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sora88gold

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Im in

 

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Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 5 Fiend-Type monsters on your field. Decrease the ATK of this card by 500 for each Monster Card in your Graveyard. When this card is selected as a target by your opponent's card effect, you can discard 1 DARK Monster Card from your hand to negate the activation of that card and destroy it. You can send 1 Spell or Trap Card from your hand to the Graveyard to remove up to 3 DARK monsters in your Graveyard from play.

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Ok, i'm ready...

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X-term N8 Booster (FIRE) [it's pronounsed Exterminate Booster]

level 5 / Machine (obvious)/ Effect (Normal Monsters get even more un-popular)

When this card attacks (ADD: an opponent's monster), increase this card's ATK by the level of your opponent's monster x100. This card cannot be targeted and is unnafected by Spell Cards you control . (preventing it from making Limiter Removal or Megamorph OTK :D)...

ATK/2000 DEF/1400

 

It's a compact engine of destruction...

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[spoiler=[b]Effect - Entsetzen, the Demonic Bladeslasher[/b]]

You can Summon this card by removing from play 1 Level 6 Fiend-Type monster you control. If you Summoned this card this way, this card can attack all monsters your opponent controls once each during the Battle Phase of the turn it was Summoned. This card is unaffected by the effects of Trap Cards. Once per turn, during your Main Phase, you can place 1 Slit Counter on a monster your opponent controls. A monster loses 300 DEF for each Slit Counter on it. If a monster's DEF reaches 0 by this effect, you can treat the monster as an Equip Spell Card and equip it to this card. This card gains 200 ATK and DEF for each monster equipped to this card. If this card is removed from the field, return all monsters equipped to this card to the owner's Deck. The Deck is then shuffled.

 

 

[spoiler=[b]Effect - Meracun, the Poison Meistari[/b]]

This card cannot be Summoned except by Tributing 1 DARK monster you control. This card is also treated as a Winged Beast-Type monster. Once per turn, during your Standby Phase, you can send the top 3 cards from your Deck to the Graveyard. Your opponent loses 400 Life Points for each Spell Card sent to the Graveyard by this effect. If you use this effect, you can only attack with this card during your next Battle Phase. If this effect is negated by a card effect controlled by your opponent, your opponent can only attack with 1 monster during his/her next Battle Phase. You cannot use this effect if this is the only monster you control.

 

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I'm in :P


here is my monster

 

Ira the great devil dragon

 

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Effect:When this card is destroyed by battle , you can Summon " red dragon of chaos" from your hand or Deck without Tributing.

 

I know itwas just 1 monster but this is the red dragon of chaos

 

red dragon of chaos

 

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description:A red dragon who can spread chaos all over the world with his flames and his tail.

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Here is my second card-169818jb6.jpg

 

[spoiler=Effect]This card can not be Normal Summoned or Set.This card can be Special Summoned by sending 2 trap cards to the Graveyard.When this monster attacks a LIGHT Type monster you can destroy it but you have to sacrifice 400 Life Points.When this monster is about to be attacked,a different FIEND or ZOMBIE Type monster can take the damage.When this monster is on the field for more than 3 turns,send it to the Graveyard but you get 1000 Life Points.

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Here is my second card :P

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[spoiler=Effect:]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 4 Beast-Type monsters in your Graveyard and sending 1 DARK monster from your side of the field to the Graveyard. When this card is Special Summoned, put 3 Chaos Counters on this card (max. 3). Increase this monster's ATK by 900 points for each Chaos Counter on this card. If this monster declares an attack, remove 1 Chaos Counter from this card or send 1 monster on your side of the field to the Graveyard. Once per turn, during your Battle phase, if this card is in Defense Position, you can negate the effects of all face-up Trap Cards on the field. If this card would be destroyed by a card effect, Special Summon 1 Beast-Type monster from your hand. If this card successfully attacks your opponent directly, flip a coin. If the result is Tails, decrease your Life Points by an amount equal to half of the damage your opponent took from battle involving this monster.

 

 

Here is the other one just in case you can't be bothered to look for it, lol

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[spoiler=Effect:]Once per turn, you can decrease your Life Points by 400 points and increase your opponent's Life Points by the same amount to change the battle position of 1 monster on the field. If a monster was shifted from Defense Position to Attack Position by this card's effect, discard 1 card from your hand. If a monster was shifted from Attack Position to Defense Position by this card's effect, draw 1 card. When this card inflicts Battle Damage to your opponent's Life Points, you can draw 1 card. Increase this monster's ATK by 250 points for each Fiend-Type monster on the field. When this card is destroyed as a result of battle, by paying 1000 Life Points, you can destroy 1 monster on your opponent's side of the field with an ATK equal to or less than the ATK of this monster.

 

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