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Dawn of Eclipse


Horu

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Ancient Eclipse

LIGHT

Dragon/8/3000/2500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Eclipse" on your side of the field. Increase the ATK of this card by 200 points each time it destroys a Dragon-Type monster as a result of battle.

 

Angel Blade

SPELL

Equip

This card can only be equipped to a monster with "Angel' or "Archangel" in its Card Name. Increase the ATK of the equipped monster by 300 points.

 

Angel Cannon

TRAP

Continuous

Tribute 1 LIGHT monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.

 

Angel Dragon

LIGHT

Dragon/4/1500/1100

Increase the ATK of this card by 200 points for each LIGHT monster on the field.

 

Angel Knight

LIGHT

Fairy/3/1400/1100

Special Summon up to 2 more Level 4 or lower LIGHT monsters from your hand or Deck.

 

Angel Wings

SPELL

Equip

This card can only be equipped to a monster with "Angel" or "Archangel" in its Card Name. Increase the ATK and DEF of the equipped monster by 300 points.

 

Angel Staff

SPELL

Equip

This card can only be equipped to a monster with "Angel" or "Archangel" in its Card Name. Increase the ATK and DEF of the equipped monster by 300 points for each LIGHT monster in your Graveyard.

 

Archangel Dragon

LIGHT

Dragon/8/3000/2200

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Angel Dragon" on your side of the field after activating "Dragon's Light". Increase the ATK of this card by 500 points for each LIGHT monster on the field.

 

Archangel Knight

LIGHT

Fairy/6/2800/2200

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Angel Knight" on your side of the field. When this card destoys a monster as a result of battle, add 1 LIGHT monster from your Graveyard to your hand.

 

Armored Eclipse

LIGHT

Dragon/8/3600/3100

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Eclipse" after activating "Celestial Armor". Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field. Discard 1 card from your hand to negate the effect of a Spell, Trap or Effect Monster Card and destroy it.

 

Avatar Eclipse

LIGHT

Dragon/1/0/0

Select 1 monster in your Graveyard with "Eclipse" in its Card Name. Tribute this card to Special Summon the selected monster from your Graveyard.

 

Baby Eclipse

LIGHT

Dragon/4/1500/1250

This card cannot be Normal Summoned or set. This card can only be Special Summoned by the effect of "Egg of the Eclipse".

 

Black Flare Eclipse

DARK

Dragon/9/0/0

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Dark Eclipse" on your side of the field from play. Increase the ATK and DEF of this card by 1000 points for each monster in your Graveyard with "Eclipse" in it's Card Name. Pay half of your Life Points to inflict 500 points of damage to your opponent's Life Points for each Dragon-Type monster on the field.

 

Burning Light

SPELL

Quick-Play

Select 1 LIGHT monster on your side of the field and activate this card. The selected monster must attack your Life Points directly. Increase your Life Points by the ATK of the selected monster.

 

Call of the Dragon

SPELL

Continuous

This card can only be activated when you have no monsters on your side of the field. Special Summon 1 Dragon-Type monster from your hand.

 

Celestial Armor

SPELL

Equip

Increase the ATK and DEF of the equipped monster by 600 points. Discard 1 card from your hand to negate the effect of a Spell, Trap or Effect Monster Card and destroy it.

 

Coronal Mass Ejection

SPELL

Normal

Select 1 monster on your side of the field with "Eclipse" in its Card Name and activate this card. The selected monster can attack each monster on your opponent's side of the field.

 

Crystal Blaze

SPELL

Normal

Select 1 "Crystal Eclipse" on your side of the field and activate this card. Inflict damage to your opponent's Life Points equal to the ATK of the selected "Crystal Eclipse".

 

Crystal Eclipse

LIGHT

Dragon/8/3300/2800

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Eclipse" after activating "Crystal Wings". Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field. Pay 1000 Life Points to remove 1 monster on the field from play.

 

Crystal Wings

SPELL

Equip

Increase the ATK and DEF of the equipped monster by 300 points. Pay 1000 Life Points to remove 1 monster on the field from play.

 

Dark Eclipse

DARK

Dragon/6/2500/3000

This card can only be Ritual Summoned using the Ritual Spell Card, "Dark Rebirth". You must also remove 1 "Eclipse" in your Graveyard from play. Increase the DEF of this card by 500 points for each Dragon-Type monster on your side of the field.

 

Dark Rebirth

SPELL

Ritual

This card is used to Ritual Summon "Dark Eclipse". You must also remove 1 "Eclipse" in your Graveyard from play.

 

Dragon Seal

SPELL

Field

This card can only be activated if you control 3 face-up Dragon-Type monsters. Increase the ATK and DEF of all Dragon-Type monsters by 1000 points. When this card is destroyed, select 1 card from your Deck with "Seal" in it's Card Name and add it to your hand.

 

Dragon Sealer

TRAP

Continuous

Pay 1000 Life Points to activate this card. Both Players can only summon Dragon-Type monsters. If you do not have a Dragon-Type monster in your hand during your End Phase, destroy this card.

 

Dragon Temple

SPELL

Field

Increase the ATK and DEF of all Dragon-Type monsters on the field by 600 points. When this card is destroyed, Add 1 "Dragon Seal" from your Deck or Graveyard to your hand.

 

Dragon's Heart

SPELL

Equip

Pay 800 Life Points to Special Summon 1 Dragon-Type monster from your Graveyard. When this card is removed from the field, destroy the equipped monster.

 

Dragon's Light

SPELL

Normal

Tribute 1 Level 4 or lower LIGHT Dragon-Type monster on your side of the field to Special Summon 1 Level 5 or higher LIGHT Dragon-Type monster from your hand or Deck.

 

Eclipse

LIGHT

Dragon/7/3000/2500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Baby Eclipse" on your side of the field after activating "Dragon's Light". Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field.

 

Eclipse Blade

SPELL

Equip

This card can only be equipped to a Warrior-Type monster. Increase the ATK of the equipped monster by 300 points for each Dragon-Type monster on your opponent's side of the field.

 

Eclipse Knight

LIGHT

Warrior/7/3000/2500

If your opponent controls atleast 1 face-up dragon-Type monster, you can Special Summon this card without a tribute.

 

Eclipse of the Forbidden Nova

PLATINUM

Dragon/12/????/????

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 Dragon-Type monsters in your Graveyard from Play. The ATK and DEF of this card becomes equal to the total ATK and DEF of the removed monsters. If this is the only card on your side of the field, destroy every monster on your opponent's side of the field. Also, Inflict damage to your opponent's Life Points equal to the ATK of the destroyed monsters.

 

Eclipse of the Forbidden Seal

PLATINUM

Dragon/10/4000/3500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Eclipse" while "Dragon Seal" is face-up on your side of the field. Increase the ATK of this card by 500 points for each Dragon-Type monster on the field. Increase the DEF of this card by 300 points for each Dragon-Type monster in your Graveyard. Tribute this card to destroy every card on the field. Also, inflict 500 points of damage to your opponent's Life Points for each card destroyed by this effect.

 

Eclipse of the Forbidden Temple

PLATINUM

Dragon/10/X000/X000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Eclipse" while "Dragon Temple" is face-up on your side of the field. Increase the ATK and DEF of this card by 1000 points for each Dragon-Type monster on the field. When this card destroys a Dragon-Type monster as a result of battle, add 1 card from your Graveyard to your Deck. The Deck is then shuffled.

 

Egg of the Eclipse

LIGHT

Dragon/1/0/2500

Tribute this card to Special Summon 1 "Baby Eclipse" from your hand or Deck.

 

Guardian of the Sun - Eclipse

LIGHT

Dragon/9/3000/2500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Eclipse" on your side of the field from play. Once per turn, during your Main Phase 1, you can pay 500 Life Points to activate the effect of a Spell or Trap Card in your Graveyard.

 

Hidden Dragon

TRAP

Normal

When your opponent selects a Level 4 or Lower Dragon-Type monster on your side of the field as an attack target, you can tribute that monster to Special Summon 1 Level 5 or higher Dragon-Type monster from your deck.

 

Lucky 7

TRAP

Normal

Pay 700 Life Points to Special Summon 1 Level 7 monster from your hand.

 

Lunar Armor

SPELL

Normal

Tribute 1 "Eclipse" on your side of the field to Special Summon "Lunar Eclipse" from your hand or Deck.

 

Lunar Eclipse

LIGHT

Dragon/9/3500/3000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Lunar Armor". Increase the ATK of this card by 750 points for each Dragon-Type monster on your opponent's side of the field.

 

Miracle Dragon

LIGHT

Dragon/7/0/2300

Increase the ATK of this card by 700 points for each LIGHT monster on your side of the field.

 

Nova Dragon

FIRE

Dragon/4/1400/1000

Increase the ATK of this card by 400 points each time it attacks your opponent's Life Points directly.

 

Seven Jars of the Eclipse

SPELL

Continuous

Add 1 Spell Counter to this card each time you draw a card. Destroy this card with 7 Spell Counters on it to Special Summon 1 "Eclipse" that was removed from play.

 

Shooting Star

SPELL

Normal

Draw 1 card from your deck.

 

Solar Armor

SPELL

Normal

Tribute 1 "Eclipse" on your side of the field to Special Summon "Solar Eclipse" from your hand or Deck.

 

Solar Eclipse

LIGHT

Dragon/10/4000/3500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Solar Armor". Increase the ATK of this card by 1000 points for each Dragon-Type monster on your opponent's side of the field.

 

Solar Flare

SPELL

Normal

Select 1 "Eclipse" on your side of the field and activate this card. the selected "Eclipse" can attack your opponent's Life Points direcly.

 

Sun Spot

TRAP

Normal

This card can only be activated if you have a "Dark Eclipse" face-up on the field. Inflict damage to your opponent's Life Points equal to the DEF of "Dark Eclipse".

 

Twilight Blast

SPELL

Normal

Inflict damage to your opponent's Life Points equal to the ATK of 1 "Twilight Dragon" on the field.

 

Twilight Dragon

LIGHT

Dragon/8/0/0

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 1000 Life Points when both "Eclipse" and "Dark Eclipse" are in your Graveyard. Increase the ATK and DEF of this card by 1000 points for each monster in your Graveyard with "Eclipse" in its Card Name. Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field. Increase the DEF of this card by 500 points for each Dragon-Type monster on your side of the field. Pay 1000 Life Points for this card to attack.

 

Ultimate Armageddon

TRAP

Normal

This card can only be activated during your opponent's turn when you have 1000 Life Points or less. Select 1 Dragon-Type monster on your side of the field and destroy every other card on the field. Your opponent must Special Summon 1 Dragon-Type monster from their deck and attack. The owner of the remaining monster wins the duel.

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i created the PLATINUM attribute since platinum cant be tainted and symbolizes true purity and determination.

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