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Let's assume that LV monsters don't suck.


Umbra

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Eradicator Fiend LV4

LIGHT

Fiend

4 / 1800 / 1300

When this card destroys a monster by battle, select 1 non-Monster Card your opponent controls and remove it from play. During the End Phase of a turn you used this effect, Tribute this card and Special Summon 1 “Eradicator Fiend LV6” from your hand, Deck or Graveyard.

 

Eradicator Fiend LV6

LIGHT

Fiend

6 / 2400 / 1800

If this card was Summoned by the effect of “Eradicator Fiend LV4”, it gains the following effect:

When this card destroys a monster by battle, select up to 3 non-Monster Cards your opponent controls and remove them from play. During the End Phase of a turn you used this effect, Tribute this card and Special Summon 1 “Eradicator Fiend LV8” from your hand, Deck or Graveyard.

 

Eradicator Fiend LV8

LIGHT

Fiend

8 / 3200 / 1800

If this card was Summoned by the effect of “Eradicator Fiend LV6”, it gains the following effect:

When this card destroys a monster by battle, remove up to 2 cards in your opponent's hand from play. During the End Phase of a turn you used this effect, Tribute this card and Special Summon 1 “Eradication End - X” from your hand, Deck or Graveyard.

 

Eradication End - X

DARK

Fairy

10 / 3600 / 2400

This card cannot be Normal Summoned or Set. If this card was Special Summoned by the effect of “Eradicator Fiend LV8”, it gains the following effect:

When this card destroys a monster by battle, remove 1 card on the field from play. During each player's End Phase, destroy all cards on the field (except this card) and halve this card's ATK.

 

Master Magician of Silence - VII

LIGHT

Spellcaster

7 / 2400 / 2500

You can Special Summon this card from your hand or Deck by Tributing 1 “Silent Magician LV4” you control with 3 or more Spell Counters on it. You can discard 1 card to negate the activation of a Spell Card and destroy it, and place 1 Spell Counter on this card. You can remove 2 Spell Counters from this card to destroy 1 card on the field.

 

Archfiend Lucius - IX

DARK

Fiend

9 / 3300 / 1900

If a “Dark Lucius LV8” you control is destroyed, you can Special Summon this card from your hand or Deck. When this card destroys a monster by battle, until your opponent's End Phase negate the effect of all monsters your opponent controls (monsters Summoned after this effect's activation are excluded). When this card is attacked, roll a six-sided dice. Decrease the ATK of the attacking monster by 300 x the dice result.

 

Level Swap

Continuous Spell

Tribute 1 “LV” monster you control. Special Summon 1 “LV” monster from your Deck, and place Level Counters on this card equal to the difference between the Summoned monster's Level and the Tributed monster's Level. If this card is destroyed, destroy the Summoned monster and decrease your Life Points by 500 x the number of Level Counters on this card.

 

Identity Mimicry - V

LIGHT

Fairy

5 / 1500 / 1000

When this card would be destroyed by battle, place 1 Identity Counter on this card instead. During your End Phase, both players draw 1 card for each Identity Counter on this card. If “Dark Mimic LV3” was used as Tribute for the Tribute Summon of this card, your opponent must send the same amount of cards from the top of their Deck to the Graveyard instead.

 

Winged Kuriboh LV2

LIGHT

Fairy

2 / 0 / 0

When your opponent declares an attack, you can Tribute this card to negate the attack and end the Battle Phase. During the End Phase, remove this card from play and Special Summon 1 “Winged Kuriboh LV6” from your hand, Deck or Graveyard.

 

Winged Kuriboh LV6

LIGHT

Fairy

6 / 0 / 0

When this card battles, you can negate the attack and place 1 Counter on this card. You can remove 3 Counters from this card to destroy all cards on the field. During the End Phase, remove this card from play and Special Summon 1 “Winged Kuriboh LV2” from your hand, Deck or Graveyard.

 

Kuribomb

DARK

Fairy

1 / 0 / 0

When this card attacks, destroy the attacked monster after damage calculation. Any Battle Damage you take from this attacking card becomes 100. When this card is destroyed, destroy 1 card on the field.

 

Released Strength

Equip Spell

During each of your End Phases, select 1 of the following effects. This card gains the selected effect.

• The equipped monster gains 800 ATK.

• The equipped monster can attack once more per Battle Phase.

• When the equipped monster destroys a Defense Position monster by battle, inflict damage to your opponent equal to the destroyed monster's DEF.

• The equipped monster can attack the opponent directly. Any Battle Damage the equipped monster inflicts is halved.

• When the equipped monster would be destroyed by battle, you can discard 1 card instead.

 

Panther Berserker

EARTH

Beast-Warrior

4 / 2000 / 1800

When this card battles, you can Tribute 1 monster you control to double this card's ATK during damage calculation. If you do, destroy this card during the End Phase.

 

Level Alignment

Spell Card

Select 1 monster you control. It is treated as an “LV” monster.

 

Manipulative Mistress - VI

LIGHT

Spellcaster

6 / 1400 / 1400

You can Tribute 1 “Allure Queen” monster you control to Special Summon this card from your hand or Deck, and increase this card's ATK/DEF by the Tributed monster's ATK. Once per turn, when this card is attacked, select 1 monster your opponent controls (except the attacking monster) and change the attack target to that card.

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I have to say Nitton, I'm liking these ;)

 

Especially the Eradicator Fiend. Still, I think LV8 is stronger then X. Since LV* can drain the opponet of cards in his hand, Whare as X just simply removes 1 card, nukes the field, then loses ATK(which makes him easier to defeat)

 

Also, would this be possible?: Red Eyes Black Dragon + Level Alignment + Level Up! = Red Eyes Darkness(but it would be from the deck!)

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Neat level monster support. I was always a little disappointed that Konami never did that much for such a simple and potentially great archetype. The only one that ended up being relatively good was Horus and you really don't see him outside of Dragon or Lock-Down Decks.

 

I really like the Eradicator Fiends. Their simple, which is what the LV monster's always should have been. I think LV6 though should have 2500 ATK though. Idk that way it cud be just a tad more useful if you can't get it out with LV4, but its up to you since it really doesn't make much of a difference.

 

I thought Released Strength's effect was quite clever. At first it seems slightly overpowered because of all the effects to select from. Then I reread the top effect and realized that its useless until your next turn. Very cool.

 

Level Alignment seems a little unclear. Like does it mean that its treated as the name with "LV" at the end [ex; Summon Battle Ox, activate Level Alignment, and now its name is "Battle Ox LV]?

 

I love the set. Wouldn't have expected less from the king =D.

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Red-Eyes Darkness + Level Alignment + Level Up! = Red-Eyes Black Dragon, not the other way around.

 

Eradicator Fiend LV8's effect can only be used once (unless with Final Attack Orders or something, but by then you're most likely winning already) whereas X can wipe the field more than once.

 

Also, White Stone of Legend + Level Alignment + Level Up! = BEWD

 

It's a three card combo that doesn't win games, but still.

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Not really. All it actually does is that it treats another monster as a LV monster for the purpose of Level Up!

 

Level Up! is the reason why REBD + LA + LU! = REDD doesn't work: "Red-Eyes Darkness Dragon" isn't in REBD's card text, so it doesn't work.

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Not really. All it actually does is that it treats another monster as a LV monster for the purpose of Level Up!

 

Level Up! is the reason why REBD + LA + LU! = REDD doesn't work: "Red-Eyes Darkness Dragon" isn't in REBD's card text' date=' so it doesn't work.

[/quote']

 

Wait, Yea, I was bieng stupid.

 

So according to that, What would happen if you used 'Level Up!' on a 'Larvae Moth'?

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Not really. All it actually does is that it treats another monster as a LV monster for the purpose of Level Up!

 

Level Up! is the reason why REBD + LA + LU! = REDD doesn't work: "Red-Eyes Darkness Dragon" isn't in REBD's card text' date=' so it doesn't work.

[/quote']

 

Wait, Yea, I was bieng stupid.

 

So according to that, What would happen if you used 'Level Up!' on a 'Larvae Moth'?

 

You get Petit Moth or Cocoon of Evolution, since they're both on the text. Dealer's choice

 

Oh, these cards = sex. Love how you played around with the level mechanic.

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Level Alignment MK-II

Spell Card

Select 1 non-Monster Card in your hand. Until the end of this turn, it is treated as an Effect Monster (DARK/Warrior/1/0/0). The selected card's name becomes "Substitute Squire LV1" and it is Special Summoned to your side of the field. During the End Phase, destroy the selected card.

 

While we're on the topic of screwing around with the Level mechanic.

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