Jump to content

My new and slightly impoved Anciet gear deck


Recommended Posts

Alright i fixed up my deck a little bit, now I know it still stinks but if any one would give some suggestions I would happily take them, and please if you are just going to tell me it sucks don't post

 

Count: 47

 

Monsters: 23

Tribute:

Ancient Gear Beast

Ancient Gear Engineer

Ancient Gear Gadjiltron Chimera

Ancient Gear Gadjiltron Dragon

Ancient Gear Golem

Cyber Dragon

 

Non-Tribute:

x3 Ancient Gear

Ancient Gear Cannon

Ancient Gear Soldier

Barrier Statue of the Drought

Boot-Up Soldier - Dread Dynamo

Cannon Soldier

Gear Golem the Moving Fortress

Green Gadget

x2 Heavy Mech Support Platform

Mechanicalchaser

x2 Proto-Cyber Dragon

Red Gadget

Yellow Gadget

 

Spells: 17

Ancient Gear Castle

Ancient Gear Drill

Ancient Gear Fist

Enemy Controller

x2 Geartown

Heavy Storm

Lightning Vortex

Limiter Removal

Mage Power

Magical Mallet

Monster Reborn

Mystical Space Typhoon

Polymerization

Pot of Avarice

Riryoku

Shrink

 

Traps: 7

Black Horn of Heaven

Bottomless Trap Hole

Defense Draw

Magical Arm Shield

Rare Metalmorph

Sakuretsu Armor

Stronghold the Moving Fortress

 

Fusion Deck: 2

Cyber End Dragon

Ultimate Ancient Gear Golem

Link to comment
Share on other sites

9. The Jack Witt Clause

 

All deck topics are treated as rate and fix topics. This means that' date=' when you post your deck, you will receive comments and evaluations of the deck's quality from other members and suggestions as to how to improve it. If you cannot deal with this, then do not post your deck. If you post your deck and then show that you cannot or will not accept constructive criticism, you will not only appear childish but also run the risk of having your topics closed.

[/quote']

 

The fact of the matter is that your deck does suck.

 

The best Ancient Gear Build is Demise Geartown.

 

Monsters: 17

 

3x Demise, King of Armageddon

3x Ancient Gear Gadjiltron Dragon

3x Tri-Horned Dragon / Cosmo Queen

3x Mechanicalchaser

3x Manju of the Ten Thousand Hands

1x Sangan

1x Breaker the Magical Warrior

 

Spells: 19

 

3x Allure of Darkness

3x Trade-In

3x Geartown

1x Advanced Ritual Art

2x End of the World

2x Swing of Memories

1x Monster Reborn

1x Heavy Storm

1x Giant Trunade

1x Limiter Removal

1x Megamorph

 

Traps: 4

 

1x Torrential Tribute

3x Threatening Roar

 

Using this deck is rather simple. Summon Demise through Advanced Ritual Art, send Tri-Horned / Cosmo Queen to summon Demise, play Geartown, nuke the field, summon Gadjiltron Dragon with Geartown's effect, use Swing of Memories or Monster Reborn to revive the Tri-Horned Dragon / Cosmo Queen and attack for game. You can also use Limiter Removal to double the attack of Gadjiltron Dragon and attack for game or equip Gadjiltron Dragon with Megamorph (it is very likely your Life Points will be lower than your opponents) and attack for Game. You can still use End of the World to summon Demise but that requires you to have a Level 8 Monster in your hand or 2 Level 4 Monsters. You can use Manju to search the Ritual Spell or Demise.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...