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Rabunneko [AGM, WRITTEN]


Tinkerer

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Hello, fine peoples!

 

[spoiler=Prompt]Rabunnekos are EARTH Beast-type catlike monsters that love to play the waiting game, with most of their effects working only after a certain amount of time on the field. From win conditions similar to Final Countdown to burn damage that increases over time, they've got a lot of hopes for the future. Unfortunately, though, they do not think about their current situation much, having no effects that immediately affect the gameplay except for a few Summoning effects.

 

 

I thought this prompt was pretty interesting, but I couldn't think of a solidly viable means of working it as the concept lends itself to a slower playstyle. However, I think I did it justice.

[spoiler Monsters]

Rabunneko Yawn
EARTH *
Beast/Tuner/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  This card cannot be destroyed by battle.  If a "Rabunneko" monster you control is destroyed by a card effect while this card is in the GY: you can Special Summon this card from the GY.  You can only Special Summon 1 "Rabunneko Yawn" per turn this way.  During the End Phase: increase this card's level by 1.
200/200

Rabunneko Purr
EARTH **
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  Once per turn: this card cannot be destroyed by an opponent's card (by battle or card effect).  Your opponent must pay 300 LP to activate a card or effect.  During the End Phase: increase this card's level by 1.
700/700

Rabunneko Growl
EARTH ***
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  If this card is destroyed: you can Special Summon 1 level 8 or lower "Rabunneko" monster from your hand in defense position.  When your opponent Summons a monster(s): inflict 300 damage to your opponent for each.  During the End Phase: increase this card's level by 1.
1200/1200

Rabunneko Hiss
EARTH ****
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  Once per turn, if this card gains a level(s), you can increase this card's ATK by its level x 50 until the End Phase, then, send cards from the top of the opponent's Deck to the GY equal to this card's level.  During the End Phase: increase this card's level by 1.
1700/1700

Rabunneko Paw
EARTH *****
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  Once per turn, during the Standby Phase: you can decrease this card's level by 3; draw 1 card.  During the End Phase: increase this card's level by 1.
2000/2000

Rabunneko Claw
EARTH ******
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  Once per turn, if this card gains a level: you can target 1 monster on the field; destroy that target, then, you can inflict damage to your opponent equal to that monster's ATK or DEF.  During the End Phase: increase this card's level by 1.
2300/2300

Rabunneko Fang
EARTH 7*
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  Once per turn, if this card gains a level: you can target up to 2 Spell/Trap cards on the field; destroy those targets, then you can inflict damage to your opponent equal to the number of cards destroyed this way x 500.  During the End Phase: increase this card's level by 1.
2500/2500

Rabunneko Pounce
EARTH 8*
Beast/Effect
(Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko" monster from your hand or Deck with the same level but different name from this card on the field.  Once per turn, during the Standby Phase: you can target 1 "Rabunneko" monster in your GY; reduce this card's level by that target, and if you do, Special Summon it.  During the End Phase: increase this card's level by 2.
2700/2700

Rabunneko Tigress
EARTH 10*
Beast/Effect
This card cannot be Normal Summoned/Set.  This card must first be Special Summoned by the effect of a "Rabunneko" monster.  (Quick Effect): You can tribute this card; Special Summon 1 "Rabunneko Lioness" monster from your hand, Deck or GY.  You cannot activate this effect during your Battle Phase.
3000/3000

Rabunneko Lioness
EARTH 12*
Beast/Effect
This card cannot be Normal Summoned/Set.  This card can only be Special Summoned by the effect of "Rabunneko Tigress".  Your opponent cannot target this monster for attacks or card effects while you control another "Rabunneko" monster.  During the End Phase: decrease this card's level by 1.  If this card's level becomes 1 by this effect: you win the Duel.
3500/3500



[spoiler Spells/Traps]
Rabunneko Scratching
Trap
Decrease 1 "Rabunneko" monster's level you control by 2; destroy 1 card on the field.

Trapped Rabunneko
Trap
Destroy 1 Beast monster you control and 2 cards your opponent controls.

Rabunneko's Surprise
Counter Trap
If you control a "Rabunneko" monster whose level is higher than its original level and your opponent activates a card effect: you can negate that effect and end the phase, and if you do, all "Rabunneko" monster's levels become their original levels.

 

Rabunneko Death Call

Trap

Add 2 "Rabunneko" cards from your Deck to your hand, then destroy 1 "Rabunneko" card you control.



I do have a few more spells/traps I want to add, but I think the basic jist of these can be understood as-is.

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