Thomas★Zero Posted March 13, 2021 Report Share Posted March 13, 2021 So this theme is to act with sherry's cards where it makes summoning their ace Synchro easy and works with the custom idea of what I think the new Fleur boss from the Duelist of Whirlwind set which I made a guess on its effects in a previous post. Fleur Cavalry Horse lv 4 WIND Beast/Effect Gains 300 ATK for each WIND monster you control. You can only use the following effects of "Fleur Cavalry Horse" once per turn. If this card is Normal or Special Summoned: Add 1 "Polymerization" from your Deck or GY to your hand. If this card is used as Synchro Material for a WIND Warrior Synchro Monster: You can Special Summon this card from your GY. ATK/1200 DEF/600 Fleur Chevalier lv 4 WIND Warrior/Tuner/Effect While face-up on the field, this card is also treated as "Fleur Synchron". If you control no monsters or you control a "Fleur" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Fleur Chevalier" once per turn. If this card is Normal or Special Summoned: Add 1 "Fleur" monster from your Deck to your hand. You can only use this effect of "Fleur Chevalier" once per turn. ATK/1400 DEF/1200 Fleur Mercenaire lv 4 WIND Warrior/Effect While this card is in Attack Position, WIND monsters you control cannot be destroyed by battle. If this card is used as Fusion Material for a WIND Fusion Monster: You can send 1 "Fleur" monster from your Deck to the GY, and if you do, Special Summon this card from your GY. You can only use this effect of "Fleur Mercenaire" once per turn. ATK/1900 DEF/1300 Fleur Cavalerie Centuar Mina lv 6 WIND Beast-Warrior/Fusion/Effect 1 Warrior Monster + 1 Beast monster Gains 300 ATK for each WIND monster you control. You can only use the following effects of "Fleur Cavalerie Centuar Mina" once per turn. * (Quick Effect): Target 1 face-up Spell/Trap your opponent controls; negate the targeted cards effects and return it to the owners hand, also for the rest of this turn, your opponent cannot activate cards with the same name. * If this card is sent from the field to the GY: You can Target 1 "Fleur" Tuner monster and either 1 WIND or Warrior monster in your GY; Special Summon the targeted cards, and if you do, you can Synchro Summon using the summoned monsters you control. ATK/2200 DEF/1600 Fleur Bloom Spell Card Special Summon 1 "Fleur" monster from your hand or GY, then, destroy the summoned monster during your End Phase, also, if monster is destroyed by this effect, inflict damage to your opponent equal to the destroyed monsters original ATK. You can only activate 1 "Fleur Bloom" per turn. Fleur Flash Counter Trap Card If you control a "Fleur" monster that was Special Summoned from the Extra Deck, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap Card or monster effect while you control a WIND monster. Negate the activation and Destroy it, then, if you control "Chevalier de Fleur", set this card instead of sending it to the GY. You can only activate 1 "Fleur Flash" per turn. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.