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Bargain Gnome


ScriptSlash

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I decided to try my hand at a one-off card. Let me know how I did!

Is the effect too much? Should I halve the effects so he can only punch it out in 2 turns?

959976440_BargainGnomecard.jpg.8c3f3e0b055a2cba84a80302d9e4db1c.jpg

BARGAIN GNOME

SPELLCASTER / EFFECT

Once per turn, you can target 1 other face-up monster on your side of the field, and apply one of these effects:
-This card loses 1000 ATK, and the targeted monster gains 1000 ATK.
-This card loses 1000 DEF, and the targeted monster gains 1000 DEF.
-This card loses 2 levels, and the targeted monster gains 2 levels.
-Destroy the targeted monster, then gain 2000 LP.

ATK 1000 / DEF 1000

 

Image by SteveSketches over on Reddit:

https://www.reddit.com/r/DnD/comments/8y1ocg/art_gnome_sorcerer/

 

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well its okay

the 1st 2 effect is pretty niche but strong enough

3rd effect is actually deceptively decent since you can use it to fix levels for synch/xyz plays

4th is value is not on the gain 2000 but the self destruction for some effect that trigger of destruction. that being said most of those card prefer of being destroyed somewhere other than field which does make it weaker

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@Dr. Jolly Glot the IIIthank you for the feedback!

I was thinking of making a second gnome card with different effects of similar function called "Swindle Gnome". Instead of you gaining something out of the bargaining, the opponent would lose something. (Example: -Both this card and the targeted monster lose 1000 ATK)

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