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Hand of Blood. Needs help. [LOCK]


Shrekstasy

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I want this card perfect.

 

64239ns0.jpg

Blood Magic

 

1 WATER Tuner monster + 1 or more non Tuner WATER monsters

The ATK and DEF of this card is equal to the combined ATK and DEF of the monsters used to Synchro Summon this card. Each time this card destroys a monster by battle, place 1 Blood Counter on this card. During your Main Phase 2, if this card has 2 or more Blood Counters on it, you can remove all Blood Counters from this card to remove from play 1 monster in your Graveyard and increase the ATK of this card by half of the ATK of the removed monster.

 

Updates:

Changed 5 counters to 2.

Fixed grammer.

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1 WATER Tuner monster + 1 or more non Tuner WATER monsters

The ATK and DEF of this card is equal to the combined ATK and DEF of the monsters used to Synchro Summon this card. Each time this card destroys a monster by battle, put 1 Blood Counter on this card. During your Main Phase 2, if this card has 5 or more Blood Counters on it, you can remove all Blood Counters from this card to remove from play 1 monster in your Graveyard and increase the ATK of this card by half the ATK of the removed monster.

(its not going to be too strong.. only decent in ATK.. I guess you could lower the number of counters to like 3. interesting stuff although I don't get how is this a water monster or in which way does it work with water)

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Making it level 8 offers a lot of freedom for its ATK effect.

 

The effect is pretty balanced. A Synchro that gains ATK equal to its components is believeable. WATER attribute is cool, too. The Blood Counters are odd, and seem a little slow. But I guess you have to have use some tough materials as base.

 

It is balanced, for sure. 8/10.

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