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Simple is the best!!! :)


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Monsters

2 Archfiend Soldier

3 Mad Dog of Darkness

3 Gene-Warped Warwolf

3 Renge, Gatekeeper of Dark World

3 Summoned Skull

2 Tri-Horned Dragon

2 Vorse Raider

 

Spells

2 Allure of Darkness

1 Dark Factory of Mass Production

2 Dust Barrier

2 Heart of Underdog

3 Mystic Plasma Zone

1 Mystical Space Typhoon

2 Two-Man Cell Battle

1 Veil of Darkness

1 Monster Reborn

 

Traps

2 Birthright

2 Dust Tornado

2 Escape from Dark Dimension

1 Return from the Different Dimension

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Even if this is for fun, it is still bad.

 

Aim for something more like this:

 

Monsters: 16

 

3x Tri-Horned Dragon / Cosmo Queen

3x Beast King Barbaros

3x Archfiend Soldier

3x Mad Dog of Darkness

3x Vorse Raider

1x Sangan

 

Spells: 15

 

2x Allure of Darkness

3x Trade-In

2x Foolish Burial

2x Swing of Memories

2x Dark Factory of Mass Production

1x Monster Reborn

1x Heavy Storm

1x Mystical Space Typhoon

1x Brain Control

 

Traps: 9

 

1x Torrential Tribute

2x Common Charity

3x Skill Drain

3x Solemn Judgment / Magic Drain / Threatening Roar

 

All this Return stuff is rather pointless when Allure of Darkness is the only card that removes your Monsters from play.

 

Swing of Memories does Birthright's job quicker but it is more preference than anything. The monster you revive with Swing is lost at the end of your turn. If you need your monsters to survive for a long time the use Birthright. If not then use Swing.

 

Skill Drain is a nice anti-Meta card that you can also take advantage of with Barbaros. Even without Skill Drain Barbaros has 1900 ATK if you summon it without Tribute. With Skill Drain out, you can summon him without Tribute and he will still have his normal 3000 ATK. Versatility FTW.

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