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hey tetraslash can u OCG fix this please.

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your deck when you have at least 2 or more monster cards on the field. If your opponent does not control any Spell sards on his or her side of the field, this card can attack your opponent's Life Points directly with twice the amount of it's Original Attack. When your opponent declares an attack on this monster while you have a face-up spell card on the field, negate the attack and destroy the spell card instead. When this card is sent to the Graveyard as a result of battle, you can pay 1500 Life Points to inflict direct damage to your opponents Life Points equal to the ATK of the attacking monster, negate all the effects of Trap and monster cards until after the Damage Step. During your 3rd Draw Phase after this card is Special Summoned, this card's ATK is increased by 500.

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Three points.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your Deck when you have at least 2 or more monsters on the field. If your opponent does not control any Spell or Trap Cards on his or her side of the field, this card can attack your opponent's Life Points directly. When this monster attacks directly, double the original ATK of this monster before the Damage Step. If this monster is selected as an attack target while you control 1 or more face-up Spell Card(s) on your side of the field, negate the attack and destroy 1 face-up Spell Card on your side of the field instead. When this card is sent to the Graveyard as a result of battle, you can pay 1500 Life Points to inflict Direct Damage to your opponent's Life Points equal to the ATK of the attacking monster. The effects of Effect Monsters and Trap Cards involving this monster are negated during the Damage Step. During your 3rd Draw Phase after this card is Special Summoned, increase this monster's ATK by 500 points.

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OCG help

 

This card cannot be Normal Summoned or Set. This card cannot be Speical Summoned exept by offering 2 FIRE Attribute monsters. For every Pyro-Type and FIRE Attribute monster in your Graveyard this card gains 600 ATK and DEF points. When this card is destroyed by a WATER Attribute or a Sea Serpant-Type monster inflict 1900 damage to your opponent's Life Points.

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Three points.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 FIRE monsters. Increase this monster's ATK and DEF by 600 points for each FIRE and Pyro-Type monster in your Graveyard. If this monster is destroyed by a WATER or a Sea Serpent-Type monster, inflict 1900 points of Direct Damage to your opponent's Life Points.

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hey, can you OCG fix this too.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "The Dragon-Warrior, Prince of the Sword" from your Graveyard. This card gains ATK equal to the amount of unused Spell and Trap Card zones that your opponent has x 200. When this monster attacks directly, halve the original ATK of this monster before the Damage Step, if successful this card gains 300 ATK points afterwards. If this monster is selected as an attack target while you control 1 or more face-up Trap Card(s) on your side of the field, negate the attack and destroy 1 face-up Trap Card on your side of the field instead. When this card is sent to the Graveyard as a result of battle, destroy the attacking monster. The activation of Effect Monsters and Trap Cards involving this monster are negated during the Damage Step. During your 4th Standby after this card is Special Summoned, increase this monster's ATK and DEF by 400 points.

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Three points, ghosts.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "The Dragon-Warrior, Prince of the Sword" from your Graveyard. Increase the ATK of this monster by 200 points for each unused Spell & Trap Card Zone on your opponent's side of the field. The Battle Damage this card inflicts to your opponent's Life Points is halved. If this monster successfully attacks your opponent directly, increase this monster's ATK by 300 points. If this monster is selected as an attack target while you control 1 or more face-up Trap Card(s) on your side of the field, negate the attack and destroy 1 face-up Trap Card on your side of the field instead. When this card is destroyed as a result of battle, destroy the attacking monster. Negate the activation of Effect Monster effects and Trap Cards during the Damage Step. During your 4th Standby Phase after this card is Special Summoned successfully, increase this monster's ATK and DEF by 400 points.

 

I don't get what you mean monkey. I can either do a frontal lightning holo, or a background lightning holo. Refer to Ceal for frontal, and Omicron for background. Either way, eight points.

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Background Holo, Ocg fix, Secret Rare name holo (8 points I believe?)

 

140574om7.jpg

This card is also treated as a Beast Type monster. During your Battle Phase, this card gains 200 ATK for every non-Beast type monster on your side of the field. If the card that was Tributed for this card was a non-Beast type monster, you can Special Summon the Tributed monster face-up on your side of the field. This card gains 500 ATK during your opponent's turn until the End Phase of your opponent's turn.

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If the monster used to Tribute Summon this monster was a non-Beast-Type monster, you can Special Summon that monster to your side of the field. Increase this monster's ATK by 200 points for each non-Beast-Type monster on your side of the field during your Battle Phase only. During your opponent's turn, this monster's original ATK is considered as 2800.

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Can u holo this card and also holo the card name? I need this for a contest.

 

163038tk3.jpg

 

Please holo the backround, don't holo the bats.

 

And if u could, could U holo the moon purpulish?

If not, just holo the moon normaly along with the backround.

 

I'll even double my offer if u can differently holo the moon.

 

Original Cost: 6 points

New cost: 12 points.

I already sent 12 points to u. Thanks a bunch!

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Um, could U also OCG correct it as well? I'll send U 4 extra points.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 LIGHT and 1 DARk Atribute monster in your Graveyard from play. This card cannot be destroyed as a result of battle (Battle damage is still calculated). Once per turn select 1 monster on your opponent's side of the field and gain control of that monster until the end phase of your turn. After the 10th turn that you summoned this monster, it is removed from play.

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I did this card exactly as you wanted, and very beautifully. I request for a large tip =P. Enjoy.

 

For the OCG Fix, I copied the effects from three different cards, except for the last line, which I wrote myself. They were Chaos Sorcerer, Marshmallon, and Change of Heart. Just if you wanted to know.

 

masterandservantmg7.png

 

[img=http://img366.imageshack.us/img366/4291/masterandservantmg7.png]

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. This card cannot be destroyed by battle. (Damage calculation is applied normally.) Once per turn, you can select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn. During the 10th End Phase after this monster is Summoned successfully, remove this monster from play.

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I did this card exactly as you wanted' date=' and very beautifully. I request for a large tip =P. Enjoy.

 

For the OCG Fix, I copied the effects from three different cards, except for the last line, which I wrote myself. They were Chaos Sorcerer, Marshmallon, and Change of Heart. Just if you wanted to know.

 

[img']http://img366.imageshack.us/img366/4291/masterandservantmg7.png[/img]

 

[img=http://img366.imageshack.us/img366/4291/masterandservantmg7.png]

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. This card cannot be destroyed by battle. (Damage calculation is applied normally.) Once per turn, you can select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn. During the 10th End Phase after this monster is Summoned successfully, remove this monster from play.

 

Oh my god! You are SOOOO getting a tip for this!!!

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