【Demonic Queen】 Posted January 29, 2009 Report Share Posted January 29, 2009 [align=center]Welcome to the Combo contest Price1st: 3 reps 275 points2nd: 2 reps 165 points3rd: 1 Rep 120 points(Due a donation an other donation the points are up more Thanks to Aeon) Entry Fee3 points RulesYou need to sent in three different cards that form a combo, the person who will have the best combo wins. You can only sent in two different sets of combos and I will pick out the best combo. Once you send in your combo you can change it whenever you like before the deadline. The cards must be realistic cards and may exists out whatever type of card you want. Date10 Feb Contestants1.EnterTheRandomHero2.flurryxofxflames83.PremierAameer4.Aeon5.Shradow6.Envoy of Infinity7.Shoop_Da_Whoop_MIII8.9.10.11.12. JudgingFor those who wonder what I will judge on is like following.Ocg 20/100Picture 10/100Originality 10/100Effects 20/100Balanced 20/100Combo compatibility 20/100[/align] Link to comment Share on other sites More sharing options...
EnterTheRandomHero Posted January 29, 2009 Report Share Posted January 29, 2009 I shall be the first to join this contest. I'll send the points now, and I'll submit the card combo soon as well. Link to comment Share on other sites More sharing options...
~Kefka~ Posted January 30, 2009 Report Share Posted January 30, 2009 i'll submit my points and enter as well, i'll have them up tonight hopefully Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted January 30, 2009 Author Report Share Posted January 30, 2009 Thank you for joining my contest, also the points price might come up depending how many people Join, I won't keep any points to myself from the entry fee. Also good luck and your both in. Link to comment Share on other sites More sharing options...
~Kefka~ Posted January 30, 2009 Report Share Posted January 30, 2009 okay, i have a crystal beast deck and anyone that does must know that sometimes it's a real pain to get rainbow or rainbow dark dragon out right? well i made my own crystal beast combo to bring out rainbow or rainbow dark dargon a little easier. all images are property of deivanart.com and it's artists. When this card is Special Summoned from your deck to the field select one "Crystal Beast" in your Graveyard except "Crystal Beast Diamond Wolf" and add it to your hand. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. Activavte only when a "Crystal Beast" monster is added from your deck to your hand by the effect of a "Crystal Beast" monster. Place that "Crystal Beast" in your Spell & Trap Card Zone and Special Summon 2 "Crystal Beast" monsters from your Spell & Trap Card Zone to your side of the field. Activate only when 2 or more "Crystal Beast" monsters are Special Summoned from your Spell & Trap Card Zone. Send all "Crystal Beast" monsters on your side of the field and in your Spell & Trap Card Zone to the graveyard and Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your hand or deck ignoring the summoning conditions. alright so here is how the combo would work. Step 1: make sure you have at least 2 crystal beasts in your spell and trap card zoneStep 2: activate a card like crystal beacon, or something that will bring a crystal beast from your deck straight to your side of the fieldStep 3: bring out diamond wolf and activate its effect (it doesn't matter what crystal beast your pick)Step 4: activate crystal focus once the crystal beast you desire is in your hand, then send that crystal beast to your spell and trap zone and pick out your 2 crystal beasts from your spell and trap zone and summon them to the fieldStep 5: activate rainbow raising once your summon your crystal beasts from your spell and trap zone, clear the field of all your crystal beasts (including spell and trap zone) and bring out your rainbow or rainbow dark dragonStep 6: OWN YOUR OPPONENT!!! XD hope you like! Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted January 30, 2009 Author Report Share Posted January 30, 2009 Alright I am not really suppose to help you, but look them over closely one more time, but they would fit nicely in a crystal beast deck. Link to comment Share on other sites More sharing options...
Nightmarian Posted January 30, 2009 Report Share Posted January 30, 2009 Why only 3 reps total and not 6? :) If it would be 6, i would join ;) Link to comment Share on other sites More sharing options...
Zexaeon Posted January 30, 2009 Report Share Posted January 30, 2009 I'll join, If you like, I'll also donate a slew of points so as to up the winning pot. Lord knows I don't care much for my points. =/ Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted January 30, 2009 Author Report Share Posted January 30, 2009 Of course you may Join also the reps went up to six now. If you want to donate some points for this contest be my guest. Link to comment Share on other sites More sharing options...
~Kefka~ Posted January 30, 2009 Report Share Posted January 30, 2009 i see what you meant demonic queen, thank you for informing me on that. Link to comment Share on other sites More sharing options...
PremierAameer Posted January 30, 2009 Report Share Posted January 30, 2009 I'd love 2 join DQ! Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted January 30, 2009 Author Report Share Posted January 30, 2009 Well you can Join once you payed the entry fee. Link to comment Share on other sites More sharing options...
PremierAameer Posted January 30, 2009 Report Share Posted January 30, 2009 Fee paid Link to comment Share on other sites More sharing options...
Zexaeon Posted January 30, 2009 Report Share Posted January 30, 2009 Alright, I donated 500 points for the victory pot. And, here are my cards, my good lady: The combo works as such: 1) It is best to be using a Plant deck. Simply wait for your opponent to try and destroy one of your Plant monsters, and once they do, spring "Distortion Petals". As its cost, send "Spirit in the Flower Winds" from your deck to the Graveyard. 2) At your next standby phase, activate Spirit's effect to be Special Summoned, and Discard "The Last Wish" as the cost - this will activate The Last Wish, which will allow you to negate Spirit's Special Summoning in exchange for Summoning the "Devastating Flower Token", a nice 2500 beatstick that is indestructible by battle. 3) If you have more "The Last Wish", you can repeat this strategy using Spirit, or you can simply Summon Spirit on the next turn with her effect. Since the only way to destroy our new Token is by card effect, you can try and get another "Distortion Petals" face-down for use later, and send another Spirit to the Graveyard as a cost when you activate it. Doing this allows you the potential to get two Spirits on the field at once later, which will make both of them non-attackable. Link to comment Share on other sites More sharing options...
~Kefka~ Posted January 31, 2009 Report Share Posted January 31, 2009 damn aeon, that's a kick ass combo, and the pics are sweet too. Link to comment Share on other sites More sharing options...
Zexaeon Posted January 31, 2009 Report Share Posted January 31, 2009 Why thank you, Flurry. ^^ Link to comment Share on other sites More sharing options...
Shradow Posted January 31, 2009 Report Share Posted January 31, 2009 I shall join. This card is also treated as Fairy-Type. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. Increase this card's ATK and DEF by 200 each time a monster is Special Summoned on your side of the field. You can only activate this card when there are 2 or more monsters removed from play at the same time. Special Summon as many of the removed from play monsters as possilbe in face-up Defense Position. The orignal attack of the monsters Special Summoned using this effect's ATK and DEF are halved. You can only activate this card when at least 3 or more monsters are Special Summoned in the same turn. Increase the original ATK and DEF of all monsters Special Summoned this turn equal to the total Level Stars of the Summoned monsters x 100. The combo is best for LIGHT Decks or Decks that focus on stalling. You Special Summon "Neko, Angel Warrior" by removing 2 monsters from play, then use "Angel Revival" to bring them back, then power them all up using "Spirit Release". Link to comment Share on other sites More sharing options...
-Berserker- Posted January 31, 2009 Report Share Posted January 31, 2009 I'm in! Sending points. Link to comment Share on other sites More sharing options...
六兆年と一夜物語 Posted January 31, 2009 Report Share Posted January 31, 2009 In! By the time you read this, you got your points!OH YEAH! Here are my cards. Strategy: At least have 4 Ship Release, 1 Help from the Fallen, 1 Chokusetsu, The Final Laser Cannon, 1 Machine-Type Monster from your Graveyard, and 1 Machine-Type Weak Monster.. 1) Summon the Machine-Type Weak Monster2) Set Help from the Fallen.3) Opponents Turn...BP...Probable Attack on Machine-Type Weak Monster4) Use Help from the Fallen5) Block ATK...6) Release both monsters to summon "Chokusetsu, The Final Laser Cannon"7) Use the 4 Ship Release Ship Token Effect8) Use Chokusetsu's effect Then BAM! Once you do this...INSTA-OWNAGE! NOTES: This is for 4000 LP Battles and the opponent has at least 4000 LP or less.You can summon 3 Ship Tokens, and use Chokusetsu's effect, then use the 4th Ship Release half ATK LP DAMAGE effect.The above form is similar except it works when the opponents LP is at least 4600 LP or Less.When you use Help from the Fallen, use a strong DEF Machine-Type monster to continue. Other then that, have fun! :D Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted January 31, 2009 Author Report Share Posted January 31, 2009 Alright I put you all on as contestant who payed donation, thanks to Aeon the prize went up a bit, well a lot. Already saw a few good cards and good luck. Also I might not be on much for a time got a new game and stuff but I will still be here to check on it. Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted February 3, 2009 Author Report Share Posted February 3, 2009 Bump Well Just one week to go before the dead line Link to comment Share on other sites More sharing options...
-Berserker- Posted February 3, 2009 Report Share Posted February 3, 2009 I'll post my cards when my internet stops being so slow (i can barely post) Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted February 3, 2009 Author Report Share Posted February 3, 2009 Thats alright but it you know I don't want people not to post because they wanna see first what everyone else got, because for that reason I made it so that you can make an extra combo set if you aren't happy with the first. Link to comment Share on other sites More sharing options...
-Berserker- Posted February 9, 2009 Report Share Posted February 9, 2009 Each time a counter is placed on a face-up monster card (except "Backup Sorcerer"), place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 3 Spell Counter from this card to select 1 Spellcaster-type monster on your side of the field.If the selected card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.Equip this card to a Spellcaster-Type Monster. Each time the equipped monster inflicts Battle Damage, place 1 Spell Counter on it . Each time you place a Spell Counter on the Equipped Monster (except for the effect of "Magic Multiplicator"), place 1 extra Spell Counter on that Monster.Each time a Spell Counter is removed from a Spellcaster-type monster in your side of the field (except "Genius Loci"), place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to negate the activation and effect of any Spell Cards and destroy them.The main idea is combining the 3 cards to have a lot of spell counters. That will create a huge attack monster with protection agaisnt spells and traps. Link to comment Share on other sites More sharing options...
tommers2008 Posted February 9, 2009 Report Share Posted February 9, 2009 i will enter... Effect - Pay 1000 points to activate this card. Once per turn, select and activate 1 of the following effects:- Add 1 "Werewolf" to your hand from the Deck or Graveyard.- Change the Battle Position of 1 face-up "Werewolf" you control.- Increase the ATK of "Werewolf" or "Werewolf #2" by 500 until the End Phase.- Discard 2 cards from your hand to have "Werewolf #2" gain its effect. Effect - When this card is switched from Defense Position to Attack Position you can Tribute this card to Special Summon 1 "Werewolf #2" from your hand or Deck. Effect - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Werewolf". Once per turn, during your Standby Phase your opponent must randomly discard 1 card from their hand, if they do not this card can attack directly this turn. Link to comment Share on other sites More sharing options...
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