~ P O L A R I S ~ Posted January 14, 2009 Report Share Posted January 14, 2009 Deck 1: Lolz? Monsters: 21 2 Dark Armed Dragon1 Judgment Dragon 5 Exodia Pieces3 Jain, Lightsworn Paladin3 Lyla, Lightsworn Sorceress1 Garoth, Lightsworn Warrior1 Ryko, Lightsworn Hunter3 Armegeddon Knight 2 Plaguespreader Zombie Spells: 19 3 Monster Reincarnation 2 Solar Recharge 3 Dark Explosion2 Dark Factory of Mass Production1 Monster Reborn1 Heavy Storm1 Foolish Burial3 Hand Destruction3 Dark World Dealings Extra Deck: 15 Generic large Synchro monsters. On a time limit here, have to explain later. xD I know it's messed but I thought it'd be fun, if it goes for Exodia it mills them and gets them back with stuff like Explosion, Reincarnation, and Mass, or it could just go with JD, DAD, Synchros, that stuff. Deck 2: Even moar lolz. Monsters: 20 Blue-Eyes White Dragon x3Red-Eyes Black Dragon x3Tri-Horned Dragon x3Cosmo Queen x3Serpent Night Dragon x3 Exodia the Forbidden One x1Right Arm of the Forbidden One x1Left Arm of the Forbidden One x1Right Leg of the Forbidden One x1Left Leg of the Forbidden One x1 Spells: 20 Summoner's Art x3Trade-In x3Super Rejuvenation x3Hand Destruction x3Dark World Dealings x3Upstart Goblin x2Allure of Darkness x3 Vanilla beatsticks that're used as draw fodder for many different cards. Summoner's Art can search any non Exodiai monster too, which is nice. =P Link to comment Share on other sites More sharing options...
mrbishop Posted January 14, 2009 Report Share Posted January 14, 2009 not bad today i just collected the last piece to the exodia set, i went balistic sayin i got exodia Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 14, 2009 Author Report Share Posted January 14, 2009 Cool, maybe u can build a Deck around it and post it here on YCM. =P Link to comment Share on other sites More sharing options...
mrbishop Posted January 14, 2009 Report Share Posted January 14, 2009 yeah but its not realy an exodia deck anyway ill post it, it one a small 30 ppl tounement :) (no forbidden list trhough :) ) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 14, 2009 Author Report Share Posted January 14, 2009 lol yeah Exodia pwns in Traditional, pwns even more if there's no List whatsoever, you can usually only pull that off if they haven't heard of lists or are just agreeing to play without a list for lolz. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 14, 2009 Report Share Posted January 14, 2009 lol yeah Exodia pwns in Traditional' date=' pwns even more if there's no List whatsoever, you can usually only pull that off if they haven't heard of lists or are just agreeing to play without a list for lolz.[/quote'] Ive tested no list Exodia and it FTKs like crazy. Pretty much a 90+% chance of it happening. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 14, 2009 Author Report Share Posted January 14, 2009 ^Absolutely. Makyura Exodia, Generic Exodia abusing Painful Choice and Pot x3, it's crazy out dur. Link to comment Share on other sites More sharing options...
Azmodius Posted January 14, 2009 Report Share Posted January 14, 2009 I like it. ^ thats uber fun. Link to comment Share on other sites More sharing options...
Tronta Posted January 14, 2009 Report Share Posted January 14, 2009 replace cosmo queen with tri-horned dragon.then add in heart of the underdog, since you only have one effect monster. if you find it not being terribly useful, add cosmo queen back in, since it works with trade in. also, if your going to troll lvl 5-7 vanilla dragons, at least get creative with it. throw in hyozanryu, serpent night, crawling dragon, meteor, luster 2, mikazukinoyaiba, parrot dragon, ryu-ran, seiyaryu, yamadran, sky dragon, and typhone 2 (obviously not all of em) obviously not all of them, but why run 3 red eyes and 3 curse when you can have a colorful variety of suck? speaking fo reals though, you might want to consider dragon dwelling in the cave and luster 1for vanillas, dragons, and actually summonable things.dragon in the cave is a 20 def, and luster 1 is a 19 atk, between them you can at least shield from some levels of damage, as opposed to none. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 14, 2009 Author Report Share Posted January 14, 2009 replace cosmo queen with tri-horned dragon. Tri-Horned is maxed out already bra.then add in heart of the underdog' date=' since you only have one effect monster.[b']Meh, still only has a 50% chance and only triggers in the Draw Phase, I'd rather not.[/b] if you find it not being terribly useful, add cosmo queen back in, since it works with trade in. also, if your going to troll lvl 5-7 vanilla dragons, at least get creative with it. Actually, I only used REDB and Curse of Dragon for lack of any Level 8 Normal Dragons, and the 5-7s I did use were DARK so they could be Allured, and they're also effective due to Summoner's Art. Also, notice WHY I'm "trolling" these Vanailla dragons. Draw fodder. If they're non-DARK, they're just worse, if they are DARK, they're no better than REBD and Curse in the first place, and REDB and Curse are easily obtained and look sick. throw in hyozanryu, (Non-DARK, pointless.)serpent night, (Would have exact same purpose as REBD, and REBD's cooler.)crawling dragon, (Non-DARK, pointless.)meteor, (Non-DARK, pointless.)luster 2, (Non-DARK, pointless.)mikazukinoyaiba, (Maybe, but TP Ultra Rares are generally hard to come by.)parrot dragon, (Non-DARK, pointless.)ryu-ran, (Non-DARK, pointless.)seiyaryu, (Non-DARK, pointless.)yamadran, (Search on yugioh wikia comes up with nothing, I assume it was made up.)sky dragon, (Looks stupid, non-DARK, pointless.)typhone 2 (Non-DARK, pointless.) (obviously not any of them.) but why run 3 red eyes and 3 curse when you can have a colorful variety of suck? Please, figure out the main purpose of the Deck before making yourself look stupid. speaking fo reals though, you might want to consider dragon dwelling in the cave and luster 1for vanillas, dragons, and actually summonable things. Please, figure out the main purpose of the Deck before making yourself look stupid. dragon in the cave is a 20 def, and luster 1 is a 19 atk, between them you can at least shield from some levels of damage, as opposed to none. This is an Exodia Deck. Link to comment Share on other sites More sharing options...
Tronta Posted January 14, 2009 Report Share Posted January 14, 2009 did i really not see trihorned and allure? i must be insane. for that much i feel bad.its still trolly, sir. that being saidwhat you have is an exodia deck that has no defenses. if you dont draw exodia within the first few turns, your already dead.leaving it up to that much chance is bad, especially given how many dead draws you can get with that build. also, i spelt it wrong:http://yugioh.wikia.com/wiki/Yamadronserpent night is still cool. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 14, 2009 Author Report Share Posted January 14, 2009 ^Yes, but the point is to get Exodia out on the first few turns. Let's do a test. I'mma use random.org to see how it works, I'll punch in the cards and see if I can get Exodia and how many turns it'll take. We'll do 3 Tests. Test A List Randomizer There were 40 items in your list. Here they are in random order: 1. Dark World Dealings 2. Left Arm of the Forbidden One 3. Dark World Dealings 4. Super Rejuvenation 5. Curse of Dragon 6. Red-Eyes Black Dragon 7. Trade-In 8. Left Leg of the Forbidden One 9. Dark World Dealings 10. Cosmo Queen 11. Curse of Dragon 12. Allure of Darkness 13. Allure of Darkness 14. Summoner's Art 15. Hand Destruction 16. Trade-In 17. Upstart Goblin 18. Trade-In 19. Summoner's Art 20. Super Rejuvenation 21. Blue-Eyes White Dragon 22. Right Arm of the Forbidden One 23. Right Leg of the Forbidden One 24. Hand Destruction 25. Cosmo Queen 26. Blue-Eyes White Dragon 27. Exodia the Forbidden One 28. Curse of Dragon 29. Tri-Horned Dragon 30. Tri-Horned Dragon 31. Blue-Eyes White Dragon 32. Red-Eyes Black Dragon 33. Tri-Horned Dragon 34. Super Rejuvenation 35. Red-Eyes Black Dragon 36. Allure of Darkness 37. Upstart Goblin 38. Hand Destruction 39. Cosmo Queen 40. Summoner's Art Starting hand: 1. Dark World Dealings 2. Left Arm of the Forbidden One 3. Dark World Dealings 4. Super Rejuvenation 5. Curse of Dragon 6. Red-Eyes Black Dragon 1. Activate Super Rejuvenation, activate both DWDs. Draw 2, discard REDB and Curse. Trade-In and Left Leg added to hand. End turn, Cosmo and DWD added to hand for Rejuvenation. 2. Draw Phase, draw Curse of Dragon, activate Trade-In, discard Cosmo, draw 2 Allures, Activate Dwd, discard 1 Allure, draw Summoner's Art. Activate Summoner's Art, search Tri-Horned Dragon. Activate Allure, draw 2 cards (Hand Destruction and Trade-In), remove Curse. 3. Draw card (Upstart Goblin.) Activate Upstart, draw another Trade-In. Activate 1 of the Trade-Ins, discard Tri-Horned Dragon, draw Summoner's Art and Super Rejuvenation. Activate Summoner's Art, get a Blue-Eyes. Activate Trade-In, discard Blue-Eyes, draw Right Leg and Right Arm. Activate Super, Set Hand Destruction. End turn, draw 2 for Super (Another Hand Destruction and Cosmo Queen.) During opp's Draw Phase activate face-down Hand Destruction discard Hand and Cosmo, draw BEWD and Exodia Head. Exodia Obliterate! So test 1, we got Exodia before opponent could do his 3rd turn where he can attack. Opp probably won't be able to do 8k in those two attacking turns, so this was a success. _________________________________________________________________ Test B List Randomizer There were 40 items in your list. Here they are in random order: 1. Red-Eyes Black Dragon 2. Curse of Dragon 3. Exodia the Forbidden One 4. Tri-Horned Dragon 5. Trade-In 6. Super Rejuvenation 7. Right Leg of the Forbidden One 8. Hand Destruction 9. Left Leg of the Forbidden One 10. Cosmo Queen 11. Dark World Dealings 12. Trade-In 13. Trade-In 14. Curse of Dragon 15. Tri-Horned Dragon 16. Allure of Darkness 17. Red-Eyes Black Dragon 18. Allure of Darkness 19. Hand Destruction 20. Red-Eyes Black Dragon 21. Cosmo Queen 22. Tri-Horned Dragon 23. Summoner's Art 24. Super Rejuvenation 25. Dark World Dealings 26. Dark World Dealings 27. Blue-Eyes White Dragon 28. Upstart Goblin 29. Blue-Eyes White Dragon 30. Left Arm of the Forbidden One 31. Allure of Darkness 32. Curse of Dragon 33. Cosmo Queen 34. Upstart Goblin 35. Blue-Eyes White Dragon 36. Super Rejuvenation 37. Summoner's Art 38. Right Arm of the Forbidden One 39. Summoner's Art 40. Hand Destruction 1. Starting hand: 1. Red-Eyes Black Dragon 2. Curse of Dragon 3. Exodia the Forbidden One 4. Tri-Horned Dragon 5. Trade-In 6. Super Rejuvenation Activate Super Rejuvenation. Activate Trade-In, discard Tri-Horned, draw Right Leg and Hand Destruction, activate Hand Destruction, discard Curse and REBD, draw Left Leg and Cosmo Queen. End turn, Super gives 3 cards, DWD, Trade-In, and Trade-In. 2. Draw Curse of Dragon. Activate 1 Trade-In, discard Cosmo Queen, draw another Curse and Tri-Horned. Activate another Trade-In, discard Tri-Horned, draw Allure and REBD. Activate Allure on a Curse, draw another Allure and a Hand Destruction. Activate Allure on the other Curse, draw REBD and Cosmo Queen. Activate Hand, discard 2 REBDs, draw Tri-Horned Dragon and Summoner's Art. Activate Summoner's, get a Curse of Dragon. Activate DWD, discard Curse, get a Super Rejuvenation. Activate Super. Draw 4 cards. DWD, DWD, BEWD, and Upstart. 3. Draw another BEWD, activate both DWDs, discard both BEWDs, draw Left Arm and an Allure. Activate Allure, remove Tri-Horned, draw Cosmo Queen and another Upstart. Activate 2 Upstarts, draw BEWD and Super Rejuvenation. Activate Super and end turn. Draw an Art and Right Arm. Exodia Obliterate. 2 cards left in Deck. Opponent didn't get a 3rd turn to kill you.___________________________________________________________________________ Test C List Randomizer There were 40 items in your list. Here they are in random order: 1. Common Charity 2. Right Leg of the Forbidden One 3. Hand Destruction 4. Common Charity 5. Blue-Eyes White Dragon 6. Red-Eyes Black Dragon 7. Trade-In 8. Cosmo Queen 9. Allure of Darkness 10. Upstart Goblin 11. Hand Destruction 12. Summoner's Art 13. Left Arm of the Forbidden One 14. Exodia the Forbidden One 15. Dark World Dealings 16. Upstart Goblin 17. Blue-Eyes White Dragon 18. Hand Destruction 19. Cosmo Queen 20. Trade-In 21. Super Rejuvenation 22. Right Arm of the Forbidden One 23. Summoner's Art 24. Left Leg of the Forbidden One 25. Tri-Horned Dragon 26. Dark World Dealings 27. Summoner's Art 28. Super Rejuvenation 29. Super Rejuvenation 30. Curse of Dragon 31. Tri-Horned Dragon 32. Blue-Eyes White Dragon 33. Trade-In 34. Dark World Dealings 35. Red-Eyes Black Dragon 36. Curse of Dragon 37. Tri-Horned Dragon 38. Curse of Dragon 39. Red-Eyes Black Dragon 40. Cosmo Queen 1. Starting hand: 1. Allure of Darkness 2. Right Leg of the Forbidden One 3. Hand Destruction 4. Allure of Darkness 5. Blue-Eyes White Dragon 6. Red-Eyes Black Dragon Activate Allure, remove REBD, draw Trade-In and Cosmo Queen. Activate Trade-In, discard BEWD, draw Allure and Upstart Goblin. Activate Allure, remove Cosmo, draw Hand Destruction and Summoner's Art. Activate Summoner's Art, fetch a Curse. Activate 3rd Allure, remove Curse, draw Left Arm and Head. Activate Upstart, draw DWD. Activate DWD, discard Hand, draw Upstart. Activate Upstart, draw BEWD. End turn. 2. Draw Hand Destruction, activate it, discard the other Hand, and BEWD. Draw Cosmo Queen and Trade-In. Activate Trade-In, discard Cosmo, draw Super Rejuvenation and Right Arm, activate Super Rejuvenation. End turn, draw 1 card fro Super, Exodia Obliterate. Opponent didn't get a second turn to attack you, so huge success. This doesn't have many dead draw problems because EVERYTHING is discard fodder for somethin'. As for Serpent Night, yes it's probably cooler than Curse, but has the same overall function so it's pointless for me to make that change, especially since Serpents are pretty hard to come by. Link to comment Share on other sites More sharing options...
Tronta Posted January 14, 2009 Report Share Posted January 14, 2009 first, speaking as a programmer, dont put any stock in randomizing engines. they do show you possibilities, dont get me wrong, but they lack the realism of actually holding the deck out and shuffling it. theres more factors in that sort of random, its a bit confusing. now lets look at this from the pessimistic way.let me see if i cant order this so that your left open for.. about.. ever.this is, of course, a terrible scenario, but its a possible scenario. the ideal deck would have no dead draw (none ever doesnt seem ideally possible, but lets be realistic) that it cant recover from after the second or third turn. Blue-Eyes White Dragon x3Red-Eyes Black Dragon x3Tri-Horned Dragon x3Cosmo Queen x3Curse of Dragon x3Exodia the Forbidden One x1Right Arm of the Forbidden One x1Left Arm of the Forbidden One x1Right Leg of the Forbidden One x1Summoner's Art x3Trade-In x3Super Rejuvenation x3Hand Destruction x3Dark World Dealings x3Upstart Goblin x2Allure of Darkness x3Left Leg of the Forbidden One x1 hope you dont mind me using your actual deck list to do it, but it seemed like a prime example. too much beef.all save the hand destruction, upstart, darkworld and summers, little less than half of the spells, is dependant on certain monsters. some, obviously, dont need to be too specific since almost all of your monsters count.the monsters, on the other hand, are useless separate from the spells, and they make up a much greater portion of the deck, 15/40 cards, not counting exodia pieces, which are also useless separate, as they cant even (shouldnt be, at least) used with the draw engines. now im not disagreeing with the beef of it. but some of it is unnecessary.if you replace the red eyes and curse with hunter, blackland fire, and koumori dragons, you can at least block an attack or two.those are all vanilla dark dragons, so they still follow the draw engine.now lets re-do the same dead draw: Blue-Eyes White Dragon x3blackland fire dragon x3Tri-Horned Dragon x3Cosmo Queen x3Hunter dragon x3Exodia the Forbidden One x1Right Arm of the Forbidden One x1Left Arm of the Forbidden One x1Right Leg of the Forbidden One x1Summoner's Art x3Trade-In x3Super Rejuvenation x3Hand Destruction x3Dark World Dealings x3Upstart Goblin x2Allure of Darkness x3Left Leg of the Forbidden One x1 odds are, youll still lose with this, but you can at least stall a bit. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 14, 2009 Author Report Share Posted January 14, 2009 I'll agree that it COULD use some Summonable cards, but not with low-level Vanilla Dragons to block attacks. If I'm going to use Summonables, I'll use cards like Sangan and Emmisary of the Afterlife. The odds of your "example" are too low to consider a factor. The randomizer wasn't exactly an optimistic way, it's just realistic. The low levels of the Dragons you're suggesting contradicts Summoner's Art, which is a key part of getting the cards needed for the Spells which require certain qualities, like Trade-In, Allure, and Super. But since Allure has 15 targets, Super has 12 targets, and Trade-In has 9 targets, it's not even that huge a problem in the first place. It's fair to say that it can usually win before your opponent's third turn as it is, so I'm not buying the "odds are, you'll STILL lose" thing. It'll lose when it can't win by the 3rd opp's turn, and the odds of that are significantly increased with Level 4 Vanillas, and being Vanillas only has the purpose of being searched by Summoner's. The odds of not winning before your opp's 3rd turn are under 50% as it is, and I'd prefer to keep it that way. Link to comment Share on other sites More sharing options...
Tronta Posted January 15, 2009 Report Share Posted January 15, 2009 by losing, i meant given that deck lineup. (it /is/ fair to go at it from the most pessimistic way possible.)id support sangan and emissaries.(oh gee, i forgot summoners art... /distracted)anywhoo.methinks after all that, you need serpent night. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted January 16, 2009 Author Report Share Posted January 16, 2009 Okie, Curses out for the cooler-looking Serpent Nights. xD Link to comment Share on other sites More sharing options...
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