card effects, also this card is unaffected by your opponent's card effects. If this card in your Monster Zone is returned to the Extra Deck face-up: You can destroy any number of cards in your Pendulum Zones (if any), also, after that, place this card in your Pendulum Zone.
1500/2500
 
Infurno Tiger
Beast/FIRE/Synchro/Pendulum
Level 7
Scale 1
Pendulum Effect:
You can target 1 "Infurno" monster you control; return that target to your hand, and if you do, inflict 1000 damage to your opponent. You can target up to 2 "Infurno" monsters you control; banish them, and if you do, Special Summon this card from your Pendulum Zone, then you can return any number of "Infurno" monsters from your GY to your hand, up to the number of monsters you banished. You can only use each effect of "Infurno Tiger" once per turn.
 
Monster Effect:
1 Tuner + 1+ non-Tuner "Infurno" monsters
When this card is Synchro Summoned: You can banish any number face-up Pendulum Monsters from your Extra Deck; inflict 500 damage to your opponent for each monster banished. When this card is destroyed by battle or card effect: You can target 1 of your banished "Infurno" monsters; Special Summon it. You can only use this effect of "Infurno Tiger" once per turn. If this card in your Monster Zone is returned to the Extra Deck face-up: You can destroy any number of cards in your Pendulum Zones (if any), also, after that, place this card in your Pendulum Zone.
2400/2200
 
Infurno Gorilla
Beast/FIRE/Synchro/Pendulum
Level 8
Scale 10
Pendulum Effect:
You can target 1 "Infurno" monster you control; return it to your hand, and if you do, you can place 1 "Infurno" Pendulum Monster from your Deck in your Pendulum Zone. If an "Infurno" Monster Card(s) is returned from the field to your hand or Extra Deck: You can target up to 2 cards on the field; return them to the hand. You can only use each effect of "Infurno Gorilla" once per turn.
 
Monster Effect:
1 Tuner + 1+ non-Tuner "Infurno" monsters
You can target 2 "Infurno" monsters you control; banish the first target, and if you do, return the second target to your hand, and if you do, halve your opponent's HP. You can only use this effect once while this card is face-up on the field. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Infurno" card from your hand or that is face-up in your Extra Deck; negate the activation, and if you do, banish that card. If this card in your Monster Zone is returned to the Extra Deck face-up: You can destroy any number of cards in your Pendulum Zones (if any), also, after that, place this card in your Pendulum Zone.
2800/2600
 
Infurno Bear
Beast/FIRE/Synchro/Pendulum
Level 9
Scale 10
Pendulum Effect:
You can target 2 other "Infurno" cards you control; return them to your hand, and if you do, Special Summon this card. During your Main Phase, if you control no monsters, you can conduct 1 Pendulum Summon in addition to your Pendulum Summon this turn. (You can only gain this effect once per turn.)
 
Monster Effect:
1 Tuner + 1+ non-Tuner "Infurno" monsters
When this card is Special Summoned: You can Set 1 "Infurno" Spell/Trap directly from your Deck to your Spell & Trap Zone. If this card was Synchro Summoned using a Synchro Tuner, you can activate that card the turn it was Set. You can only use this effect of "Infurno Bear" once per turn. Once per turn, if this card would be returned to the Extra Deck by an "Infurno" card effect, you can return 1 monster your opponent controls to the hand instead. If this card in your Monster Zone is returned to the Extra Deck face-up: You can destroy any number of cards in your Pendulum Zones (if any), also, after that, place this card in your Pendulum Zone.
3000/2500
 
Spells/Traps:
 
Infurno Chase
Continuous Spell
Once per turn, if an "Infurno" Monster Card(s) is returned to your hand or Extra Deck: You can Special Summon 1 "Infurno" monster from your hand with a different name. While you control an "Infurno" Synchro Monster, if an "Infurno" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
 
Infurno Herd
Quick-Play Spell
Banish any number of "Infurno" cards from your hand, field or face-up in your Extra Deck; Special Summon the same number of "Infurno" monsters from your hand, but they are returned to the hand during the End Phase. If you control an "Infurno" Synchro Monster: You can banish this card from your GY, then target 1 "Infurno" monster in your GY; Special Summon it. You can only use 1 "Infurno Herd" effect per turn, and only once that turn.
 
Infurno Rage
Normal Trap
Until the end of this turn, all "Infurno" monsters you control gain 100 ATK and DEF for each of your banished "Infurno" monsters with different names. If you control an "Infurno" Synchro Monster, you can activate this card from your hand.
 
Infurno Catch
Continuous Trap

Once per turn, if an "Infurno" Monster Card(s) is returned to your hand or Extra Deck: You can target 1 card on the field; banish it. While you control an "Infurno" Synchro Monster, your opponent cannot target "Infurno" Spells/Traps with effects.

 

Infurno Release
Continuous Trap

Activate this card by targeting 1 "Infurno" monster you control; return it to your hand. While this card is on the field, if you activate the effects of "Infurno" cards that return cards from the field to the hand, you can send cards with the same name as that target's from your hand or face-up in your Extra Deck to the GY, instead of returning the same number of cards to your hand. While you control an "Infurno" Synchro Monster, when you activate an "Infurno" card effect, your opponent cannot activate cards or effect as Chain Link 2.

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