Fukato Posted October 15, 2015 Report Share Posted October 15, 2015 I renewed my Kingdom Hearts archetype plus there are new cards for them. Also there are the others which is a "Templar" archetype using a couple of cards from the Kingdom Hearts cards, Drive Form specifically although Drives are meant only for Sora. But hey! Why not. [spoiler=Monsters] Effect: When this card is Special Summoned: You can add 1 "Keyblade" monster from your Deck to your hand. When this card is Normal Summoned: You can Special Summon 1 "Keyblade" monster from your hand or Graveyard. Once per turn: You can banish 1 "Keyblade" card from your hand, add 1 "Drive" Spell Card from your Deck to your hand. Effect: This card is treated as "Sora - The Keyblade Bearer" while face-up. When this card is Normal Summoned: You can target 1 card you control, except this card, banish it; and if you do, Special Summon 2 "Keyblade" monsters from your Graveyard. You cannot conduct your Battle Phase the turn you activate this effect. Effect: When this card is Special Summoned: You can send 1 Spell Card from your Deck to the Graveyard. When this card is Normal Summoned: You can add 1 "Drive" Spell Card from your Deck to your hand. Once per turn: You can discard 1 card to Special Summon 1 Level 4 or lower LIGHT monster with 1800 ATK or lower from your hand. This card can be treated as a Level 3 monster for a Synchro Summon of a "Drive" monster. Effect: When this card is Special Summoned: You can discard 1 LIGHT monster, add 1 LIGHT monster with 1800 ATK or less from your Deck to your hand. When this card is Normal Summoned: You can shuffle 1 LIGHT monster from your hand into your Deck, and if you do, Special Summon 1 LIGHT monster with 1800 ATK or less from your Deck or Graveyard. Once per turn, if a card is shuffled into either player's Deck: You can draw 1 card. This card can be treated as a Level 3 monster for the Synchro Summon of a "Drive" monster. Effect: You can pay 1000 LP, banish this face-up card you control, then draw 2 cards; and if you do, Special Summon all "Keyblade" monster(s) you drew with this effect, otherwise banish those drawn cards. You can only use this effect of "Young Sora" once per turn. Effect: You can Special Summon this card (from your hand or Graveyard) by banishing 1 LIGHT monster with 1800 ATK or less from your Graveyard. When this card is Summoned: You can shuffle up to 2 cards on the field to their respective owner's Deck. This card cannot be destroyed or banished by card effects. Effect: You can Special Summon this card (from your hand) if you have a "Keyblade" monster in your Graveyard. At the start of the Damage Step, if this card battles: You can banish the other monster it battled, and if you do, banish 1 monster in your Graveyard. During your Draw Phase, if this card is in your Graveyard: You can banish it, then add 1 LIGHT monster from your Deck to your hand instead of conducting your Draw Phase. Effect: If a LIGHT monster you control is destroyed by battle: You can Special Summon (from your hand) this card, and if you do, target 1 monster in either player's Graveyard, Special Summon it to your side of the field. Once per turn: You can banish 1 monster in your Graveyard, then gain 100 LP x the banished monster's Level. Effect: You can Special Summon this card from your Graveyard by banishing 2 LIGHT monsters from your Graveyard. When this card is Summoned: You can shuffle 1 banished "Keyblade" monster to the Deck, then inflict 800 damage to both player's LP. [spoiler=Spells] Effect: When you take damage from your opponent's card (either by battle or card effect): You can Special Summon 1 monster whose ATK is equal to or less than the damage you took from your Graveyard. You can banish this card from your Graveyard, then gain LP equal to the amount of cards in your Graveyard x 100. Effect: All non-LIGHT monsters must battle if possible. Every time a "Keyblade" monster(s) is banished, place 1 Dive Into the Heart Counter on this card. Once per turn, if this card would be destroyed: You can remove 1 counter from this card instead. If there are 7 Dive Into the Heart Counters on this card: You win the Duel. Effect: Reveal 1 "Drive" Fusion Monster from your Extra Deck, then send the Fusion Materials listed on that revealed monster from the field and/or hand to the Graveyard and Special Summon it. (This Special Summon is treated as a Fusion Summon.) During your Standby Phase, you can banish this card: Reveal 1 "Drive" monster from your Extra Deck, then send the materials for the revealed monster from your Deck to the Graveyard and Special Summon it. (If the Special Summoned monster is an Xyz Monster, attach the monsters sent to the Graveyard to it as Xyz Materials.) If this card is banished, you cannot conduct your Battle Phase this turn. Effect: Target 1 "Drive" Spell Card and 1 monster that was used to Summon a "Drive" monster in your Graveyard; add those targets to your hand. You cannot Special Summon monsters except "Drive" monsters the turn you activate this effect. Effect: Return 1 "Drive" monster to the Extra Deck; and if you do, Special Summon all monsters used for the Summon of that returned monster from your Graveyard. If this card is in your Graveyard; You can banish this card to Set 1 "Drive" Spell Card in your Graveyard to the field. Effect: Pay half your LP, Special Summon 1 "Keyblade" monster from your Deck. If this card is in your Graveyard, you can banish this card: Add 1 "Drive" Spell Card from your Deck to your hand, then send the top 3 cards of your Deck to the Graveyard. You can only use 1 "Heart of Light" effect per turn and only once that turn. Effect: Send 1 "Sora - The Keyblade Bearer" from your hand or field to the Graveyard, then reveal 1 "Drive" monster from your Extra Deck; banish monsters from your Main Deck the materials for its Summon, and if you do, Special Summon the revealed monster. (This Summon is treated as the Summon of "Drive Form". If the Special Summoned monster is an Xyz Monster, attach those banished monsters to it as Xyz Materials.) You can banish this card from your Graveyard: Discard all your cards in your hand, then Special Summon 1 "Keyblade" monster from your Deck or Graveyard. Effect: During your Main Phase 1: Pay half your LP; destroy all monsters on the field (you must control at least 1 monster), then each player Special Summons 1 monster from their Deck. The Special Summoned monsters must battle this turn. The controller of the monster that was destroyed by battle this turn must send all monsters with the same name to their Graveyard. Effect: If a "Keyblade" monster is banished: Draw 1 card. When a "Keyblade" monster is Summoned: Place 1 Trinity Counter on this card (max. 5). You can remove 3 counters, then shuffle 2 banished monsters into your Deck and Special Summon 1 other monster from your Deck. If there are 5 Trinity Counters: You can remove all counters from this card, then send this card to the Graveyard to activate one of these effects:•Destroy all Spell/Traps on the field.•Destroy all monsters on the field.•Banish all cards in the Graveyard except this card. Effect: When this card is activated: You can banish 1 "Keyblade" monster from your Graveyard, then destroy 2 Spell/Traps on the field. All "Keyblade" monsters you control gain 200 ATK for each banished monster you have. You can only activate 1 "All For One" per turn. Effect: When this card is activated: You can banish 1 "Keyblade" monster from your hand, then destroy 2 monsters on the field. All monsters your opponent controls loses 200 ATK for each banished monster you have. You can only activate 1 "One For All" per turn. Effect: Target 1 Warrior-Type monster you control; make its ATK 0 until the End Phase, but it cannot be destroyed by battle and card effects this turn. When you take damage that would reduce your LP to 0, while this card is in your Graveyard: You can banish this card, after the damage resolves; your LP becomes 100. You can only use this effect of "Second Chance!" once per Duel. [spoiler=Traps] Effect: When a "Keyblade" monster is destroyed: Pay LP so that you only have 100 LP left, then Special Summon as many "Keyblade" monsters with different names from your Graveyard or banished zone. Your opponent cannot activate any cards or effects in response to this card's activation. Effect: When a Spell, Trap, or card effect that targets any of your "Keyblade" monsters activates: You can pay 1000 LP, then negate the activation, and destroy it, and if you do, banish all copies of that card from both player's Decks and field. [spoiler=Extra] Effect: Sora - The Keyblade Bearer + Goofy - The Keyblade Guardian KnightMust first be Special Summoned with the effect of Drive Form. Cannot be destroyed by battle. Once per turn: You can discard 1 card, then banish the top 2 cards of your Deck; and if you do, destroy 1 other monster on field, then your opponent takes damage equal to the destroyed monster's current ATK. Effect: Sora - The Keyblade Bearer + Donald - The Keyblade Master WizardMust first be Special Summoned by the effect of Drive Form. Cannot be targeted by card effects. Once per turn, during either player's turn, when a Spell/Trap is activated: You can negate the activation of that Spell/Trap, and destroy it. If this card is sent to the Graveyard: Draw 1 card. Effect: 1 Level 4 Tuner + 1 or more non-Tuner monstersIf this card is Special Summoned: You can shuffle up to 3 "Keyblade" monsters from your Graveyard to your Deck. If a "Keyblade" monster declares an attack: Your opponent cannot activate cards and effects until the end of the Damage Step. When this card destroys an opponent's monster by battle: Gain LP equal to half of the destroyed monsters ATK. Effect: 1 Level 4 Tuner + 1 or more non-Tuner monsterThis card's Summon cannot be negated. Once per turn, if this card would be destroyed: You can banish 1 card in your Graveyard instead. This card can attack all monsters your opponent controls once each. Once per turn, during your End Phases: You can add 1 "Drive" card from your Graveyard to your hand. Effect: 3 or more Level 4 "Keyblade" monstersWhen this card is Xyz Summoned: Send cards equal to the number of monsters used to Xyz Summon this card from the top of your Deck to the Graveyard. During either player's turn: You can detach 2 Xyz Materials, then target 1 Special Summoned monster on the field, take control of it; and if you do, you can target 1 "Keyblade" monster in your Graveyard, attach it to this card as an Xyz Material. Effect: 3 Level 8 DARK MonstersThis card can also be Xyz Summoned by using any "Drive" monsters you control as Xyz Materials. (Xyz Materials attached to those monsters also become Xyz Materials on this card) Once, while this card is face-up on the field: You can target 1 face-up monster, attach it to this card as an Xyz Material. When this card is targeted for a card effect: You can detach 1 Xyz Material, negate the effect, and destroy it. While this card has Xyz Materials, if this card battles a monster: It gains ATK equal to the amount of the monster it battles with until the end of the Damage Step. And the others. If it gets some feedback it might become a separate archetype. [spoiler=Others] [spoiler=Monsters] Effect: Once per turn: You can banish 1 monster from your hand, then Special Summon 1 "Templar" monster from your Deck. [spoiler=Drive Forms] Effect: "The Traveling Templar" + 1 Dragon-Type MonsterMust first be Special Summoned by the effect of "Drive Form". Once per turn: You can banish 1 monster from your hand, add 1 Warrior-Type or 1 Dragon-Type monster from your Deck to your hand. When this card destroys a monster by battle: You can banish 1 monster from your hand; this card can make a second attack in a row. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted October 16, 2015 Report Share Posted October 16, 2015 "Drive Form-Sora the Final Keyblade Bearer" is a overpowered because it can negate it's destruction just by banishing 1 card in the graveyard, and the minimum amount of cards in the graveyard when this card is summoned is 2 cards, a tuner and a non-tuner monster,so it can negate it's destruction at the very least twice, meaning it's almost invincible except by banishing all cards in the graveyard by using "Sophia Goddess of Rebirth", plus it can attack all monster the opponent controls with 3100 attack Try to balance it by lowering it's attack or giving it a weakness, for example the banished card must be a "drive" card,etc. Link to comment Share on other sites More sharing options...
Fukato Posted October 18, 2015 Author Report Share Posted October 18, 2015 Bumpga! Link to comment Share on other sites More sharing options...
Fukato Posted October 21, 2015 Author Report Share Posted October 21, 2015 Bumpra! Link to comment Share on other sites More sharing options...
Fukato Posted October 26, 2015 Author Report Share Posted October 26, 2015 Bump! I'll be adding more cards to this archetype for the next bump. Link to comment Share on other sites More sharing options...
Fukato Posted November 4, 2015 Author Report Share Posted November 4, 2015 Bump for days! "All for One", "One for All", and "Second Chance" added. Link to comment Share on other sites More sharing options...
Fukato Posted November 7, 2015 Author Report Share Posted November 7, 2015 Bump. Also "Drive Form - Sora the Final Keyblade Bearer" destruction effect is once per turn, so its not really overpowered, and it can still be banished by card effects. Yes it can negate its destruction at the very least twice, but not more than once per turn. But thank you for your opinion. Link to comment Share on other sites More sharing options...
Toastyy Posted February 2, 2016 Report Share Posted February 2, 2016 Can you post the image urls so I can use this set? The art looks amazing! Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 2, 2016 Report Share Posted February 2, 2016 Two things to mention: 1. Thread's been dead for more than 2 months, so it's considered to be necrobumped at this point. If thread has no replies for 14 or more days after the last post, then don't reply to it. 2. There's also something called the Advanced Clause in this section, which basically translates into you being required to write something related to the design of the cards.You can ask for the image URLs and stuff, but it has to be accompanied with critique. (Though, in this case, you can PM the thread creator about giving you the links if they still have them.) You're new and all, but please take a look at the section rules before you post again in the section; thanks. LOCKED Link to comment Share on other sites More sharing options...
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