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Hopeless Dragon


Chaos Pudding

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Guest Chaos Pudding

Monsters: 20

 

Level 5 and above: 12

3x Red-Eyes Darkness Metal Dragon

3x Van'Dalgyon the Dark Dragon Lord

2x Dark Armed Dragon

2x Dark Horus

1x The Dark Creator

1x Darklord Zerato

 

Level 4 and below: 8

2x Phantom of Chaos

2x Dark Grepher

2x Infernal Dragon

1x Red-Eyes Wyvern

1x Breaker the Magical Warrior

 

Spells: 17

3x Allure of Darkness

3x Trade-In

2x Arms Hole

2x D.D.R. - Different Dimension Reincarnation

2x Foolish Burial

2x Card of Safe Return

1x Future Fusion

1x Monster Reborn

1x Heavy Storm

 

Traps: 3

3x Solemn Judgment

 

Extra Deck:

3x Goyo Guardian

3x Stardust Dragon

3x Black Rose Dragon

1x Red Dragon Archfiend

1x Colossal Fighter

1x Ally of Justice - Catastor

1x Tempest Magician

1x Doomkaiser Dragon

1x Five Headed Dragon

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Guest Chaos Pudding

-2 dark horus

-1 gorz

-1 breaker

-1 snipe hunter

-1 arms hole

-1 lightning vortex

 

+2 van'dalgyon

+1 the dark creator

+1 dark grepher

+2 divine wrath

+1 CCV

 

These are changes I might implement. I want to actually be able to build this deck in real life' date=' mind you.[hr']

Dark Eruption is hot tech.

 

Btw' date=' DLZ is being added just for the consistency of Trade-In which really shouldn't be done. :\

[/quote']

 

It couldn't be because it's a good card, now could it?


wow thats the wackest deck ever ... but whatever floats your boat

 

Elaborate.

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Guest Chaos Pudding

It couldn't be because it's a good card' date=' now could it?[/quote']

 

In this format it's not.

 

So suddenly wiping the frontboard at the cost of 1 DARK monster isn't good?

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At the cost of hand advantage that will be negated Stardust ultimately?

 

Why yes' date=' I [i']will[/i] use my Raigeki effect while Stardust Dragon is out, even though I run thirteen monsters that can just attack right over Stardust Dragon, including the monster with the Raigeki effect in the first place.

 

Unless, of course, Stardust Dragon is going to pop out of nowhere after I decide to activate Darklord Zerato's effect. After all, it's pretty easy not to notice him sitting on the field.

 

Oh, and that reminds me, Tele-DAD is the only deck I am ever going to face ever, and it will always have Stardust out at all times, even though I can just run over it.

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I play Threatening and take the game next turn, you mad?

 

This is all besides the point, against a good TeleDAD build, by the time would have the chance to make it to the field, you've lost.

 

Better against LS.

 

Oh' date=' and that reminds me, Tele-DAD is the only deck I am ever going to face ever

[/quote']

 

12 times out of 16 in competitive play. Or so says the Shonen Jump coverage.

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Guest Chaos Pudding

You wouldn't and couldn't' date=' that being the point. TeleDAD is so fast that DLZ isn't good enough.

[/quote']

 

I could, actually, but that's besides the point.

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Tele-DAD that doesn't expect to play other good Tele-DAD builds doesn't usually main Threatening.

 

A grand total of two Tele-DAD decks in the Top 16 of the last SJC mained Threatening, and neither ran three copies of it. Only two Tele-DAD decks in the Top 16 had it in the Side Deck.

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Guest Chaos Pudding

I never said it had to be run at 3.

And' date=' as said, by the time he hits the field the game should be over.

[/quote']

 

Who are we talking about again? Stardust? I just want to be sure.

 

Oh, and note the inclusion of 2 Magna Drago. They are there to facilitate the usage of Goyo, and to make sure that, in the case of an opening hand that includes DAD, Future Fusion, and 4 other cards that are not Magna Drago, I can summon DAD first-turn.

 

Actually, thinking again, I think I'm going to drop the Drago for something else. And those cards happen to be 2 Card of Safe Return. To add to my monsters, I dropped an Arms Hole for Red-Eyes Wyvern.

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