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Flame Dragon

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well i can't/don't play competitive because

 

A)i like wifi

B)i've always preferred just having fun w/o having to think about winning so much

C)because it just a game XD

 

Just sounds like girly excuses for not trying it. Use Shoddy Battle. It's free, you don't need WiFi and there's no training involved. Also, competitive play is still a game, it's just a better way of playing Pokemon.

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Shoddy takes up absolultely no space. If it takes up less than 1 GB (and trust me, it does; it probably takes up a few MBs, or less), it is absolutely nothing compared to 80GB+ computers that exist today.

 

You are just using excuses. And even when Gen V comes out, Shoddy will still be used for Gen IV battling until the Gen V metagame actually develops, so it's not like you are downloading Shoddy Battle for a month and then it'll be useless.

 

In other news Scizor has fallen from the #1 spot. Heatran has taken over and really, but IMO I don't think he's that great. Must just be me.

 

July statistics came out? Link me, please?

 

I never really liked Scizor in the number one spot; it can only do one of two things, CB or Swords Dance. I understand that the former is an awesomesauce revenge killer and the latter can sweep end-game teams, but it doesn't seem like #1 material. :/

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In other news Scizor has fallen from the #1 spot. Heatran has taken over and really, but IMO I don't think he's that great. Must just be me.

 

July statistics came out? Link me, please?

 

I never really liked Scizor in the number one spot; it can only do one of two things, CB or Swords Dance. I understand that the former is an awesomesauce revenge killer and the latter can sweep end-game teams, but it doesn't seem like #1 material. :/

http://www.smogon.com/forums/showthread.php?t=76550

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Pokemon and accessible areas changing because of seasons is awesome, but I probably won't think that when I have to wait four moths to catch the Pokemon I want...

 

The Plasma Team sounds like a good idea. They're like an extremist Pokemon Greenpeace or something.

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TMs are multiuse?

Whats the catch.

 

Decent TMs are kept for post-game?

 

That's probably it. Plus, if they put the TMs in the Game corner (assuming there is one) and allow people to buy coins again, one can probably get Ice Beam/Thunderbolt/Flamethrower rather early for their entire team, making the game a cakewalk.

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So we got some news abilities.

 

Dust-Proof: No sandstorm damage.

Herbivorous: Up attack when hit with a grass move.

Healing Heart: Team mates can't be hit with Status.

Sand Throw: Swift Swim for Sand

Sand Power: Makes Sandstorm increase power of Rock/Steel/Ground types.

Telepathy: Can't be hurt by team mates.

 

Bold are good and can give some pokemon some major increases.

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I'd prefer Herbivorous to be +1 SpA, since most Grass-types are on the special side of the spectrum, but maybe Tsutaja will change that.

 

Telepathy is a decent ability for Triple and Rotational Battles. Free EQ, Surf, Discharge, etc. immunities.

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I still need someone to battle. Wi-fi has been repaired and I finally got my emu working with WFC so lol.

 

Send me a PM (PC, technically), and we'll work something out. I need to make a team asap, since I haven't done anything in terms of battling for weeks.

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Alright guys, I have a Breloom set that I've been using for a long time, and pwning with it.

Normally when you see Breloom it's like "Oh f*** Spore Puncher"

So this comes as a real surprise:

 

Breloom, Lv100 @ Choice Band

252 ATK, 252 SPE, 4 HP

Adamant Nature

~Mach Punch

~Seed Bomb

~Thunderpunch

~Stone Edge

 

Mach Punch can OHKO most Lukes after stones I think (not sure) and 2HKO for sure, and in such an Ice/Rock/Steel metagame, this is the shiz.

Especially if you can get an ATK boost on it, this thing is pure gold. Go try.

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Alright, after some serious thinking, I've decided to use this team.

 

Fortress

 

Item: Lum Berry

 

EVs: 252 Def, 252 Sp.Def, 6 Hp

 

Nature: Sassy (For Sp.Def)

 

Moves: Spikes, Toxic Spikes, Rapid Spin, Rest

 

Swampert

 

Item: ?

 

EVs: 252 Atk, 252 HP, 6 Def

 

Nature: Adamant

 

Moves: Stealth Rock, Curse, Waterfall OR Avalanche, Earthquake

 

Metagross

 

Item: Choice Band

 

EVs: 252 Atk, 252 Def, 6 HP

 

Nature: Brave

 

Moves: Meteor Mash, Bullet Punch, Earthquake, Explosion

 

Milotic

 

Item: Leftovers

 

EVs: 252 HP, 100 Def, 158 Sp. Def

 

Nature: Modest or Bold

 

Moves: Surf, Ice Beam, Rest, Sleep Talk

 

Rotom-H

 

Item: Choice Specs

 

Nature: Timid

 

Moves: Thunderbolt, Shadow Ball, Overheat, Will-o-Wisp

 

EITHER

 

Roserade

 

Item: Choice Scarf

 

Nature: Timid

 

Moves: Leaf Storm, Sludge Bomb, Sleep Powder, Hidden Power Ice

 

OR

 

Weavile

 

Item: Life Orb

 

Nature: Jolly

 

Moves: Ice Punch, Night Slash, Shadow Claw, Brick Break

 

 

 

COMMENT?

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I'll criticize your team later, but I see two problems first.

 

One, Will-o-wisp (or most status) on a Choiced fellow is bad. If you can, but WoW on something other than Rotom. And replace it with Trick.

 

Two, all three entry hazards? I know you have a spinblocker, but... eh. Even if you are running a stallish team, only SR and TSpikes are needed. Spikes don't really matter as much, and your Fortress would like another moveslot for attacking or Explosion.

 

Fortress lead? Eh.

 

Your team seems VERY stallish, or at least extremely bulky offense.

 

 

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