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「Gear Oppression」


Sander

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[spoiler=「Gear Oppression」]

Monsters: 17

 

3 Kycoo the Ghost Destroyer

3 Ancient Gear Knight

3 Ancient Gear Soldier

2 Green Gadget

2 Red Gadget

2 Yellow Gadget

1 Snipe Hunter

 

Spells: 15

 

3 Shrink

3 Burden of the Mighty

3 Enemy Controller

2 Pot of Avarice

1 Limiter Removal

1 Smashing Ground

1 Fissure

1 Mystical Space Typhoon

 

Traps: 8

 

3 Royal Oppression

3 Dark Bribe

2 Threatening Roar

 

 

 

Please, helpful comments only.

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-3 Burden of the Mighty; it only works when your deck always denies Special Summons/Monster Effects. Only 3 Oppressions won't always be drawn and thus Burden will be destroyed soon enough.

-3 Dark Bribe; your deck is no total lockdown, so offering your opponent another card to draw can be terrible.

+3 Solemn Judgment; getting whopped by JD is bad. It can also protect your s/ts from Heavy.

+3 Trade-In; you have 6 Biggies opposing to 3 cards that prevent them from being dead. 6 opposing to 6 is better.

+1 Heavy; it's Heavy.

-1 Fissure; for Heavy.

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