CrabHelmet Posted August 26, 2008 Report Share Posted August 26, 2008 So often a discussion thread (or a [DISC] thread, as you lot seem to label them now) gets interrupted by people asking how they can "prove" that a card should be banned, or what makes a card banworthy. So let's settle this here. What qualities must a card have in order to be banworthy? Discuss. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 26, 2008 Report Share Posted August 26, 2008 Indivdual circumstances for each card Link to comment Share on other sites More sharing options...
iAmNateXero Posted August 26, 2008 Report Share Posted August 26, 2008 Skill less Advantages. Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 26, 2008 Report Share Posted August 26, 2008 Their are several things that make a card banworthy. How it can combo with other card. Royal Impregnable Fortress I think would be a good example.Provides advantage for little cost. Monster Reborn I think would be a good example. These are the only 2 I can think of. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 26, 2008 Report Share Posted August 26, 2008 It damages the meta Link to comment Share on other sites More sharing options...
Jesus Posted August 26, 2008 Report Share Posted August 26, 2008 OTK cards usually get cards banned. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 26, 2008 Author Report Share Posted August 26, 2008 JoC comes up with the answers that are both the most accurate and the least useful to the people who don't already know. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 26, 2008 Report Share Posted August 26, 2008 Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 26, 2008 Report Share Posted August 26, 2008 The main thing that would make a card bannable is advantage. If you use one card to cause 10 cards to disappear that were being used, then you know it's overpowered. But being broken isn't just limited to advantage. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 26, 2008 Author Report Share Posted August 26, 2008 So, we have: Skill-less AdvantageLow-cost AdvantageCombosOTK's Does every banworthy card fall into one of these categories? Does every card that falls into one of these categories need to be banned? What defines skill? How costly does something need to be to avoid being considered "Low-cost"? Thunder Dragon is a +1 that has a very low cost, doesn't seem to take any skill to use - you just discard it from your hand - and has been used in OTK's such as Shadowpriestess FTK. Should we ban Thunder Dragon? Link to comment Share on other sites More sharing options...
tonisanoob Posted August 26, 2008 Report Share Posted August 26, 2008 urrm easy summonign conditions high attack somthign tht nukes field totally Link to comment Share on other sites More sharing options...
Skuldur Posted August 26, 2008 Report Share Posted August 26, 2008 cards that are bad for the game and require no skill to use Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 26, 2008 Author Report Share Posted August 26, 2008 So, we have: Skill-less AdvantageLow-cost AdvantageCombosOTK'sEasy Summoning ConditionsHigh ATKField NukingTake No Skill"Bad For The Game" That last one strikes me as being circular logic. "It's bad for the game because it's bad for the game!" Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 26, 2008 Report Share Posted August 26, 2008 Well, advantage is a funny thing, because it has to be made in a certain way to be broken. Like, as you gave an example of, Thunder Dragon does give advantage, but not much considering the conditions in which the cards themselves can be used. And Ojamagic is another card that gives advantage, but to many it's a very worthless advantage. Pure circumstance, and gameplay seem to determine it xP Link to comment Share on other sites More sharing options...
Exiro Posted August 26, 2008 Report Share Posted August 26, 2008 Cards that punish people for playing correctly. That's banworthy. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 26, 2008 Report Share Posted August 26, 2008 Thunder Dragon gives "hand advantage" but it doesn't translate into a tangible advantage during a duel, using it's effect gives no benefit towards allowing you to win. A banworthy card has to make it easier to win a duel, not just give hand/field advantage. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 26, 2008 Report Share Posted August 26, 2008 Thunder Dragon gives "hand advantage" but it doesn't translate into a tangible advantage during a duel' date=' using it's effect gives no benefit towards allowing you to win. A banworthy card has to make it easier to win a duel, not just give hand/field advantage.[/quote'] Any card makes it easier to win a duel. Your reasoning sucks Link to comment Share on other sites More sharing options...
D.D Star-Storm Posted August 26, 2008 Report Share Posted August 26, 2008 If it can destory cards with no pay its banned Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 26, 2008 Report Share Posted August 26, 2008 If it can destory cards with no pay its bannedI see that Fissure and Smashing Ground are banned =O Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 26, 2008 Report Share Posted August 26, 2008 If it can destory cards with no pay its banned MST, smashing ground, fissure and heavy storm. Your reasoning also sucks Link to comment Share on other sites More sharing options...
Skyfi Posted August 26, 2008 Report Share Posted August 26, 2008 If It Damges The Meta, If Its Broken, If It Can Be Used In A Easy To Play OTK Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 26, 2008 Author Report Share Posted August 26, 2008 So, we now have: Skill-less AdvantageLow-cost AdvantageCombosOTK'sEasy Summoning ConditionsHigh ATKField NukingTake No SkillBad For The GameMakes It Easier To WinPunishes The Opponent For Playing CorrectlyDestroys Cards For No CostDamages The MetaIs Broken Anything on here that shouldn't be on here? Anything not on here that should? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 26, 2008 Report Share Posted August 26, 2008 Skill-less AdvantageLow-cost Advantage Easy Summoning ConditionsHigh ATK Take No Skill Makes It Easier To Win These all should not be there Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 26, 2008 Author Report Share Posted August 26, 2008 So, we now have: Skill-less AdvantageLow-cost AdvantageCombosOTK'sEasy Summoning ConditionsHigh ATKField NukingTake No SkillBad For The GameMakes It Easier To WinPunishes The Opponent For Playing CorrectlyDestroys Cards For No CostDamages The MetaIs Broken Any other changes to this list? Link to comment Share on other sites More sharing options...
iAmNateXero Posted August 26, 2008 Report Share Posted August 26, 2008 I don't feel as though any one thing, or multiple things makes a card broken. Its like a 6th sense. It comes naturally, and to others it has to be defined. A banworthy card Should be a card that is easily accessible and abuseable. No card is banworth by itself, it always takes, ALWAYS needs other cards to make it banworthy. Link to comment Share on other sites More sharing options...
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