Jump to content

Lock Nao


Recommended Posts

This is the version I will be running.

 

Extra Deck: 15

 

3x Stardust Dragon

3x Thought Ruler Archfiend

2x Colossal Fighter

1x Goyo Guardian

1x Red Dragon Archfiend

1x Black Rose Dragon

1x Magical Android

1x Psychic Lifetrancer

1x Gaia Knight, the Force of Earth

1x Tempest Magician

 

Monsters: 22

 

2x Judgment Dragon

1x Chaos Sorcerer

2x Celestia, Lightsworn Angel

3x Wulf, Lightsworn Beast

3x Lumina, Lightsworn Summoner

2x Lyla, Lightsworn Sorceress

1x Jain, Lightsworn Paladin

1x Garoth, Lightsworn Warrior

3x Necro Gardna

2x Honest

1x Phantom of Chaos

1x Plaguespreader Zombie

 

Spells: 13

 

3x Solar Recharge

3x Charge of the Light Brigade

2x Foolish Burial

1x Monster Reincarnation

1x Monster Reborn

1x Heavy Storm

1x Giant Trunade

1x Brain Control

 

Traps: 6

 

1x Torrential Tribute

1x Crush Card Virus

2x Threatening Roar

2x Beckoning Light

 

Side Deck: 15

 

2x Caius the Shadow Monarch (dealing with the odd Stardust Dragon that may pop up)

2x D.D. Crow (anything associated with the Graveyard)

2x Ryko, Lightsworn Hunter (additional removal against Oppression Decks)

1x Lyla, Lightsworn Sorceress (same as Ryko)

1x Mystical Space Typhoon (same as Ryko as well as against Skill Drain)

3x Imperial Iron Wall (Macro Decks)

2x Phoenix Wing Wind Blast (Synchros as well as versatility)

1x Trap Dustshoot

1x Threatening Roar (GBs, LS/Twilight, anything that likes to attack)

 

Now. I will explain a few choices as questions may arise with them.

 

Gaia Knight is in the Extra Deck because the TCG lacks Brionac and a better alternative.

 

Crush Card Virus is more than acceptable in here. I see 5 targets as enough. On an IRL scale, CCV can be replaced with a third Threatening Roar.

 

Foolish Burial + in Deck Wulfs turns Foolish Burial into a less restrictive Cyber Dragon. A Spell that can cause over 1/4 damage is far from a bad choice in here. Especially with an easy victory set-up in the form of Judgment Dragon.

 

Rate and Fix but as far as fixes go, explain them or they will be ignored.

Link to comment
Share on other sites

  • Replies 57
  • Created
  • Last Reply

and just dont use foolish!

 

We finally agree on something.

Foolish may be an instant Wulf but that's why LS is good. You don't need to waste specific cards for milling because LS cards mill on their on and if you hit a Wulf you have instant advantage.

 

After actual testing, Cold Wave should be at 3.

First turn Cold Wave and Ryko is basically GG.

Link to comment
Share on other sites

having seen the foolish in action many times, i heartily disagree.

foolish should stay at 2.

wulf is hit or miss, it either hits the field or misses into your hand for a dead draw. not good. using foolish thins the deck of bad possibilities, and adds a cyber dragon to the field. if there are no wulfs to target in the deck, or your hand contains a chaos, judgment, or dad thats itching to get out, you can always target something else with it to help fuel the trump cards of the deck.

 

i question why theres only one poc. in the very readily happen-able case of bad mills, a poc can always turn the tide of the battle with judgment or dads effect. it also helps manipulate the graveyard for easier dad summons. maybe drop garoth for it. hes a bit of hit n miss, and another poc adds another crush target.

Link to comment
Share on other sites

wulf is hit or miss' date=' it either hits the field or misses into your hand for a dead draw. not good.

 

another poc adds another crush target.

[/quote']

 

Wulf is rarely actually drawn, and, when he is, he's a Discard Fodder and Recharge Fodder. He's never going to be a dead draw. Foolish isn't needed.

There's plenty of targets for CCV, there's no need for more.

Btw, you'll play DAD 1 out of every 8 games. You're putting urgency on him as if he was crucial to the Deck.

Link to comment
Share on other sites

Goyo is not limited in the TCG format.

 

Not yet anyway. Hell. Chaos Sorcerer isn't Limited yet but it will be come March.

 

i question why theres only one poc. in the very readily happen-able case of bad mills' date=' a poc can always turn the tide of the battle with judgment or dads effect. it also helps manipulate the graveyard for easier dad summons. maybe drop garoth for it. hes a bit of hit n miss, and another poc adds another crush target.

[/quote']

 

Phantom of Chaos is uneeded at more than 1 in here. All the bosses can easily be Special Summoned and Phantom of Chaos can use a milled one (usually DAD or JD). It is also a Crush target. No issue with PoC at 1.

 

wulf is hit or miss' date=' it either hits the field or misses into your hand for a dead draw. not good.

 

another poc adds another crush target.

[/quote']

 

Wulf is rarely actually drawn, and, when he is, he's a Discard Fodder and Recharge Fodder. He's never going to be a dead draw. Foolish isn't needed.

 

You're talking like Wulf is the only thing that Foolish can dump without wasting your hand. Foolish has plenty of viable targets. A Necro Gardna or another DARK for a DARK to summon Chaos Sorcerer, a Judgment Dragon that can be Reincarnated, a 4th LS to summon a Judgment Dragon I could go on but why bother? Foolish is perfectly fine in here.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...