MadaraUchiha1 Posted December 20, 2020 Report Share Posted December 20, 2020 Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted December 20, 2020 Author Report Share Posted December 20, 2020 Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted December 20, 2020 Author Report Share Posted December 20, 2020 This is only about a quarter of what I made Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted December 20, 2020 Author Report Share Posted December 20, 2020 Link to comment Share on other sites More sharing options...
Horu Posted December 20, 2020 Report Share Posted December 20, 2020 3 hours ago, LOYAL2theNOLEZ said: Cannot be Normal Summoned/Set. Can only be Special Summoned by banishing 2 Dragon monsters you control. If your opponent controls more monsters than you: Destroys this card; then Special Summon 3 Level 4 [or lower] Dragon monsters from your hand or Deck. Add what I put in the [ ] Quote Equip only to a Dragon monster. The equipped monster gains 500 ATK/DEF. Quote "Fire Dragon" + "Gold-Eyes Yellow Dragon" Must be Fusion Summoned and cannot be Summoned any other way. When this card is successfully Fusion Summoned: Banish 1 card from your GY; then Special Summon 1 Dragon monster from your GY (except a monster used as Fusion Material for the Fusion Summon of this card). The ATK of the Dragon monster Special Summoned by this effect becomes 2500 until your next End Phase, then that monster is destroyed. You can only use the effect of "The King Dragon" once per turn. Quote Once per turn, if this card is attacked while in Defense Position: It gains DEF equal to the ATK of the attacking monster. 3 hours ago, LOYAL2theNOLEZ said: When this card is Banished or sent to the GY: Special Summon 1 Dragon monster from your Deck whose ATK is 2500 or less [and DEF is 2000 or more] from your hand or Deck. When this card inflicts 500 or more damage to your opponent: Draw 1 card. Remove what I put in the [ ] 3 hours ago, LOYAL2theNOLEZ said: Once per turn, you can discard 1 Spell Card from your hand: [Banish 1 Dragon monster; then] Destroy 1 Spell/Trap card your opponent controls. Remove what I have in the [ ] because banishing your own monsters isn't beneficial. I did some OCG fixes but there are some details that I would like to change just for the sake of flexibility. Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Author Report Share Posted January 5, 2021 Sorry I just saw this I’ve been busy but how is these cards 2 of them are made by my little brothers FYI Link to comment Share on other sites More sharing options...
MadaraUchiha1 Posted January 5, 2021 Author Report Share Posted January 5, 2021 Link to comment Share on other sites More sharing options...
Loleo Posted March 19, 2021 Report Share Posted March 19, 2021 I was about to recommend the above fixes until I saw someone already did they are wonderful cards that only need PSCT. For the 3 new ones: 1.Warrior of Light: depending on if you want the summon to be counted as a tribute summon or special summon "this card can only be (tribut/special) summoned by tributing 3 light monsters. Also, the when the card is summoned effect should go before the piercing effect. 2.Zombie Dragon: I don't know how to fix the wording of the first part but it needs to be fixed. the second part should say all or 2 materials because the monster won't necessarily have only 2. 3.Death magician: First the first effect needs to specify itself because the current wording could be interpreted as giving the attacking monster 2500 DEF. The second effect seem like it's creative but it needs to say while this card is in ATK position, and the attacking monster has less DEF than this card banish the attacking monster. Overall, really creative and fairly balanced but I would recommend posting in casual Link to comment Share on other sites More sharing options...
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