~ P O L A R I S ~ Posted February 12, 2009 Report Share Posted February 12, 2009 The joke is to use Turbulence's effect to Summon Smoke Balls and draw from CoSR and use Fog Control to Tribute a Smoke Ball for 3 more counters on Turbulence for a potential 3 more Smoke Summons, use alla these Smokes as tribute fodder for Toon Cannon Soldier and Mass Driver, with Dark Room to help burn opponent to death. Monsters: 8 Cloudian - Turbulence x3Cloudian - Smoke Ball x3Sangan x1Toon Cannon Soldier x1 Spells: 27 Summon Cloud x3Fog Control x3Lucky Cloud x3Toon Table of Contents x3Magical Stone Excavation x3Hand Destruction x3Mass Driver x3Card of Safe Return x2Monster Reborn x1Scapegoat x1Dark Room of Nightmare x1Card Destruction x1 Traps: 5 Threatening Roar x2Reckless Greed x3 You know what to do. =P Link to comment Share on other sites More sharing options...
Toffee. Posted February 12, 2009 Report Share Posted February 12, 2009 Doesnt Lucky Cloud only work if your Normal Summoned them? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted February 12, 2009 Author Report Share Posted February 12, 2009 Doesnt Lucky Cloud only work if your Normal Summoned them? Nope. Specials too. =P During the End Phase' date=' if you [b']Summon[/b] 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards. Link to comment Share on other sites More sharing options...
Toffee. Posted February 12, 2009 Report Share Posted February 12, 2009 Doesnt Lucky Cloud only work if your Normal Summoned them? Nope. Specials too. =P During the End Phase' date=' if you [b']Summon[/b] 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards.Ehh... I thought that ment Normal Summon >___>Btw, I could test this for you in Wc08 Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted February 12, 2009 Author Report Share Posted February 12, 2009 It's any type o' Summon bra. ;) Feel free to test in WC08. =) Link to comment Share on other sites More sharing options...
werewolfjedi Posted February 12, 2009 Report Share Posted February 12, 2009 if this is suppose to be an ftk, then remove lucky could, because you are not suppose to reach your end phase.but I am unsure as to what to replace with. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted February 12, 2009 Author Report Share Posted February 12, 2009 Well, it CAN FTK, but it's not gonna FTK each and every time, no Deck ever can. And yeah, not much I could run over Lucky Cloud here. =/ Link to comment Share on other sites More sharing options...
werewolfjedi Posted February 12, 2009 Report Share Posted February 12, 2009 Well' date=' it CAN FTK, but it's not gonna FTK each and every time, no Deck ever can. And yeah, not much I could run over Lucky Cloud here. =/[/quote'] but from how I see it, this deck WILL FTK on the times lucky cloud could be used. oh, here's an idea, updraft. you set that and then end it on their turn. wouldn't that be annoying. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted February 13, 2009 Author Report Share Posted February 13, 2009 Well' date=' it CAN FTK, but it's not gonna FTK each and every time, no Deck ever can. And yeah, not much I could run over Lucky Cloud here. =/[/quote'] but from how I see it, this deck WILL FTK on the times lucky cloud could be used. oh, here's an idea, updraft. you set that and then end it on their turn. wouldn't that be annoying. Nah, if I convert the Fogs into Smoke Balls I'll be doing 400/500/700/800 per counter, Updraft is only 300 per counter no matter what. Lucky Cloud is a +1, and this Deck only FTKs if I get crazy-lucky, that being said, thread title changed. xD Link to comment Share on other sites More sharing options...
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