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PrimalFear

What do you think of this thread?  

1 member has voted

  1. 1. What do you think of this thread?

    • Its a good way to show off members best cards
    • its a waist of time


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"I will allow this, but each member, can only post 1 card, and 1 card alone.

No chitter chatter in the thread." as stated by Bloodrun thanks. If this rule is not followed as of November 4th 2008, then i will not post your card on the thread and your cards will be deleted and you will recieve a -rep.

 

also you must follow the new credit art rules and all of them, Links/artist/or link to deviantart members permission for there art. starting novemeber 9th 2008. Also i will not add cards that are sent in as attachments so if you want your cards posted do them the regular way with IMG tags.

 

Hey everyone, i want to start a thread in which members can post there best card they have made so far. I hope this thread will help others, and allow the members to show off there best card/cards in a place of there own. So here's how it will work. First reply to the thread with your best card in it, then i will update this thread with your card posted and your name. I want to see everybody's best card they have made so pls feel free to reply with yours. Also if anyone card spam's or spam's in a reply they will recieve a -rep. If there are any questions your can PM me.

 

[align=center][spoiler=Darklotus397]Here is my card hope you in joy.

34foeua.jpg[/align]

 

[spoiler=Sammidysam ]

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[spoiler=Sammidysam ]169i2ys.jpg

This card can only be activated after it has been Set face-down for 2 turns. When you activate this card, remove it from play. Every turn, during your Standby Phase, place 1 "Hourglass Counter" on this card. When you have 6 "Hourlgass Counters" placed on this card, return this card to the field and remove all the counters. As long as this card remains face-up on the field, You can activate 1 of the following effects once per turn:

-Draw an extra card during your Draw Phase.

-Special Summon 1 monster from your hand.

-Add 1 card from your deck to your hand.

-Add 1 card from your Graveyard to your deck and shuffle your deck.

When this card is destroyed, pay half of your Life Points to place it face-down on your side of the field.[/align]

 

[spoiler=OMGAKITTY ]

t02cy9.jpg

[spoiler=OMGAKITTY ]2v3k47r.jpg[/align]

 

[align=center][spoiler=Infernalhero]

102mfde.jpg[/align]

 

[align=center][spoiler=megafiredoom]

2vj4pc6.png[/align]

 

[align=center][spoiler=The Almighty Animator]

wuqxbo.jpg[/align]

 

[align=center][spoiler=Jonas Greve]

ok9y9.jpg[/align]

 

[align=center][spoiler=Ninja Steve]

34nqkx2.jpg[/align]

 

[align=center][spoiler=Kittyman]

m2avm.jpg[/align]

 

[align=center][spoiler=Zaca]

2m3scag.jpg

This card is also treated as a Fiend-Type monster. This card cannot be Special Summoned except by discarding 2 Level 4 monsters. Your opponent cannot negate this cards effect or attack. If you Special Summon this card, your opponent can only draw a card every 2 Draw Phases (except by card effects.) Once per turn, if this card is selected as an attack target by a Fiend, Fairy, Rock or Plant-Type monster, you can pay 500 Life Points to return the attacking monster to your opponent's hand and negate the attack and place 2 Gnome Counters on this card. Once this card has exactly 4 Gnome Counters on it, Special Summon up to 3 Fiend-Type monsters with "Gnome" in it's name from your Graveyard. Once this card is destroyed, neither player can Special Summon monsters or declare an attack against a Fiend-Type monster for 3 turns.[/align]

 

[align=center][spoiler=Els-kun]

15gxq95.jpg

Each time you or your opponent activates 1 Spell Card, put 1 Moonshine Counter on this card. This card gains 200 ATK for each Moonshine Counter on it. You can remove 4 Moonshine Counters from this card to destroy all monsters on your opponent's side of the field and inflict 1500 points of damage to your opponent. This card cannot declare a attack during the turn this effect was used. If there are more than 8 Moonshine Counters on this card, you can remove this card from play and Special Summon 1 Fusion Monster from your Fusion Deck.[/align]

 

[align=center][spoiler=Xm0nkeyxbutt]

ojqmva.jpg[/align]

 

[align=center][spoiler=Mozart1337]

263bz1u.jpg[/align]

 

[align=center][spoiler=computerwhiz98]

3d08p.jpg[/align]

 

[align=center][spoiler=YuGiOhRULZ!!!]

a4sqv9.jpg[/align]

 

[align=center][spoiler=uchihaclan03]

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This card can only be Summoned by Releasing 2 DARK monsters you control. When this card is Summmoned, place 2 Soul Counters on it. During each of your Main Phases, place 1 Soul Counter on it. By removing 1 Soul Counter, you can either destroy 1 Level 4 or lower monster your opponent controls or remove from play 1 monster from your opponent's Graveyard. During your End Phase, if you do not control a DARK monster other than this card, this card is destroyed. When this card is destroyed by its own effect, it is removed from play. This card cannot be selected as an attack target by a DARK monster. When this card is attacked by a LIGHT monster, flip a coin. If heads, this card is destroyed. If tails, destroy the attacking monster. When this card is destroyed by battle you can activate one of the following effects:

- Special Summon 1 DARK monster from your Deck or Graveyard.

- Remove from play 3 monsters from your opponent's Graveyard.

- Destroy 2 monsters your opponent controls.[/align]

 

[align=center][spoiler=Sparky 1508]

29ncsic.jpg[/align]

 

[align=center][spoiler=Labavi]

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[align=center][spoiler=Lundgaard]

xo4d90.jpg[/align]

 

[align=center][spoiler=Therrion]

2vd4kdc.jpg[/align]

 

[align=center][spoiler=Thesuprimeking]

28su91h.jpg[/align]

 

[align=center][spoiler=Getterfan]

2n8rk81.jpg[/align]

 

[align=center][spoiler=fullmetal642]

20zo5tv.jpg[/align]

 

[align=center][spoiler=bobsquad-roger]

6iqohz.jpg[/align]

 

[align=center][spoiler=NeoStriker]

4ruuxy.jpg[/align]

 

[align=center][spoiler=Hunter]

mm8sxf.jpg[/align]

 

[align=center][spoiler=bandai1983]

2q1t0ft.jpg[/align]

 

[align=center][spoiler=EnterTheRandomHero]

2euszeh.jpg[/align]

 

[align=center][spoiler=Impulsive]

6eq1id.png[/align]

 

[align=center][spoiler=DesCrow]

a4bj9f.jpg[/align]

 

[align=center][spoiler=me name is evil]

vxdgdl.jpg[/align]

 

[align=center][spoiler=Injection Fairy Lily]

noebux.jpg[/align]

 

[align=center][spoiler=Ned93]

2wqddva.jpg[/align]

 

[align=center][spoiler=austinjacobs]

2vhx46f.jpg[/align]

 

[align=center][spoiler=Orangedargon]

zum780.jpg[/align]

 

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I like the idea of letting members post their best cards. Just hope the n00bs don't find out...

 

Anyways...

 

58881gb8.jpg

 

[spoiler=Effect]

This card can only be activated after it has been Set face-down for 2 turns. When you activate this card, remove it from play. Every turn, during your Standby Phase, place 1 "Hourglass Counter" on this card. When you have 6 "Hourlgass Counters" placed on this card, return this card to the field and remove all the counters. As long as this card remains face-up on the field, You can activate 1 of the following effects once per turn:

-Draw an extra card during your Draw Phase.

-Special Summon 1 monster from your hand.

-Add 1 card from your deck to your hand.

-Add 1 card from your Graveyard to your deck and shuffle your deck.

When this card is destroyed, pay half of your Life Points to place it face-down on your side of the field.

 

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22767jr9.jpg

If a chain is activated while this card is on the field, deal damage to your opponent's Life Points equal to the number of cards involved in the chain x300. This card can declare an attack during your opponent's Battle Phase. If it does, it cannot attack during your next Battle Phase.

 

Hah...there's a contest going on with almost the exact same name. XD

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here is my best card:

 

154661si3copy.jpg

 

pic cred: faldor101 on photobucket, http://i297.photobucket.com/albums/mm236/faldor101/angelknighter.jpg

 

holo credit: OMGAKITTY's great shop (because i am too lazy to do that stuff)

 

effect:This Monster cannot be Normal Summoned or Set. This Monster can only be Special Summoned by Releasing 1 "Michael, Brightest Form" that you control and removing from play up to five Formchanger Monsters in your Graveyard. This Monster gains all of the types and attributes of the removed from play Monsters, and gains 100 ATK and DEF for every type and attribute it possesses in addition to it's printed type and attribute. Once, as long as this card remains face-up on the field, you can remove from play 1 copy of "Brightest Realm" in your Graveyard to destroy any 2 cards on the field. You can only control 1 Formchanger Monster at a time.

 

 

to see the rest of the set go to the link in my siggy ^__^

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Why not it might be fun.Here's my best so far.

55843eg8.jpg

I hope you like it.

Effect

1 Speed Synchron+1 or more non-Speed Tuners

This card can only be Synchro Summoned.When this card is Synchro Summoned while "Speed World #2" is on the Field your Opponent must Discard the Top 10 cards of their Deck,this monster can not Attack the Turn it is Summoned.If this card is Synchro Summoned while "Speed World #2" is not on the Field then you must Discard the Top 10 Cards of your Deck.While this card is on the Field all Speed Tuner Monsters can not be Affected by your Opponent's Spells or Traps.By Discarding 1 card from your Hand this card can not be Destroyed this turn.If you use this effect you must Discard the Top and Bottom Card of Your Deck to the Graveyard the next time this card Attacks.If this card does not Attack on your Turn then it loses 800 ATK Points.

(I know it's very long ^_^)

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6embfn.png

Holo by tetraslash

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 DARK monster in your Graveyard from play. If you have no DARK monsters in your Graveyard, destroy this card. Once per turn, you can remove 1 DARK monster in your Graveyard from play to Special Summon 1 DARK monster from your hand, ignoring the Summoning conditions.

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Alright i've been searching my card archives and i've finally found 2 that are worthy to go in this thread:

 

78876tv5.jpg

 

[spoiler=Effect]

"Guardian Tree of Darkness" + "Cursed Zombie"

This card is unaffected by the effect of Spell or Trap cards. Each time this card destroys a monster increase the ATK and DEF of this card by an amount equal to the battle damage inflicted to your opponent.

 

 

 

 

I have also made the fusion material monsters just Pm me if you want them or find them in a contest i have entered them in.

 

 

78876jf9ad5.jpg

 

No effect for this one as i have deleted it and i dont want to write it now. Anyway, i think you can read it.

 

 

 

Now these 2 i cant decide which one to go in so i want you to choose for me.

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111476fv0.jpg

 

quip only to a Spell card on your field. The equipped Spell becomes a continuous Spell. You can only use it's effect once per turn. If the equipped Spell is destroyed you can activate 1 of the following effects,

-Ask you opponent what his or her name is. If they tell you then you lose 500 Life Points, but if they do not then they lose 500 Life Points.

-Ask you opponent to say this cards effect and the effect of one random card in your hand. If they say it in under a minute then you lose 1000 Life Points, but if they do not then you lose 1000 Life Points. You opponent can pay 500 Life Points to activate this card from your Graveyard.

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Not sure what my best card is but I quite like this one

2m3scag.jpg

This card is also treated as a Fiend-Type monster. This card cannot be Special Summoned except by discarding 2 Level 4 monsters. Your opponent cannot negate this cards effect or attack. If you Special Summon this card, your opponent can only draw a card every 2 Draw Phases (except by card effects.) Once per turn, if this card is selected as an attack target by a Fiend, Fairy, Rock or Plant-Type monster, you can pay 500 Life Points to return the attacking monster to your opponent's hand and negate the attack and place 2 Gnome Counters on this card. Once this card has exactly 4 Gnome Counters on it, Special Summon up to 3 Fiend-Type monsters with "Gnome" in it's name from your Graveyard. Once this card is destroyed, neither player can Special Summon monsters or declare an attack against a Fiend-Type monster for 3 turns.

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396228778pngset1raset20aw1.jpg

[spoiler=Effect]Each time you or your opponent activates 1 Spell Card, put 1 Moonshine Counter on this card. This card gains 200 ATK for each Moonshine Counter on it. You can remove 4 Moonshine Counters from this card to destroy all monsters on your opponent's side of the field and inflict 1500 points of damage to your opponent. This card cannot declare a attack during the turn this effect was used. If there are more than 8 Moonshine Counters on this card, you can remove this card from play and Special Summon 1 Fusion Monster from your Fusion Deck.

 

 

Credit goes to pamansazz for the image (I cropped and holo'd it).

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here's mine =D

 

165767xa3.jpg

[spoiler=effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 monsters with "Monkey" in their names in your graveyard from play. When your opponent declares an attack on a monster with "Monkey" in it's name on your side of the field, switch the attack target to this monster.

 

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