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Big city and little city got together and had Middle City


Father Wolf

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Now if only EH's had a synchro and Tuner =3

 

Monsters 19

Cyber Dragon x1

EH Captain Gold x3

EH Stratos x1

EH Ocean x2

EH The Heat x2

EH Neos Alius x3

Honest x3

Sangan x1

Summon Priest x2

 

Spells 18

Brain Control x1

E - Emergence call x3

RotA x1

R - Righteous Justice x1

MST x1

Terraphorming x1

Skyscraper x3

Skyscraper - 2 x2

Monster Reborn x1

Giant True x1

Heavy storm x1

Golden Sarc x2 (might take these out)

 

Traps 4

Solemn x3

Torrential tribute x1

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I wouldn't run both cities. I like the Captain Gold/Honest thing, I think this sort of deck could work more aggressively this format without the need for insane trap overload as in the previous Little City (Oppression etc).

 

-1 Terraforming

-2 Skyscraper 2

 

+Defensive Traps (Bottomless, PWWB, take your pic)

 

If you want a tune, run Rose Warrior =)

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I wouldn't run both cities. I like the Captain Gold/Honest thing' date=' I think this sort of deck could work more aggressively this format without the need for insane trap overload as in the previous Little City (Oppression etc).

 

-1 Terraforming

-2 Skyscraper 2

 

+Defensive Traps (Bottomless, PWWB, take your pic)

 

If you want a tune, run Rose Warrior =)

[/quote']

 

i rather run both cities because skyscraper 90% of the time becomes discard food Summon Priest. i always use: Summon Priest discard Sky > EH Stratos > pull Captain Gold > replace said skyscraper. the main point of this deck is Stratos loop because of the lose of RotA power. that is why city 2 is there.

 

and rose is >.< with RotA at 1

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Big City relies on the effects of your monsters' date=' whereas the point of Little City is negate effects on the field. They're too contradictory.

[/quote']

 

<.< thanks for the +1 post count it was sooooooo good.

 

the only relation to little city in this deck is the LOLATK boost monsters. there is no negation in this deck... except the Solemns.

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