werewolfjedi Posted January 9, 2009 Report Share Posted January 9, 2009 here we go again. like before ,my trading resorces are limited, so don't say only big pricey cards. monsters DemocMagical Marionette X 2dark red enchanter X 2Kycoo X 3exemplar X 3breakernight's end X 2shiba taro (what, he's cute)copycat spells foolish burial X 2teraforming X 2secret village of the spellcastes X 2 ( I have 1 more if it is needed)COSR X 2Burden X 2book of moon X 2mstrebornharpie'sgreedGCsmashing groundtrunaderaigeki traps CED X 2drastic drop off X 2 (no yata, so I'm happy.) extra deck iron chain dragon X 3 ( filler)gaia knight ( filler)lifetrancer X 2 ( filler)black rose dragongoyo guardiantempest magiciancolossal fighter lets see what can be done with this. Link to comment Share on other sites More sharing options...
superspecialawesomekid Posted January 9, 2009 Report Share Posted January 9, 2009 I will trade you somthin for your iron chain dragon Link to comment Share on other sites More sharing options...
Lemniscate Posted January 9, 2009 Report Share Posted January 9, 2009 I will trade you somthin for your iron chain dragon Don't spam. Also, about this deck.If you can, then get Solemn's Also, why run Terraforming at 2? Try moving it to 1 and putting Secret Village at 3. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 9, 2009 Author Report Share Posted January 9, 2009 I will trade you somthin for your iron chain dragon Don't spam. Also' date=' about this deck.If you can, then get Solemn's Also, why run Terraforming at 2? Try moving it to 1 and putting Secret Village at 3.[/quote']not solemn again, it makes me said I can't get them. besides, they don't work out well for me for some reason. actually, thats a remnant from when it was 3, I took one out for DDO. Link to comment Share on other sites More sharing options...
Lemniscate Posted January 9, 2009 Report Share Posted January 9, 2009 Right okay.What about my other suggestion? Link to comment Share on other sites More sharing options...
Toffee. Posted January 9, 2009 Report Share Posted January 9, 2009 Secret Village of the Spellcastes + Royal Decree go crazy Link to comment Share on other sites More sharing options...
XENOCIDEX Posted January 10, 2009 Report Share Posted January 10, 2009 put in magician's circles! its better to have more terraformings AND secret villages because you can set your own village under the one you already have out, then activate it same turn to get more counters. so on the first turn you could amass all 8 for dmoc counters on exemplar with 1 terra and 1 village in hand Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted January 11, 2009 Report Share Posted January 11, 2009 Secret village can actually be good in trad since so many decks rely on an heavy spell lineup. You really want to have this out on your first turn to lock your opponent before he can do anything. I would add these to the deck to make it more consistent : 1 tribe infecting virus (it's not a spellcaster but he's good)1 magician of faith1 card destruction1 painful choice1 premature burial1 dimension fusion1 call of the haunted2 threatening roar While taking out these as they do nothing to help you win/set up your strategy : 1 shiba warrior taro1 copycat2 burden of the mighty2 book of moon1 smashing ground2 drastic drop off Link to comment Share on other sites More sharing options...
evilhorus Posted January 11, 2009 Report Share Posted January 11, 2009 if you manage to pull this field off, your opponent will go INSANE: Plasma + Royal Decree + Secret Village so, basically im saying Side plasma Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 11, 2009 Author Report Share Posted January 11, 2009 if you manage to pull this field off' date=' your opponent will go INSANE: Plasma + Royal Decree + Secret Village so, basically im saying Side plasma[/quote'] don't have plasma.Secret village can actually be good in trad since so many decks rely on an heavy spell lineup. You really want to have this out on your first turn to lock your opponent before he can do anything. I would add these to the deck to make it more consistent :1 tribe infecting virus (it's not a spellcaster but he's good)[don't have' date= and if it dies, and then is reborned, I have only spellcasters, meaning that I will be royally buttfucked.]1 magician of faith(have, will put in)1 card destruction(have,idk)1 painful choice(have, suggestion on targets?)1 premature burial(Ya know, I have somewhere around 17 copies of this, and I forgot to use it. lol)1 dimension fusion(don't have, democ isn't good enough to allow whatever I have been removing with night's end and kycoo to come back)1 call of the haunted(have, will)2 threatening roar ( they are used because people play SPELLS that kill you back field, oh wait, that doesn't matter aganist me if I have my village, most people only run breaker as their only spellcaster, and a few with witch as well, so I'm fairly safe. I get your point though, need some attack stall.)While taking out these as they do nothing to help you win/set up your strategy : 1 shiba warrior taro(I was just trying him out a bit, he is a tuner)1 copycat(combo this with cosr and exemplar, see what happens?)2 burden of the mighty(these help a lot more than you think, it makes it so that my 4 stars can take out stuff like cyber dragon, which is fairly rampant in use, and to make almost all of their level 4 beatsticks useless. also, give my tempest trunade combo more spells to send back to my hand.)2 book of moon (this has so many uses, why should I take it out? it helps in many situations)1 smashing ground (yeah, I can understand that one.)2 drastic drop off( you do know that search cards are more plentiful here, and I can use this to send them to the grave before they can be used effectively.)put in magician's circles! its better to have more terraformings AND secret villages because you can set your own village under the one you already have out' date=' then activate it same turn to get more counters. so on the first turn you could amass all 8 for dmoc counters on exemplar with 1 terra and 1 village in hand[/quote'] wrong. Link to comment Share on other sites More sharing options...
RikuYven Posted March 31, 2011 Report Share Posted March 31, 2011 see if you can use Sorcerer of dark magic in your deck he would help make your deck unbeatable Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 31, 2011 Report Share Posted March 31, 2011 ffs, STOP BUMPING OLD THREADS!!!!!!!!!!! Link to comment Share on other sites More sharing options...
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