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A couple decks I made


MVP1991

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I made a couple decks. I need to see what I can do to make them better and whatnot.

 

 

Deck 1: Exodia, 43 cards (Chances of Winning: 70% / 30% against discard effects)

 

 

Monsters: 20

Skelengel (x3)

Exodia The Forbidden One

Left Arm Of The Forbidden One

Left Leg Of The Forbidden One

Right Arm Of The Forbidden One

Right Leg Of The Forbidden One

Vortex Trooper

Arcana Force 0 - The Fool

Raging Flame Sprite

Mad Reloader

Des Lacooda (x2)

Dark Mimic LV1 (x2)

Dekoichi The Battlechanted Locomotive (x2)

Newdoria

Cyber Valley

 

Spells: 11

Swords of Concealing light (x2)

Ground collapse (x2)

Monster reincarnation

Dark eruption

Mystical Space Typhoon

Nightmare's Steelcage (x2)

Necklace of command

Swords of revealing light

 

Traps: 12

Reckless Greed (x3)

Legacy of Yata-Garasu (x2)

Jar of Greed (x3)

Alchemy cycle (x3)

DNA Checkup

 

 

 

Synchro Deck: 50 cards, 15 extra deck (Chances of winning: 40% / 55% on a good hand)

 

 

 

Monsters: 25

Exiled Force

White Horned Dragon

Dark Resonator (x2)

Gearfried The Iron Knight

Mystic swordsman LV4

Magna Drago

The Creator

Fairy King Truesdale

Psychic Snail

The Calculator

Blue-eyes White Dragon

Junk Synchron (x2)

Spirit reaper

Jutte fighter

Swift Gaia the Fierce Knight

Goblin Attack Force

Blockman

Penguin Soldier

Kaiser Sea Horse

Elemental Hero Wildheart

Old Vindictive Magician

Krebons

Breaker The Magical Warrior

 

Spells: 13

Swords of Revealing Light

Fissure

Dark Core

Heavy Storm

Nobleman of Crossout

Reinforcement of The Army

Synchro Boost

Double summon

Graceful Dice

Brain Control

Monster Reborn

Lightning Vortex

Ribbon Of Rebirth

 

Traps: 12

Negate Attack

Metal Reflect Slime

Magic Jammer

Divine wrath

Royal Decree

Draining Shield

Sakuretsu Armor

Embodiment of Apophis

Scrap-iron Scarecrow

Acid Trap Hole

Torrential Tribute

Magic Cylinder

 

Extra Deck: 15

Colossal Fighter (x2)

Gaia Knight, The Force of Earth (x2)

Iron Chain Dragon

Psychic Lifetrancer (x2)

Junk Warrior (x2)

Stardust Dragon

Red Dragon Archfiend (x2)

Black Rose Dragon (x3)

 

 

So, what you think?

 

EDIT: Added something. Even ran some tests :p Well, against my opponents anyways...

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Monsters: 17

Exodia The Forbidden One

Left Arm Of The Forbidden One

Left Leg Of The Forbidden One

Right Arm Of The Forbidden One

Right Leg Of The Forbidden One

Cosmo Queen x3

Tri-Horned Dragon x3

Elemental Hero - Stratos

Destiny Hero - Plasma x2

Destiny Hero - Diamond Dude x3

 

Spells: 17

Allure of Darkness x3

Upstart Goblin x3

Trade-In x3

Summoner's Art x2

Monster Reborn

Reinforcement of the Army x2

Destiny Draw x3

 

 

Traps: 6

Reckless Greed x3

Threatening Roar x3

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Monsters: 17

Exodia The Forbidden One

Left Arm Of The Forbidden One

Left Leg Of The Forbidden One

Right Arm Of The Forbidden One

Right Leg Of The Forbidden One

Cosmo Queen x3

Tri-Horned Dragon x3

Elemental Hero - Stratos

Destiny Hero - Plasma x2

Destiny Hero - Diamond Dude x3

 

Spells: 17

Allure of Darkness x3

Upstart Goblin x3

Trade-In x3

Summoner's Art x2

Monster Reborn

Reinforcement of the Army x2

Destiny Draw x3

 

 

Traps: 6

Reckless Greed x3

Threatening Roar x3

 

Run Exodia like this.

 

You Exodia need more defensive monsters such as marshly and tripe the fool.

The other deck seems a bit random' date=' remember doubles are your friend.

[/quote']

 

Exodia doesnt need any defensive monsters and yes, the other Deck is random.

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You Exodia need more defensive monsters such as marshly and tripe the fool.

The other deck seems a bit random' date=' remember doubles are your friend.

[/quote']

 

Exodia doesnt need any defensive monsters and yes, the other Deck is random.

Exodia can be ran In many ways.

This Is one of the best In today meta.

5 exodia

3 diamond Dude

3 Dreadmaster

3 Dogma

3 Plasma

1 stratos

 

3 Rota

3 D-draw

3 Allure

3 Upstart

3 Hand destruction

3 trade in

1 reborn/heavy/ w/e

 

3 recklass

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You Exodia need more defensive monsters such as marshly and tripe the fool.

The other deck seems a bit random' date=' remember doubles are your friend.

[/quote']

 

Exodia doesnt need any defensive monsters and yes, the other Deck is random.

Exodia can be ran In many ways.

This Is one of the best In today meta.

5 exodia

3 diamond Dude

3 Dreadmaster

3 Dogma

3 Plasma

1 stratos

 

3 Rota

3 D-draw

3 Allure

3 Upstart

3 Hand destruction

3 trade in

1 reborn/heavy/ w/e

 

3 recklass

 

Stall Exodia is very bad in this Meta. Especially with all the banworthy field nukers running around (Dark Armed Dragon, Judgment Dragon, Gladiator Beast Gyzarus, Demise, etc).

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Monsters: 17

Exodia The Forbidden One

Left Arm Of The Forbidden One

Left Leg Of The Forbidden One

Right Arm Of The Forbidden One

Right Leg Of The Forbidden One

Cosmo Queen x3

Tri-Horned Dragon x3

Elemental Hero - Stratos

Destiny Hero - Plasma x2

Destiny Hero - Diamond Dude x3

 

Spells: 17

Allure of Darkness x3

Upstart Goblin x3

Trade-In x3

Summoner's Art x2

Monster Reborn

Reinforcement of the Army x2

Destiny Draw x3

 

 

Traps: 6

Reckless Greed x3

Threatening Roar x3

 

Run Exodia like this.

The day has been marked. w00t.

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Monsters: 21

1x The 5 Exodia Pieces

3x Destiny Diamond

3x Destiny Dogma

3x Destiny plasma

3x Mad Reloader

2x Vortex Trooper

1x Marshmallon

1x Spirit Reaper

 

Spells:19

3x Allure

3x Destiny Draw

2x Upstart Goblin

3x Trade in

3x Burial from a Different Dimmension

2x Reinforcement of the Army

1x Avarice

1x Reincarnation

1x Lightning Vortex

 

Traps:4

3X Solomn

1x Bottomless

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