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Yggdrasil Archetype (10/10)


Atypical-Abbie

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Yggdrasil is an Archetype of Plant/EARTH monsters with various Levels. They focus on banishing, high Level monsters, equip and milling tactics. The have various ways to get themselves out on the field, either Tribute Summoning or banishing monsters from your GY to Special Summon them. They are friendly toward other Plants, and it is encouraged to use outside support, as they have few monsters on their own. Their main goal is to get out their Fusion Monster, Yggdrasil - Tree of Many Worlds, which can become quite powerful, as it banishes monsters from both players' GY to gain ATK/DEF for each monster banished, and has another powerful effect that can produce 3 outcomes.
 
Yggdrasil is one of the most famous trees in mythology, and this is loosely based on the idea of the tree, but more so a tree of life and creation perhaps, but I liked the name enough, and it fits decently well with theming of using high Level monsters I thought. The idea of using a lot of banishing comes from the idea of being sent to another dimension, similar to how Yggdrasil is said to connect the different worlds.
 
Main Deck Monsters:
 
Yggdrasil's Roots
Plant/EARTH
Level 1
If you have no monsters in your GY, except this card: You can Special Summon this card from your GY, but banish it when it leaves the field. This card can be treated as 2 Tributes for the Tribute Summon of an Plant monster. You can Tribute this card; add 1 "Yggdrasil" card from your Deck to your hand, except "Yggdrasil's Roots". You can only use each effect of "Yggdrasil's Roots" once per turn.
0/2000
 
Yggdrasil's Bark
Plant/EARTH
Level 7
If this card is in your hand: You can banish 2 Plant monsters from your GY; Special Summon this card, but banish it when it leaves the field. If this card is Summoned: You can target 1 of your banished Plant monsters; return it to the GY. If it was Tribute Summoned, you can target 2 instead. If this card is banished: You can target 1 Plant monster you control; equip this card to that target. A monster equipped with this card cannot be destroyed by card effects.
You can only use each effect of "Yggdrasil's Bark" once per turn.
2300/2500
 
Yggdrasil's Leaves
Plant/EARTH
Level 8
If this card is in your GY: You can banish 3 Plant monsters from your GY; Special Summon this card, but banish it when it leaves the field. If this card is Summoned: You can target 1 Plant monster in your GY; place on top of your Deck. If it was Tribute Summoned, you can add it to your hand instead. If this card is banished: You can target 1 Plant monster you control; equip this card to that target. A monster equipped with this card is unaffected by your opponent's Spell/Trap effects.
You can only use each effect of "Yggdrasil's Leaves" once per turn.
2400/2400
   
Yggdrasil's Branches
Plant/EARTH
Level 9
If this card is in your hand or GY, or banished: You can banish 4 Plant monsters from your GY; Special Summon this card, but banish it when it leaves the field. If this card is Summoned: You can Special Summon 1 Plant monster from your hand, but it has its effects negated. If it was Tribute Summoned, you can Special Summon it from your Deck instead. If this card is banished: You can target 1 Plant monster you control; equip this card to that target. A monster equipped with this card cannot be destroyed by destroyed by battle.
You can only use each effect of "Yggdrasil's Branches" once per turn.
2500/2300
 
Extra Deck Monsters:
 
Yggdrasil - Tree of Many Worlds
Plant/EARTH/Fusion
Level 12
2 Level 7 or higher Plant monsters
Must be Special Summoned (from your Extra Deck) by banishing the above monsters you control. (You do not use "Polymerization".) If this card is Special Summoned: You can banish as many monsters as possible from each GY, and if you do, this card gains 100 ATK/DEF for each monster banished this way. Once per turn (Quick Effect): You can send the top card of your Deck to the GY, and if you do, apply the appropriate effect based on the card type (Monster, Spell or Trap).
* Monster: You can Special Summon the sent monster.
* Spell: You can add 1 of your banished cards to your hand.
* Trap: You can destroy all Spells/Traps your opponent controls.
2500/2500
 
Spells/Traps:
 
Seed of Yggdrasil
Normal Spell
Send 1 "Yggdrasil" monster from your Deck to the GY, and if you do, draw 1 card. You can banish this card from your GY, then target 1 of your banished Plant monsters; place it on top of your Deck. You cannot Special Summon monsters the turn you use either of this card's effects, except Plant monsters. You can only use each effect of "Seed of Yggdrasil" once per turn.
 
Life of Yggdrasil
Quick-Play Spell
Target 1 Plant monster you control, then activate 1 of these effects;
* Equip 1 other Plant monster from your hand or field to that target.
* Special Summon 1 Plant Monster Card that is equipped to that target.
During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Plant monster in your GY and 1 Plant monster you control; equip the first target to the second target. You can only use each effect of "Life of Yggdrasil" once per turn.
 
Soil of Yggdrasil
Continuous Spell
You can discard 1 Plant monster; place 1 Yggdrasil Counter on this card. You can remove 2 Life Counters from this card; Normal Summon 1 Plant monster. If you Tribute Summon a Level 7 or higher Plant monster: You can draw 2 cards. You can only use this effect of "Soil of Yggdrasil" once per turn.
 
Fall of Yggdrasil
Normal Trap
Send the top 5 cards of your Deck to the GY, then if you sent any Plants monsters, you can destroy the same number of cards on the field. You can banish this card from your GY, then target 1 Yggdrasil - Tree of Many Worlds" in your GY; Special Summon it, ignoring its Summoning conditions. "You can only activate 1 "Fall of Yggdrasil" per turn.
 
Growth of Yggdrasil
Continuous Trap
Activate this card by targeting 1 of your banished Plant monsters; Special Summon it. If you control a non-Plant monster, halve the ATK/DEF of the Special Summoned monster. Once per turn, during the End Phase: You can send this card and the monster Special Summoned to the GY, and if you do, Special Summon 1 "Yggdrasil - Tree of Many Worlds" from your Extra Deck by ignoring its Summoning conditions, but its ATK/DEF is halved and it is destroyed during End Phase of your next turn. Once per turn, during the Standby Phase, send the top 2 cards from the top of your Deck to the GY, or destroy this card. If this card leaves the field, destroy the Special Summoned monster.
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