Guest Chaos Pudding Posted January 18, 2009 Report Share Posted January 18, 2009 http://yugioh.wikia.com/wiki/Divine_Magician_Deity_Endymion What's this? A boss monster that isn't a Nomi, or even a Semi-Nomi? Blasphemy! Discuss. Link to comment Share on other sites More sharing options...
Chevalier Posted January 18, 2009 Report Share Posted January 18, 2009 A Boss Monster whose effect isn't worth the summoning. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 18, 2009 Report Share Posted January 18, 2009 A Boss Monster whose effect isn't worth the summoning. Just so we're clear, you're talking about the "drop a Spell, destroy a card" effect, right? Link to comment Share on other sites More sharing options...
iAmNateXero Posted January 18, 2009 Report Share Posted January 18, 2009 If only we had more DDT spells like monster gate and Reasoning. Link to comment Share on other sites More sharing options...
Chevalier Posted January 18, 2009 Report Share Posted January 18, 2009 Just so we're clear' date=' you're talking about the "drop a Spell, destroy a card" effect, right?[/quote'] No we're talking about the, "Once Per Turn," Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted January 18, 2009 Report Share Posted January 18, 2009 Magical City whores Spell Counters like crazy. Divine Magician isn't too bad, actually; easier to use than DMoC. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 18, 2009 Report Share Posted January 18, 2009 Just so we're clear' date=' you're talking about the "drop a Spell, destroy a card" effect, right?[/quote'] No we're talking about the, "Once Per Turn," Ah, yes, that bit.If only we had more DDT spells like monster gate and Reasoning. Even with 1 Reasoning and 1 Monster Gate, DDT with Endymion is possible, and even consistent. Link to comment Share on other sites More sharing options...
-Berserker- Posted January 18, 2009 Report Share Posted January 18, 2009 Is not a bad card. If you were able to remove the counters from anywhere in your field it would be easier. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 18, 2009 Report Share Posted January 18, 2009 Is not a bad card. If you were able to remove the counters from anywhere in your field it would be easier. It's not hard to begin with. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted January 19, 2009 Report Share Posted January 19, 2009 I'd rather use the 6 spell counters on my city for Arcanite Magician. 1 Tuner + 1 or more non-Tuner Spellcaster-Type monstersWhen this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. By removing 1 Spell Counter from your side of the field, destroy 1 card your opponent controls. http://yugioh.wikia.com/wiki/Arcanite_Magician Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 19, 2009 Report Share Posted January 19, 2009 I think the spell-recursion is the real important attribute of this card. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted January 19, 2009 Report Share Posted January 19, 2009 Everybody realises that you need to sp. summon it using the city to get a spell card back right? From the card's text :"When this card is Special Summoned in this way, add 1 Spell Card from your Graveyard to your hand." I think it's not worth the 6 spell counters. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 19, 2009 Report Share Posted January 19, 2009 I don't know. 6 spell counters for DMoC's effect, a free 2700 beatstick and a nice snipe-hunter esque effect seems like an equitable trade to me. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted January 19, 2009 Report Share Posted January 19, 2009 Smexy art Link to comment Share on other sites More sharing options...
Azuh Posted January 19, 2009 Report Share Posted January 19, 2009 I think its a nice card Boss monster for Spell Counters is nice, at least their is an upside to Konami's evil ways Link to comment Share on other sites More sharing options...
Tabris Posted January 19, 2009 Report Share Posted January 19, 2009 Great art, sucky effect, par for Konami. + throws Molotov + Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 20, 2009 Report Share Posted January 20, 2009 Great art' date=' sucky effect, par for Konami. + throws Molotov +[/quote'] um, the effect it actually a bit of a bonus, I mean, the city just can't die, and this guy brings a spell back every time he comes back. and that's the thing, he can come back, not that many boss monsters do that. that city is a counter whore as well. there is only one effect the city should be afraid of, being sent back to ______. and that is where counter traps come in to protect it. Link to comment Share on other sites More sharing options...
evilhorus Posted January 20, 2009 Report Share Posted January 20, 2009 could work pretty good. the field spell is ok if i saw a deck based around the magician beating an anti-meta/meta deck, i would piss myselfits good, but counters arent up to standard Link to comment Share on other sites More sharing options...
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