Dramatic Crossroad Posted January 9, 2009 Report Share Posted January 9, 2009 I had that Idea from other TCG's that have multi-colore/mana cards...These in some way support the "Element" ArcheType (including: Doom , Dragon , Saurus , Valkyrie , Magician & Dragon )Element Phoenix (WIND/FIRE)Level 4 (image credit - Phoenixmon - Digimon)[Winged Beast/Effect]When a monster you control attacks in a row, increase the ATK of that monster by 1000 points during the Damage Step of that attack.[ATK/1800 DEF/1400] Element Golem (WATER/EARTH)Level 4 (image credit - Google / mudman search)[Rock/Effect]When an "Element" monster you control destroys your opponent's effect monster as a result of battle, inflict 1000* points of damage to your opponent.[ATK/1800 DEF/1400]*(Comment - I still think 1000 is too much) Element Sandstorm (WIND/EARTH)Level 4 (image credit - Rayquaza - Pokemon )[insect/Effect]When an "Element" monster you control attacks, your opponent cannot activate any Spell or Trap cards until the end of the Damage Step.[ATK/1800 DEF/1400] Element Cloud (WATER/FIRE)Level 4 (image credit - ME !)[Psychic/Effect]Once per turn by paying 1000 Life points* , you can add 1 "Element" monster from your Deck to your hand. [ATK/1800 DEF/1400]* - a Standart Psychic cost. I need a good critics/comments ! Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 9, 2009 Report Share Posted January 9, 2009 Nice and cool idea 10/10Keep up the good work Link to comment Share on other sites More sharing options...
OmegaWave Posted January 9, 2009 Report Share Posted January 9, 2009 I had that Idea from other TCG's that have multi-colore/mana cards...These in some way support the "Element" ArcheType (including: Doom ' date=' Dragon , Saurus , Valkyrie , Magician & Dragon )[img']http://img181.imageshack.us/img181/2355/phoenixkw5.jpg[/img]Element Phoenix (WIND/FIRE)Level 4 (image credit - Phoenixmon - Digimon)[Winged Beast/Effect]When a monster you control attacks in a row, increase the ATK of that monster by 1000 points during the Damage Step of that attack.[ATK/1800 DEF/1400] Element Golem (WATER/EARTH)Level 4 (image credit - Google / mudman search)[Rock/Effect]When an "Element" monster you control destroys your opponent's effect monster as a result of battle, inflict 1000* points of damage to your opponent.[ATK/1800 DEF/1400]*(Comment - I still think 1000 is too much) Element Sandstorm (WIND/EARTH)Level 4 (image credit - Rayquaza - Pokemon )[insect/Effect]When an "Element" monster you control attacks, your opponent cannot activate any Spell or Trap cards until the end of the Damage Step.[ATK/1800 DEF/1400] Element Cloud (WATER/FIRE)Level 4 (image credit - ME !)[Psychic/Effect]Once per turn by paying 1000 Life points* , you can add 1 "Element" monster from your Deck to your hand. [ATK/1800 DEF/1400]* - a Standart Psychic cost. I need a good critics/comments ! Italic text = Remove those words. Love the idea. As always, excellent work from you. 10/10 Link to comment Share on other sites More sharing options...
Jericho Posted January 9, 2009 Report Share Posted January 9, 2009 Not really sure if the Dual Types are realistic, but they're ok. They can use 2 types of Attribute support so they'd all probably be limited right off the bat. 7/10 Link to comment Share on other sites More sharing options...
Flexh Posted January 9, 2009 Report Share Posted January 9, 2009 good idea 9/10 how did you do the symbols Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted January 10, 2009 Author Report Share Posted January 10, 2009 I've made/remade all the artworks (and created/drawn all backgrounds and Attribute symbols).Some of these may have problems with "Milus Radiant" and "Star Boy".(They'll probably just gain only 100ATK) Link to comment Share on other sites More sharing options...
zachturbo Posted February 27, 2012 Report Share Posted February 27, 2012 not impressed, these are edits of characters from other franchises, so you cant really use these to make good cards, you should make sure the pics you use look as close to a real yugioh card as possible Link to comment Share on other sites More sharing options...
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