Sleepy Posted August 21, 2021 Report Share Posted August 21, 2021 Metalfoes's Explosive Ore Battery [Spell]Target 1 card on each side of the field; return them to the hand. You must control a "Metalfoes" card to activate and resolve this effect. You can only activate "Metalfoes' Explosive Ore Battery" once per turn. - - - - - - The idea is that you blast pieces onto the sky (and refresh one of your scale search effects too). You get rid of natural issues the deck might encounter. It's only a temporary bounce for the opponent and at hard OPT but it should still be helpful to get out of pickles. Link to comment Share on other sites More sharing options...
Pommelo Posted August 22, 2021 Report Share Posted August 22, 2021 Alright, nice to see a thread that won't take me 2 weeks to reach the bottom xD. Welp, this card surely seems simple n' fun. Spell Compulsory, but requires a Pendulum'ed Metalfoes. Is there absolutely no way to make this card more generic for the funzies? Somethin like Target 1 card you control and 1 other card on the field; return them to the hand, also, if the first target was not a "Metalfoes" card in your Pendulum Zone, you cannot Summon/activate that target for the rest of this turn (or some other weird effect, IDK). Ehm, just an idea because you know me, I like flexibility in the cards, but yeah, it'd make it dangerous and, using Darj's favourite word: convoluted lol Link to comment Share on other sites More sharing options...
Sleepy Posted August 22, 2021 Author Report Share Posted August 22, 2021 47 minutes ago, Rayfield Lumina said: Alright, nice to see a thread that won't take me 2 weeks to reach the bottom xD. Welp, this card surely seems simple n' fun. Spell Compulsory, but requires a Pendulum'ed Metalfoes. Is there absolutely no way to make this card more generic for the funzies? Somethin like Target 1 card you control and 1 other card on the field; return them to the hand, also, if the first target was not a "Metalfoes" card in your Pendulum Zone, you cannot Summon/activate that target for the rest of this turn (or some other weird effect, IDK). Ehm, just an idea because you know me, I like flexibility in the cards, but yeah, it'd make it dangerous and, using Darj's favourite word: convoluted lol I could do something like:Target 1 caard on each side of the field; return them to the hand. You must control a "Metalfoes" card to activate and resolve this effect. ^I think that'd be even more flexible and still keep short and simple. It can work with any card (not just scales and not just metalfoes cards). What do you think? Link to comment Share on other sites More sharing options...
Pommelo Posted August 22, 2021 Report Share Posted August 22, 2021 17 minutes ago, Sleepy said: I could do something like:Target 1 caard on each side of the field; return them to the hand. You must control a "Metalfoes" card to activate and resolve this effect. ^I think that'd be even more flexible and still keep short and simple. It can work with any card (not just scales and not just metalfoes cards). What do you think? Mhm, me likes n.n Makes it truly dependant to the archetype, unlike my suggestion that just hurt the speed of your plays, so it feels more "belonging to" but at the same time makes it more flexible than the first version and fairer than mine. You could say that the only thing going stronger in my version is that you could return 2 cards you control to hand, but all in all seems unnecessary. Nice fix. Link to comment Share on other sites More sharing options...
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