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Celestial Souls 50/50 MOD PLEASE MOVE TO FINISHED SETS!


Pyrotechnet

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CLST-EN003 ..... you only need to say "When you successfully Summon this monster" because it seems like it doesn't matter how you Summon it :)

 

CLST-EN004 ..... no need to say "flip efects are not activated".. when a face down monster is destroyed by a card efect it doesn't flip. that's a rule ;)

 

CLST-EN005 ..... I didn't quite understand the last 2 sentenses, sorry ^-^" ... you have to capitalize Summon but I'm not completely sure about Tribute.

 

CLST-EN006 ..... the only thing with this one is that there is a big space in between the card description

 

CLST-EN007 ..... capitalize Type... and change the "3 Soul-Type Monsters" to only 1. =S...... forgot to put an "r" on your in the first sentense.

 

CLST-EN008 ..... You can Normal Summon this card with only 1 Tribute. If you control a "Soul Collector," return this card to your hand during the End-Phase and add 1 "Renegade Soul" from your Deck to your hand.

 

CLST-EN009 ..... same mistake .... change "Sacrifice" for "Tribute" in all your cards that require it. efect 1 of this card: don't write it like this : Lv.... is like this: Level. efect 2 of this card: Write "points" after 500.

 

CLST-EN010 ..... capitalize Summoning..........(Battle damage is applied normally)..... write "by battle" not "in battle" .... just write damage not "direct damage".

 

CLST-EN011 ..... capitalize Deck..... Lv(wrong :( ) = Level (right :) )..... When you Special Summon this card......... ALWAYS CAPITALIZE "Special Summon"

 

CLST-EN012 ..... You can Normal Summon this card without Tribute.

 

CLST-EN013 ..... This card cannot be Special Summoned. When a "Renegade Soul" card you control is destroyed, Special Summon 1 "Renegade Soul" monster whose Level is equal or less than the destroyed monster's Level from your (heres where you write something... Deck, Hand, Graveyard, from your removed from play pile, or you can use more than one of the options at the same time... just specify :) )

 

CLST-EN014 ..... Increase the ATK and DEF of this card by 500 points......... on your side of the field = you control (its way shorter and its what is usually used)...... other things I already said them for other cards.

 

CLST-EN015 ...... believe me ... when 1 monster lets you add another 1 from your Deck to your hand, it's usually enough little by little like to eventually make you have to discard cards from your hand because of limit of the number of cards you can have in your hand. if you call 3.. and all these cards do the things I'm seeing.,.. you are going to have half your deck on your hand by the second turn of the game... I may be new member... but I have been playing for like 6 years and I used to draw my own decks with color pensils and pens. I have 2 or 3 that lets you call cards like this...my point is... you don't have to have so much support to make your deck work...(personal experiense, my brother would get mad at my deck by the 2 duel ^-^") stay on adding 1

 

CLST-EN016 ..... ok same as last card.. and its like the 3rd card with this efect. if you have some spell or traps that Special Summons them from your hand then this deck i don't know what to say ^-^"

 

CLST-EN017 ..... 3 Soul-Type monsters in your Graveyard from play = forgot to put a space between "Graveyard" and "from" in the card.......... capitalize "Cards". get rid of the "if"... by battle, not in battle.

 

CLST-EN018 .....Same absense of a space between "Graveyard" and "from"... did you copy/pasted that part in any other card?.....change last efect to remove a face up monster instead of being able to remove any monster. (by the way.. nice pic :) )

 

CLST-EN019 ..... excess of adding to your hand... if you make them Level 4 you can get rid of the problem of them having that extra efect.. the only reason that would be useful and I didn't point it out earlier is because maybe if you have synchros... their levels would be somehow useful if that was the case... if not... make all those level 4 because there is no diferense

^-^"

 

CLST-EN021 ..... I'll save this one for later... I can't see the card somehow ^-^" no 1 's fault

 

CLST-EN022 ..... oh! so this is the card that prevents you from decking out in the first turn :D with the changes I suggested, your deck is not going to be slow, is only going to be slower compared to your "put all monsters from Deck to hand in the first turn" strategy..but really fast from how you designed it.

 

CLST-EN023 ..... Damage... not Direct Damage...

 

CLST-EN024 ..... When an oponent's Monster is destroyed by a Soul-Type Monster you control, inflict damage to your oponent's Life Points equal to the DEF of the destroyed monster.

 

CLST-EN025 ..... deck = Deck... other things mentioned before.

 

CLST-EN026 ..... im not sure about the 3 adds but what about 2? add 3 monsters to your hand is overpowered by any means and you could contact fusion so you could get rid of something like polimerisation or any mediator for a fusion summon.. it even kind of suits your deck... you only have to write this in case that you want it :) : This card can only be Special Summoned from your Extra Deck by returning the above Fusion Material Monsters to your Deck (You do not use "Polimerization"). ......

 

CLST-EN027 ..... as long as this card remains face up on the field = as long as you control this card. (other things mentioned for previews cards of the set)

 

CLST-EN028 ..... last efect: As long as you control this card, your oponent cannot select other Soul-Type Monsters as attack targets.

 

CLST-EN029 ..... Show this card on your hand when 1 monster is destroyed by battle and Special Summon this card during your next Stand-By-Phase. As long as you control this card, destroy any monsters your oponent controls during your next Stand-By-Phase that destroyed a Soul-Type monster.

 

CLST-EN030 ..... This card cannot be Normal Summoned or Set. You can Special Summon this card on your oponent's Field. The controller of this card takes 500 Life Points Damage during their Stand-By-Phase every time they Normal Summon. If this card is destroyed, pay 500 Life Points to Special Summon it on your oponent's Field. (this last efect is kinda overpowered)

 

CLST-EN031 ..... two options...1) get rid of this card,.. there are only 3 Level 6 or lower Soul-Type monster in you set that don't already have that efect incorporated... there are more that don't have it but special summon themselves using other options like removing from your graveyard.... option 2) completely change the efect of this card.

 

CLST-EN032 ..... Field, Soul (capitalize them and fix the lack of space between both words)

 

CLST-EN033 ..... at this point I guess you already have an idea of what I would tell you should capitalize .... in battle = by battle....... lesser = lower.

 

CLST-EN034 ..... Type..... (last sentense) inflict 500 Life Points damage to all players.

 

CLST-EN035 ..... instead of "a card (or cards)" say " a card(s)"

 

CLST-EN036 ..... at this one sinse I already reapeated all mistakes I'm only going to say .... OCG...

 

CLST-EN037 ..... After this card's activation, set all non-Soul Type monsters on the Field. As long as this card remains face up on the Field, non-Soul Type monsters cannot be Normal Summoned or Special Summoned.(good! it still doesn't affect the Flip Summon or Set)

 

CLST-EN039 ..... This card's efect can be as powerful as you want and I'm not going to say anything about its efect. since it has some hard and interesting summoning conditions... this must be your Ace card! :) the ritual spell is also good.

 

CLST-EN040 ..... in battle = by battle... rest is okay ;)

 

CLST-EN041 ..... type = Type.... in battle = by battle .... lesser Level = lower Level

 

CLST-EN042 ..... on your side of the Field = you control....Discard 1 Soul Type monster to remove 1 monster on your oponent's control and Special Summon it back the End-Phase.

 

CLST-EN043 .....You don't have to say Attribute.. you only need to say WIND :) .......

 

CLST-EN044 ..... you don't have to add "shuffle your Deck" its already somethig you have to do

 

CLST-EN045 ..... Tribute 1 Soul Type monster you control to Special Summon 1 "Renegade Soul" from your Deck.

 

CLST-EN046 ..... Its okay :D

 

CLST-EN047 ..... You missed another space in the text... can you look for OCG errors in this card? there are some...what I have to say is ... it doesn't have a Type ^-^" soul is a sub-type... as well as Tuner... AND erase the efect where you don't have to match the level... is not that hard.. you have some Level 5's and 4's in this set... you can! the first efect is enough... that's what makes synchros fun :) don't be lazy....

 

CLST-EN048 ...... nice but you don't have to say "shuffle your deck" and you can only say "destroyed by card efects"

 

CLST-EN049 ..... Discard 1 Soul Type monster from your hand in order for this card to declare an attack. When this card destroys a monster by battle, you can Tribute 1 Soul-Type monster you control and Special Summon the destroyed monster on your control. When this card is destroyed, destroy all cards on the Field.

 

CLST-EN050 ..... During your Stand-By Phase, select one of the following efects: Draw 1 card and show it to your oponent (NOTE: YOU CAN'T SAY DURING YOUR DRAW PHASE IF THIS EFECT ACTIVATES DURING YOUR STAND BY PHASE).-Send 1 Soul Type monster from your Deck to the Graveyard and Return 1 Soul Type monster from your Graveyard to your Deck. - Gain 100 Life Points for every Soul Type monster in your Graveyard. -Both players look at their oponent's hands to select 1 card and put it on top of their owner's Decks.

 

those are the corrections that came to my mind :) I hope its useful.... I wouldn't have spent so much time but I kind of like this set.... and all your pics are great...... are you going to incorporate your Soul Enchantress :) ?

overall...........9/10 just some OCG errors but keep up the good work ;)

 

ohh! and if you are wondering why didn't I touched the topic of cards 1 &2 is because when I read them I didn't find any problem... I'll probably check them later... for today I feel tired already... it was a hard to make comment.. can't wait to see if someone will dare quote this LOL!!!

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