Mr. Judgment Dragon Posted October 20, 2008 Report Share Posted October 20, 2008 Extra Deck: 3 3x Destiny End Dragoon Monsters: 18 3x Destiny Hero - Plasma3x Destiny Hero - Dogma3x Destiny Hero - Malicious3x Destiny Hero - Dasher2x Destiny Hero - Fear Monger2x Destiny Hero - Doom Lord1x Elemental Hero Stratos1x Morphing Jar Spells: 21 3x Destiny Draw3x Allure of Darkness3x Trade-In2x Reinforcement of the Army2x Foolish Burial3x Fusion Gate2x Terraforming1x Monster Reborn1x Heavy Storm1x Giant Trunade Traps: 4 1x Torrential Tribute3x Chain Material Seems fun to me. Anyway. Rate / Fix. Link to comment Share on other sites More sharing options...
Chinotornes Posted October 20, 2008 Report Share Posted October 20, 2008 Needs more traps bu other than than it seems good. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted October 20, 2008 Author Report Share Posted October 20, 2008 Needs more traps bu other than than it seems good. Trap heavy Decks generally arent that good. The idea is to draw as fast as possible in turn getting the cards needed to execute the Chain Gate part of the Deck. DED may get destroyed because of Chain Material but as long as I can remove D-Heroes from play from my Graveyard, it can return and cause some real damage. Link to comment Share on other sites More sharing options...
Chinotornes Posted October 20, 2008 Report Share Posted October 20, 2008 i don't mean many just a few because the ones there aren't the best i've ever seen. in my deck i have 8 and no doubles and i haven't lost with it yet. they always help me out in a tight spot. Eg if i don't get the right card the stop your opponents attack. Link to comment Share on other sites More sharing options...
Sander Posted October 20, 2008 Report Share Posted October 20, 2008 i don't mean many just a few because the ones there aren't the best i've ever seen. in my deck i have 8 and no doubles and i haven't lost with it yet. they always help me out in a tight spot. Eg if i don't get the right card the stop your opponents attack. 8 single Traps? Why don't you post your Deck up YCM and well see how "good it is. And for Judgments Deck, I see nothing wrong with it. Link to comment Share on other sites More sharing options...
Cyberdog Posted October 20, 2008 Report Share Posted October 20, 2008 I see nothing wrong with this, possibly a Future Fusion and a Crush Card Virus i assume the side has Burial from Different Dimension incase DED gets crowed and to keep him around longer... Link to comment Share on other sites More sharing options...
armageddon08 Posted October 20, 2008 Report Share Posted October 20, 2008 You should use Summoner of Illusions. If his effect works like I think he does, all you have to do is sacrifice a monster and you get DED on your field. Next turn, you just use his effect to bring him back:). Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted October 20, 2008 Report Share Posted October 20, 2008 -1 Morphing Jar-1 Fear Monger-1 Dasher-2 Foolish Burial-1 Terraforming +1 Dark Grepher+1 Diamond Dude+2 Necro Gardna+1 Scapegoat/Fires of Doomsday+1 Crush Card Virus Diamond Dude could really do big things here with all those draw spells.Necro Gardna can help protect Doom Lord and Diamond Dude.Dark Grepher is better than Foolish Burial.Scapegoat could help you summon Plasma once in a while.CCV... Link to comment Share on other sites More sharing options...
Blue Lightning Posted October 21, 2008 Report Share Posted October 21, 2008 this looks like the deck I did on the deck contest. Except this ones better. Great job JD Link to comment Share on other sites More sharing options...
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