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Tampering With Spell Speeds!


Ultimate Ryan

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This is a very...unique idea.

 

It would completely screw with everything Konami has done for this game.

 

Unfortunately, it would not work at all, because of the game's built-in mechanisms.

 

Go sift through the rulings on spell speed and the individual types of cards and effects.

 

I'll leave you to it/10.

 

P.S. This would be a great card to look at when high.

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Wow, lol. Interesting concept, never quite thought about Spell Speed cards before. Quite honestly, Spell Speed issues have never come up in my duels. I"m not sure what would happen if this were to be released, Counter Traps couldn't negate stuff? That would DESTROY Angel Permisison. Where do I insert the pie I want to feed it?

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Guest JoshIcy

Um... Like N00B Hunter said to me, tampering with spell speeds is very risky and even Konami/Upper Deck doesnt do it. This doesnt make the game confusing, it makes things impossible to negate...

 

Overpowered, 2/10

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Guest JoshIcy

It sounds interesting but as the above had said' date=' how would it really work? I may print this out and try it in a deck if it's ok with you.

[/quote']

 

It reverse Spell Speed order, and thus making Counter Traps no longer able to negate. MST cant be chained etc.... And makes monster effects the fastest, as a result almost every metagame card either becomes banned or this card itself is banned...

 

This card plays with the games tether too much =/ Its overpowered as I said above..

 

@Below > Raviel Priest WYHE: It does change the game too much....

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