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[24PP] Monsters


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24PP-JP004 Electro Gunner
FIRE/Level 4/Machine/Effect
You can only use the 1st effect of this card’s name once per turn.
(1) If you Normal or Special Summon a FIRE monster(s): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY.
(2) Once per turn, if a Spell Card is activated: You can make all FIRE monsters you currently control gain 300 ATK.
1800/1400

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24PP-JP005 Division
FIRE/Level 2/Machine/Effect
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can Tribute all face-up “Division” you control; Special Summon “Machine Tokens” (Machine/FIRE/Level 1/ATK 200/DEF 200) up to twice the number Tributed. Each time 1 is destroyed, your opponent takes 500 damage.
(2) If this card becomes banished: You can target any number of Tokens you control; destroy them.
200/200

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24PP-JP012 Denkyokujuu Cathion / Electrode Beast Cathion
LIGHT/Level 2/Thunder/Effect
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal Summoned: You can activate this effect; you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except LIGHT Xyz Monsters, also add 1 “Electrode Beast Anion” from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Level 4 or lower Thunder monster.
(2) You can target 1 other Thunder monster you control; this card’s Level becomes the same as that monster’s until the end of this turn.
300/100

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24PP-JP013 Denkyokujuu Anion / Electrode Beast Anion
LIGHT/Level 2/Thunder/Effect
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal Summoned: You can make this card become Level 4, then, you can add 1 “Spirit Converter” from your Deck or GY to your hand.
(2) You can target 1 other card you control; send both this card and that card to the GY, and if you do, draw 1 card.
300/100

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