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Dark End Dragon: Discussion


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I just got home from my holiday trip, so let's get back to YGO with a discussion about this card.

 

DarkEndDragonLE12-JP-UR.jpg

 

ATK: 2600

DEF: 2100

 

1 Tuner Monster + 1 or more DARK non-Tuner Monster(s)

Once per turn, you can decrease this card's ATK and DEF by 500 to send 1 monster your opponent controls to the Graveyard.

 

Is it banworthy or just a very good balanced card?

Or is it not good at all?

Back up your opinions with arguments.

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Pretty underpowered. Is there a way to get it's ATK back?

Book of Mooning him is the easiest way.

 

We finally have a decent all purpose LV8 beatstick.

Well technically Red Demons and Mental Sphere are also decent LV8 Synchro beatsticks, but this one comes with an effect that can actually be used offensively outside the Battle Phase.

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Pretty underpowered. Is there a way to get it's ATK back?

 

Lolno.

 

If it's close to something' date=' it's [i']over[/i]powered.

Difficult to say if it really is, though.

 

Why do people compare it to LaDD? It's nothing like it.

I'd rather compare it to Chaos Sorcerer.

 

Oh, I forgot to say, this is my favorite Synchro monster of all. Also the best LV8 one IMO.

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balanced

 

Probably will be run in my macro synchro

^ lol

 

If you can't play Foolish in Macro' date=' then you can't play this in Macro.

 

(It's the ruling I know, I might be wrong.)

[/quote']

 

What?

Summon Caius remove, next turn summon jutte, synchro into this, destroy opponents.

Or Scout Plane + Survivor + Jutte

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balanced

 

Probably will be run in my macro synchro

^ lol

 

If you can't play Foolish in Macro' date=' then you can't play this in Macro.

 

(It's the ruling I know, I might be wrong.)

[/quote']

 

What?

Summon Caius remove, next turn summon jutte, synchro into this, destroy opponents.

Or Scout Plane + Survivor + Jutte

I meant as in you can't activate the effect.

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balanced

 

Probably will be run in my macro synchro

^ lol

 

If you can't play Foolish in Macro' date=' then you can't play this in Macro.

 

(It's the ruling I know, I might be wrong.)

[/quote']

 

What?

Summon Caius remove, next turn summon jutte, synchro into this, destroy opponents.

Or Scout Plane + Survivor + Jutte

I meant as in you can't activate the effect.

 

I think i can because removing the monster is not a cost. The reason why some cards dont work with d fissure/macro is because the cost cannot be ful filled.

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balanced

 

Probably will be run in my macro synchro

^ lol

 

If you can't play Foolish in Macro' date=' then you can't play this in Macro.

 

(It's the ruling I know, I might be wrong.)

[/quote']

 

What?

Summon Caius remove, next turn summon jutte, synchro into this, destroy opponents.

Or Scout Plane + Survivor + Jutte

I meant as in you can't activate the effect.

 

I think i can because removing the monster is not a cost. The reason why some cards dont work with d fissure/macro is because the cost cannot be ful filled.

 

But I was told that the effect can't be played if it can't be properly resolved, as in Foolish Burial will only work on Scout Plane if Scout Plane actually will go to Graveyard.

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balanced

 

Probably will be run in my macro synchro

^ lol

 

If you can't play Foolish in Macro' date=' then you can't play this in Macro.

 

(It's the ruling I know, I might be wrong.)

[/quote']

 

What?

Summon Caius remove, next turn summon jutte, synchro into this, destroy opponents.

Or Scout Plane + Survivor + Jutte

I meant as in you can't activate the effect.

 

I think i can because removing the monster is not a cost. The reason why some cards dont work with d fissure/macro is because the cost cannot be ful filled.

 

But I was told that the effect can't be played if it can't be properly resolved, as in Foolish Burial will only work on Scout Plane if Scout Plane actually will go to Graveyard.

 

Foolish Burial can be used while cards that remove from play' date=' such as Macro Cosmos, Dimensional Fissure and Banisher of the Radiance, are active because sending the Monster to the Graveyard is not a cost or requirement. It can be used to send D.D. Scout Plane to the Graveyard and then be immediately be removed from play.

[/quote']

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balanced

 

Probably will be run in my macro synchro

^ lol

 

If you can't play Foolish in Macro' date=' then you can't play this in Macro.

 

(It's the ruling I know, I might be wrong.)

[/quote']

 

What?

Summon Caius remove, next turn summon jutte, synchro into this, destroy opponents.

Or Scout Plane + Survivor + Jutte

I meant as in you can't activate the effect.

 

I think i can because removing the monster is not a cost. The reason why some cards dont work with d fissure/macro is because the cost cannot be ful filled.

 

But I was told that the effect can't be played if it can't be properly resolved, as in Foolish Burial will only work on Scout Plane if Scout Plane actually will go to Graveyard.

 

Foolish Burial can be used while cards that remove from play' date=' such as Macro Cosmos, Dimensional Fissure and Banisher of the Radiance, are active because sending the Monster to the Graveyard is not a cost or requirement. It can be used to send D.D. Scout Plane to the Graveyard and then be immediately be removed from play.

[/quote']

 

lol, yeah that is how it works.

 

foolish sends to the graveyard, and D-fissure/macro says that all cards sent there are removed instead.

 

they just instead go to the RFG pile.

 

this cards effect would work. and the cards arent destroyed by it, so some effects of cards arent activated.

 

i say that this is a pretty good synchro, i would like it when i comes out. ^_^

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