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Premature Funeral [DISC]


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Only way that card would be legal, over its Premature Burial counterpart is;

 

Premature Funeral

 

[Equip Spell]

Divide your Life Points by 0. Select 1 monster from your Graveyard. Special Summon it to the field in face-up Attack Position' date=' and equip it with this card. When this card is destroyed, destroy the equipped monster.[/quote']

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Premature Funeral

Equip Spell

This card can only be activated if you control no face-up Spell or Trap Cards. Pay 4000 Life Points. Special Summon 1 monster in your Graveyard and equip it with this card. If the equipped monster is removed from the field' date=' destroy this card. If this card is removed from the field, destroy the equipped monster.

[/quote']

 

4000 instead of 5000, 4000 means they can't use it again with Arms Hole and they have 4000 LP left, 5000 is just a little too much.

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we shouldnt be looking at just what the lp cost should be, we should be looking at what type of cost is needed to stop this card being generic revival, when we could use a different type of cost (e.g mill, discard, remove from your side of the field, ect.)

 

its useless to put a lp cost on this card because in this meta we are willing to pay have of our current lp to negate one of your opponents cards. resulting in people now being affected by the cost.

 

so if their has a lp cost i would have to have a set value i would set it at 4100, because it would enable only 1 decked generally because if you want mass revival with this card you would have to deck spell economics, and use Thought Ruler Archfiend a lot more over stardust dragon, also this cost would be good for the meta game because the more people who use this card, the more burn decks become effective.

 

or even do that they did with the six sam series http://yugioh.wikia.com/wiki/Backs_to_the_Wall and then set their lp to a set amount after the card was used.

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Guest Chaos Pudding

Premature Funeral

Equip Spell

This card can only be activated if you control no face-up Spell or Trap Cards. Pay 4000 Life Points. Special Summon 1 monster in your Graveyard and equip it with this card. If the equipped monster is removed from the field' date=' destroy this card. If this card is removed from the field, destroy the equipped monster.

[/quote']

 

4000 instead of 5000, 4000 means they can't use it again with Arms Hole and they have 4000 LP left, 5000 is just a little too much.

 

Why is 5000 too much?

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I'd make it like Destiny Hero Dogma, as it isn't Damage (is it?),Unaffected by Prime Material Dragon, and it isn't a cost, Unaffected by Spell Economics

 

Premature Funeral

[Equip Spell]

Halve your Life Points. Select 1 monster from your Graveyard. Special Summon it to the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.

 

maybe im wrong about dogma.

 

Personally, id either go with 4000 or this^

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There is no correct Amount of life points that will fix the problem that is within this card. The entire card itself would have to be changed for it to be balanced. I don't belive Premature burial was Banned for its cost, but more of its "Continuous Nature" It being an equip was the reason for its banning. This card shares the same fate. Honestly this card would be fine at "Pay 800 Lp" as long as it was a Quick play spell card with restrictions like "Destroy on your 2nd Standby Phase after activating."

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Paying a high amount of life points may detour some from using it, but other as said in previous post will gain more life point or easier yet play Spell Economics. So perhaps the best solution to balancing it out would be to lose some card advantage. Paying 1 card would balance it out, but is discarding 1 card going to keep it to easy for loops like that if you think so make the person discard 2 cards.

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What if ... What if it said "When this card is removed from the field' date=' destroy the equipped monster."?

 

Or what if you didn't pay anything, and you just discarded a card?

 

With a cost of 4,000, I would run an Infinite Life Points deck with the strongest Special Summonable monster I can think of.

[/quote']

That would still involve more cards.

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