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...Hamon? lolwut?

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Yeah... I was bored out of my mind, so I killed some time by building this... thing.


Deck: 41


Level 7+ x3


Hamon, Lord of Striking Thunder x3


Level 4 or less x15


Gravekeeper's Guard x1

Gravekeeper's Spy x3

Mystic Tomato x3

Dark Mimic LV3 x2

Neo-Spacian Grand Mole x1

Sangan x1

Spirit Reaper x1

Stealth Bird x2

Morphing Jar x1


Spells x21


Archfiend's Oath x3

Convulsion of Nature x2

Different Dimension Gate x3

Level Limit - Area B x1

Messenger of Peace x3

My Body as a Shield x3

Prohibition x3

Wave-Motion Cannon x3


Trap x2


CCV x1

Mirror Force x1


Side Deck x9


Burning Land x3

Royal Decree x3

Solemn x3



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Wow. First time Ive seen Hamon outside of Crystal Beasts in a while. How does it run?


It runs with lots of search abilities, special draw cards and techniques to piss my opponent off.


Archfiend's Oath and Convulsion of Nature are for extra usefull draw power, since I will always know what is going to come next.

Different Dimension Gate is awesome with Hamon, since Hamon doesn't destroy the card, but merely sends it to the Graveyard, thus leaving the removed monsters removed.


My body as a Shield is main decked and Solemn sided, because My body as a Shield can be activated during the same turn I draw it, thus protecting my monsters from Mirror, TT, etc.


The problem are obvious dead draws, since some cards don't give me protection against my opponent's monster's direct attacks.


Oh, and Hamon in Crystal Beasts sucks to begin with anyhow, since CB have Abuncle anyway.

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