Sunshine Jesse Posted May 8, 2009 Report Share Posted May 8, 2009 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 "Dark Soul" monsters and taking 2000 damage, or by the effect of "Dark Soul - Firestorm Knight". The Special Summon of this card cannot be negated. When this card is Special Summoned, Special Summon 1 "Dark Soul - Firestorm Knight" from your hand or Deck unless you already control one. The turn this card is Summoned, your opponent cannot activate Trap cards. All Damage this card's controller takes becomes 0. As long as this card and "Dark Soul - Firestorm Knight" remain face-up on the field, all other monsters you control are sent to the Graveyard. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 "Dark Soul" monsters and taking 3000 damage, or by the effect of "Dark Soul - Eclipse Knight". The Special Summon of this card cannot be negated. When this card is Special Summoned, Special Summon 1 "Dark Soul - Eclipse Knight" from your hand or deck unless you already control one. Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase and reduce its ATK and DEF to 0. This effect cannot be chained to. As long as this card and "Dark Soul - Eclipse Knight" remain face-up on the field, discard your entire hand. Image credit goes to Father Wolf. And yes, Im milking the Dark Soul idea >_> Link to comment Share on other sites More sharing options...
mr.tacos Posted May 8, 2009 Report Share Posted May 8, 2009 thats cool 8/10 Link to comment Share on other sites More sharing options...
exowolf Posted May 8, 2009 Report Share Posted May 8, 2009 There awsome but I also think there a bit overpowered Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 8, 2009 Author Report Share Posted May 8, 2009 How so? Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 Any more comments? Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 they're op in the fact that they do not have the absurd costs, can be special summoned, and they also drag out another powerful card Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 Well, there was this one line I wanted to add to the cards, but I didnt want it to have such a tiny font."As long as this card and "Dark Soul - (counterpart here)" remains face-up on the field, all other monsters you control are sent to the Graveyard." Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 aha, that would almost counterbalance the fact that eclipse has 2700 and reduces all damage to 0, and firestorm has 2600 atk, 3000 def, has an unchainable effect without a cost and is easier to summon than a friggin dark magician using dark magic curtain. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 I balanced them a little. Eclipse makes you lose every other monster and Firestorm makes you ditch your whole hand during the End Phase. Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 you ARE aware that they destroy themselves as well right by eclipses effect right? Link to comment Share on other sites More sharing options...
LiAM Posted May 9, 2009 Report Share Posted May 9, 2009 Confusing cards are confusing :shock: My brains frying up here. Somewhat OP, as you may have heard, I cannot in any way suggest how to balance, I'm still trying to stand up after collapsing from confusion. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 I think the wording "all other" implies that it wouldn't include both of them, but Im not sure. No other cards work as a duo like these two do >_> Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 that was also said about: swamp and lava battleguards, v-tiger jet and w-wing catapault, giant orc and second goblin, aitsu and soitsu, doitsu and koitsu.....i could go on, but i think i've made my point but yeah, losing your hand does not paralel his effect, primarily because once it keeps repeating, you probably don't have a hand when it activates. Link to comment Share on other sites More sharing options...
Fishncrabs Posted May 9, 2009 Report Share Posted May 9, 2009 cool monsters. bit OP, I guess if you made them a lil less powerful... like reducing the other mons atk to 1000 instead of 0. Still, 8/10, nice one ;) Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 Well, they won't be pulling off any OTKs, and they lack removal immunity, so... they aren't as OPed as Dark Soul Chaos King can be.Hm... what should their ATK and DEF be? Maybe I should nerf it by about 400 points for both? Link to comment Share on other sites More sharing options...
D. Gray Man Posted May 9, 2009 Report Share Posted May 9, 2009 they have good ocg and effects 9.5/10 XD Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 why not have eclipse go the way of old yeller? i mean gaf, and nerf his def to 2100? and have eclipse with no atk but always summoned in def mode and cannot change Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 That would be good too, but, what about upping the summoning cost? Like 3 Dark Soul monsters and/or taking 2000 unlowerable damage and the discard effect always being active so you can never generate hand advantage? Link to comment Share on other sites More sharing options...
andre007 Posted May 9, 2009 Report Share Posted May 9, 2009 neat 9/10 amazing pics!! Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 well, you decide, they're dark souls, meaning they have absurd costs for absurd effects and atk/def, if you hadn't already forgotten Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 I know how my own idea works, lolAnyway, effects updated. Added different summoning requirements for the two. Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 okay, i suppose they work, but, if they;re meant to work together, why does firestorm need so much defence? Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 Picked a random number. 3000 seemed good. lol Link to comment Share on other sites More sharing options...
The Warden Posted May 9, 2009 Report Share Posted May 9, 2009 i wonder why? are you going to update your post? Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 9, 2009 Author Report Share Posted May 9, 2009 If you mean the one on the RP, then yeah. If you mean the opening post, then already done. Link to comment Share on other sites More sharing options...
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