Thomas★Zero Posted May 15 Report Share Posted May 15 (edited) Neo-Spacian Crystal Beast lv 3 LIGHT Fairy/Effect While in your Spell/Trap Card Zone, all monsters you control gain 300 ATK/DEF for each "Neo-Spacian" and "Crystal Beast" monster you control. You can only use the following effects of "Neo-Spacian Crystal Beast" once per turn. * If this card is Normal or Special Summoned: You can add 1 "Crystal" Spell/Trap Card or 1 Spell/Trap card that mentions "Neo-Spacian" monster from your Deck to your hand. * You can place this card from your hand in your Spell/Trap Card Zone as a Continuous Spell Card; Special Summon 1 Level 4 or lower "Neo-Spacian" or "Crystal Beast" monster from your hand, Deck, GY or banishment, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Fusion monsters. ATK/300 DEF/300 Elemental HERO Prismatic Rainbow lv 5 LIGHT Warrior/Effect (This card is always treated as a "Ultimate Crystal" card.) You can discard 1 card from your hand; Special Summon this card from your hand, then, you can place 1 "Crystal Beast" monster from your Deck, GY or banishment in your Spell/Trap Card Zone as a Continuous Spell Card. If this card is Normal or Special Summoned: Add 1 "Polymerization" from your Deck, GY or banishment to your hand. You can only use each effect of "Elemental HERO Prismatic Rainbow" once per turn. ATK/1700 DEF/1100 Neo-Space Rainbow Dragon lv 10 LIGHT Dragon/Effect (This card is always treated as a "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by revealing 7 "Crystal Beast" and/or "Neo-Spacian" monsters with different names from your hand, Deck, GY and/or banishment. You can only control 1 face-up "Neo-Space Rainbow Dragon". You can only use the following effects of "Neo-Space Rainbow Dragon" once per turn. * When your opponent activates a card or effect (Quick Effect): You can send 1 "Crystal Beast" or "Neo-Spacian" card on your field to the GY; negate the activation and destroy it, then, gain 1000 LP. * During your Main Phase: You can send 7 "Crystal Beast" and/or "Neo-Spacian" monsters with different names from your field, GY or banishment to the bottom of your Deck in any order; shuffle all other cards on the field into the Deck. ATK/4000 DEF/0 Elemental HERO Crystar Neos lv 7 LIGHT Warrior/Fusion/Effect (This card is always treated as a "Ultimate Crystal" card.) "Elemental HERO Neos" + 1 "Neo-Spacian" or "Crystal Beast" monster This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) If this card is Special Summoned: You can Special Summon all monsters in your Spell/Trap Card Zones, then, gain LP for each monster Special Summoned this way x 500. You can only use this effect of "Elemental HERO Crystar Neos" once per turn. During your End Phase, return this card to the Extra Deck, then, Special Summon 1 "Elemental HERO Neos" and 1 Level 4 or lower "Neo-Spacian" or "Crystal Beast" monster from your Deck (if Possible.) ATK/2500 DEF/2000 Elemental HERO Rainbow Neos lv 10 LIGHT Warrior/Fusion/Effect "Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Materials. Your opponent cannot activate cards or effects in response to the activation of this cards effects. You can only use the following effects of "Elemental HERO Rainbow Neos" once per turn. * Banish 1 monster and 1 Spell/Trap card from your field or GY; Shuffle all cards on your opponents field to the Deck. * (Quick Effect): You can return this card to the Extra Deck; Special Summon 1 "Elemental HERO Neos" and/or 1 "Ultimate Crystal" monster from your Deck ignoring its summoning conditions in Defense Position. ATK/4500 DEF/3000 Crystal Contact Quickplay Spell Card Fusion Summon 1 "Ultimate Crystal" monster or 1 "Rainbow Neos" monster from your Extra Deck, by sending Fusion materials on it from your field, GY or banishment to the bottom of your Deck in any order. If a "Crystal Beast", "Neo-Spacian", "Ultimate Crystal" and/or "Rainbow Neos" monster(s) would be destroyed by an opponents card, you can banish this card from your GY instead. You can only activate 1 "Crystal Contact" per turn. Rainbow Radiance Spell Card (This card is always treated as a "Crystal" card.) Discard 1 card; Take 1 Level 4 or lower "Crystal Beast" monster from your Deck and either add it to your hand, Special Summon it or place it in your Spell/Trap Card Zone as a Continuous Spell card, then, if you control a "Rainbow Neos" monster, destroy cards your opponent controls up to the number of "Crystal Beast" cards on your field. During the turn you activated this card, you cannot Special Summon monsters from your Extra Deck except Fusion monsters. You can only activate 1 "Rainbow Radiance" per turn. Crystal Act Counter Trap Card If you control a "Ultimate Crystal" monster or a Fusion monster that list "Elemental HERO Neos" as Fusion material, you can activate this card from your hand. If your opponent activates a card or effect while you control a "HERO" or "Crystal Beast" monster. Negate the activation and destroy it, then, you can place 1 "Crystal Beast" monster from your Deck, GY or banishment in your Spell/Trap Card Zone as a Continuous Spell card. You can only activate 1 "Crystal Act" per turn. Edited May 16 by Thomas★Zero Quote Link to comment Share on other sites More sharing options...
JonRich Posted June 2 Report Share Posted June 2 This custom set brilliantly unites two nostalgic archetypes into a cohesive Fusion-based strategy with: Crystal Beast's resource resilience Neo-Spacian's swarming HERO's explosive Fusion plays Key improvements would be: A dedicated searcher for "Elemental HERO Neos" GY protection for Fusion materials Overall, a well-designed hybrid package that could revive both archetypes competitively. Quote Link to comment Share on other sites More sharing options...
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