~ P O L A R I S ~ Posted June 20, 2009 Report Share Posted June 20, 2009 [spoiler=Prologue]Here's a guide I made to card advantage gain that I typed up while I was banned. I did lots of other stuff while I was banned too, I'll probably post them later once I polish them up a bit. This is a guide/list on ways to gain card advantage through effects. By this I mean cards that net you advantage of +1 or greater. I also included a list of cards that net you card advantage. The most basic way to gain card advantage is simply by destroying cards by battle, but that's much too primitive, so we won't be getting into that. Instead, we'll be talking about how you can get yourself some card advantage by means of effects. Why'd I make this? I've seen much too many topics here like the one I remember seeing earlier from lurking while I was banned. It claimed that Pot of Avarice, The Beginning of the End, and maybe a few other cards were the only ways to net a +1 or greater. With this, we can ensure such incidents won't happen again. I found as many cards as I could for the list, but take note that I'm likely missing some. Many people seem to think of Pot of Greed when they think of +1s, and that only a select few cards can match such a tremendous gain. In truth, the list's actually quite large and contains cards that can net you advantage much greater than just a +1. Of course, many of these cards require dedication and set-up, but you'll also see a number of cards that are fairly easy to use. You might use them yourself. Read on and I'll show you just how many cards can net you an advantageous position. [spoiler=Assumptions for the list] -Only TCG cards that aren't banned are included. -Activation requirements/Costs for Spells, Traps, or Effect monsters' effects are not taken into consideration. -Summoning conditions for monsters are not taken into consideration, as monsters give field presence as well as ATK/DEF. The effects, and the card advantage gained from them, are treated as bonuses to the monster's stats/field presence core. -Destroying cards by battle is not taken into consideration, so multiple attackers aren't treated as card advantage netters, neither are beatsticks. -Grave setup and removing from the gave is not factored in against net gain. -When a card states that it can net "up to" a certain amount of card advantage, the maximum value is assumed. -If advantage given by a card expires after a certain point (usually the End Phase), it isn't taken into consideration as we're assuming you can do something with that advantage before you have to give it up. -Certain cards that Special Summon a monster and bind themselves to the Special Summoned monster, later to be destroyed once removed from the field (like Future Fusion, Fossil Excavation, and Symbol of Heritage) are treated as -1 against the net card advantage income they attain, as you cannot continue to use those cards anymore (there are rare exceptions like recycling them with Brionac/Trunade, but we're not counting those.). So Future Fusion, Symbol of Heritage, Trap Monsters, etc aren't considered +1s. -Tokens are treated as cards when considering card advantage, since you can use them like cards. -Your card being required to be destroyed by your opponent is considered against net card advantage for effects like those of Card Trooper and searchers. -Your card's effect being triggered for something that YOU would use it towards anyway, like being used for a Synchro Summon in the case of cards like Dark Sea Rescue, it isn't counted against your net gain. -Card advantage your opponent WOULD'VE gained from a card you negated isn't counted towards the negating card's net gain, as there's a range of cards negaters negate, and unless ALL cards in that range gain your opponent the same amount of invariable advantage (Jar Robber's the only one I've found for this to be true as of yet, and it's not considered as it's impossible to actually activate in Advanced Format), it's not considered. [spoiler=+1s] +1s are usually quite good and don't require an awful amount of set-up or dedication to use. They can be much better than cards that give more than +1 card advantage because they're easier to work with. Some of the best cards in the game, like Brain Control, Rescue Cat, and all Monarchs except Mobius and Kuraz fall under this category. Amazoness Chain MasterAncient LeafBlack SalvoBlack Shining GBlackwing - Vayu the Big FlagBrain ControlBreaker the Magical WarriorCaius the Shadow MonarchCelestia, Lightsworn AngelCup of Ace (Heads effect)DandylionDark Sea RescueDark NephthysDark VoltanisDebris DragonDeep Sea DivaDestiny Hero - MaliciousDNA Checkup (When your opponent guesses incorrectly)Doomkaiser DragonElemental Hero StratosFalling DownFires of DoomsdayGiant GermGladiator Beast BestiariGladiator Beast DariusGladiator Beast EquesteGladiator Beast MurmilloGood Goblin Housekeeping (Only when there are 2 other copies in your Graveyard)Golden Bamboo SwordGorz The Emissary of Darkness (Battle Damage effect)Goyo GuardianGranmarg the Rock MonarchGravekeeper's SpyGreen GadgetHero BlastInferno Reckless Summon (Assuming your opponent can't benefit from it, which is often the case.)Judgment of AnubisJunk SynchronLyla, Lightsworn SorceressMachine DuplicationMan-Eater BugMark of the RoseMezukiMind ControlNight AssailantNimble MomongaOyster MeisterPot of AvariceQuillbolt HedgehogRaiza the Storm MonarchRed GadgetRescue CatRyko, Lightsworn HunterSalvageStray LambsThestalos the Firestorm MonarchThunder DragonTrap EaterTuningwareUFO TurtleUFOroidVolcanic RocketVolcanic ShellYellow GadgetZaborg the Thunder Monarch [spoiler=+2s] +2s are much fewer in number than +1s. Most of them require set-up/dedication, and all are monsters but 1. They can change the tide of a duel if you can pull one off. Arcanite MagicianGladiator Beast GyzarusGoldd, Wu-Lord of Dark World (Assuming the effect that activates when discarded by your opponent.)Mobius the Frost MonarchNobleman-Eater BugOverdrive TeleporterSillva, Warlord of Dark World (Assuming the effect that activates when discarded by your opponent.)The Beginning of the EndTiger Dragon [spoiler=+3s]+3s are forces to be reckoned with. There are only 4 of them listed so far, which is probably a good thing. Two of them just get tokens, so they're not quite as formidable as the other two. All of the cards here are massively fun and epic to use. Dark Armed Dragon (Immediately, but is also a +X since you can get more DARKs in the Grave later.)MultiplyScapegoatSuperancient Deepsea King Coelecanth [spoiler=+4s] +4s are the highest fixed advantages you can get, each of them requires large set up, and there're only 3 so far on here. Doomkaiser Dragon/Assault ModeFlash of the Forbidden SpellStraight Flush [spoiler=+Xs] +Xs is the term I use for cards which can net you card advantage of +1 or greater depending on the circumstances. X is used to represent that the card advantage gain in question is variable. Variables include the following, maybe more: - What your opponent does (includes cards they've put out in the case of nukers, or how many cards they Summoned simultaneously in the case of stuff like Bottomless.) - The amount of time they're face-up (once per turn ignition effects which don't necessarily lose you card advantage equal to or less than what you'd gain (like Sky Scourge Enrise or Chaos Sorcerer) -How many times a certain condition is met that doesn't necessarily require you to lose card advantage equal to or greater than the card advantage gained by said card, (usually by means of continuous triggers like Card of Safe Return or Horus LV8.) +Xs can be extremely powerful, and some can potentially net advantage of even more than a +4. Judgment Dragon can potentially net you a +10. Chaos Sorcerer has the potential to net you +Infinity. Think about it. Your opponent controls D.D. Scout Plane. You remove it with Sorc. They have 7 cards in hand, aren't doing anything with those 7 cards, and are discarding Magical Blast at each End Phase and using its effect instead of drawing at each Draw Phase so that they won't Deck out. You are too. You remove D.D. Scout Plane infinitely, they keep bringing it back. Neither the JD situation and REALLY not the Sorc situation will actually happen in a real duel, but they illustrate the point. There are LOTS of +Xs, so bear with me. 4-Starred Ladybug of DoomA Wingbeat of Giant DragonAcid RainAncient Gear EngineerAncient ForestArcana Force 0 - The Fool (Tails effect)Arcana Force EX - The Dark RulerArcanite Magician/Assault ModeArchlord ZeratoArmed Dragon LV10Armed Dragon LV7Assault SlashBattlestormBeast King Barbaros (3 Tributes)Black Rose DragonBlack WhirlwindBlast Held By a TributeBlind DestructionBreath of LightBurst BreathBurst Stream of DestructionCard of Safe ReturnCell Explosion VirusChaos EndChaos SorcererChimeratech Fortress DragonCrush Card VirusCrystal CounterCyber PrimaCyclone BoomerangDark Armed DragonDark Dust SpiritDark End DragonDark General FreedDark HunterDark Magic AttackDark Master - ZorcDarkbishop ArchfiendDarklord ZeratoDeck Devastation VirusDelta Crow - Anti ReverseDemise, King of ArmageddonDes CroakingDesrook ArchfiendDestiny End DragoonDestiny Hero - PlasmaDestruction CycloneDestructotronDisarmamentDoom ShamanDragon PiperEarthbound Immortal - Aslla piscuEarthbound Immortal - UruElemental BurstElemental Hero Chaos Neos (3 heads effect)Elemental Hero Storm NeosEradicator Epidemic VirusEternal RestEvil Hero Lightning GolemEvil Hero Wild CycloneFairy WingFiend Skull DragonFinal DestinyFirestorm ProminenceFossil Dyna PachycephaloFreed the Matchless GeneralFroggy ForcefieldFuh-Rin-Ka-ZanGambler of LegendGemini Trap HoleGiant Trap HoleGigastone OmegaGoblin FanGilford the LightningGigantesGigaplantGrand ConvergenceHeavy StormHuge RevolutionHysteric PartyIce MasterJinzo - LordJowgen the SpiritualistKing Tiger WanghuKoa'ki Meiru TornadoLast Day of WitchLegendary Flame LordLevia-Dragon - DaedalusLight and Darkness DragonLightning VortexHarpies' Hunting GroundHorus the Black Flame Dragon LV8Huge RevolutionIl BludInfernal Flame EmperorInfernalqueen ArchfiendInfinite DismissalJudgment DragonJusti-BreakMagnetic MosquitoMakiu, the Magical MistMalevolent CatastropheMalice DispersionMega-Ton Magical CannonMiracle FertilizerMirror ForceMoisture CreatureMormolithMorphing JarNeedle CeilingObsidian DragonOcean Dragon Lord - Neo DaedalusOjama Delta HurricaneOverworkedPlanet Pollutant VirusProof of PowerlessnessRadiant Mirror ForceRadiant SpiritRaging EarthRaviel, Lord of PhantasmsReally Eternal RestReckoning PowerRed Dragon ArchfiendRed Dragon Archfiend/Assault Mode (Nuke effect)Reign-Beaux, Overlord of Dark WorldRelease Restraint WaveRoad WarriorRod of Silence - Kay'estRoyal Magical LibraryRoyal OppressionRyu SenshiSacred Phoenix of NephthysSand Gambler (3 heads effect)Shadowknight ArchfiendShort CircuitSilent AbyssSkull Archfiend of LightningSky Scourge NorlerasSkyscraper 2 - Hero CitySpecial HurricaneSpell PurificationSpell Shattering ArrowStardust DragonStardust Dragon/Assault ModeSuper-Electromagnetic Voltech Dragon (Batteryman D effect)Terrorking ArchfiendThe Law of the NormalThe Wicked EraserTime WizardToken FeastevilToken ThanksgivingTorrential TributeTragedyTragoediaTreeborn FrogTualatinTyrant DragonUmbral SoulUria, Lord of Searing FlamesVan'Dalgyon the Dark Dragon LordVanity's CallVilepawn ArchfiendVolcanic DoomfireVolcanic EruptionVolcanic ScattershotWall of ThornsWarrior EliminationWeed OutWild FireWinged Kuriboh LV10Yubel - Terror Incarnate Discuss balance, discuss the list in general, contribute, and use it as a reference for your Decks/posts. To learn more about the concept of card advantage and how to use it to gain the upper hand in duels, refer to Akira's guide. ;D Link to comment Share on other sites More sharing options...
Exyst Posted June 20, 2009 Report Share Posted June 20, 2009 Glad to see you back Polar =D anyway, a Mighty fine list you have here. How long'd it take you? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 20, 2009 Author Report Share Posted June 20, 2009 Glad to see you back Polar =D Thanks. ;D anyway' date=' a Mighty fine list you have here. How long'd it take you?[/quote'] Too long. Like, 3 or 4 hours. xD Didn't have much better to do though, so figured I might as well. Link to comment Share on other sites More sharing options...
Exyst Posted June 20, 2009 Report Share Posted June 20, 2009 Glad to see you back Polar =D Thanks. ;D anyway' date=' a Mighty fine list you have here. How long'd it take you?[/quote'] Too long. Like, 3 or 4 hours. xD Didn't have much better to do though, so figured I might as well. xD Is being banned really that boring? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 20, 2009 Author Report Share Posted June 20, 2009 Glad to see you back Polar =D Thanks. ;D anyway' date=' a Mighty fine list you have here. How long'd it take you?[/quote'] Too long. Like, 3 or 4 hours. xD Didn't have much better to do though, so figured I might as well. xD Is being banned really that boring? Pretty much. :( Link to comment Share on other sites More sharing options...
RyanAtlus Posted June 20, 2009 Report Share Posted June 20, 2009 Crab would be proud ;) Anyways, it's funny to see someone making a list.Due to this list, I'll try not to get banned, for it seems to be very dull. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 20, 2009 Author Report Share Posted June 20, 2009 Crab would be proud ;) Well' date=' the type of list Crab tends to make are completely different in nature right? ;D Anyways, it's funny to see someone making a list.Due to this list, I'll try not to get banned, for it seems to be very dull. Yeah, try not to. ;D It totally sucks. It's hard not to sometimes due to freakish incidents and the way the rules are structured though. Sometimes it just happens. Link to comment Share on other sites More sharing options...
Exyst Posted June 20, 2009 Report Share Posted June 20, 2009 Crab would be proud ;) Well' date=' the type of list Crab tends to make are completely different in nature right? ;D Anyways, it's funny to see someone making a list.Due to this list, I'll try not to get banned, for it seems to be very dull. Yeah, try not to. ;D It totally sucks. It's hard not to sometimes due to freakish incidents and the way the rules are structured though. Sometimes it just happens. Eh. Anyway, back to topic, Card Advantages confuse me too much xD Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 20, 2009 Author Report Share Posted June 20, 2009 Crab would be proud ;) Well' date=' the type of list Crab tends to make are completely different in nature right? ;D Anyways, it's funny to see someone making a list.Due to this list, I'll try not to get banned, for it seems to be very dull. Yeah, try not to. ;D It totally sucks. It's hard not to sometimes due to freakish incidents and the way the rules are structured though. Sometimes it just happens. Eh. Anyway, back to topic, Card Advantages confuse me too much xD Well, it's basically how many cards you have in your hand and field combined compared to your opponent. Akira's guide goes into better detail though. Link to comment Share on other sites More sharing options...
Darkerai Posted June 20, 2009 Report Share Posted June 20, 2009 Wait whats the point of making a list?????????????? Link to comment Share on other sites More sharing options...
Exyst Posted June 20, 2009 Report Share Posted June 20, 2009 This just proves I'm not made for TCG xD Link to comment Share on other sites More sharing options...
SephirothKirby Posted June 20, 2009 Report Share Posted June 20, 2009 Heavy Storm when they have 5 S/T and a Field Spell. +5 Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 20, 2009 Author Report Share Posted June 20, 2009 Heavy Storm when they have 5 S/T and a Field Spell. +5 It's listed under +Xs as it can net you +1 or greater' date=' but it isn't a fixed gain. Wait whats the point of making a list?????????????? As a reference for deckbuildiing/posts as well as to generate discussion. Link to comment Share on other sites More sharing options...
Azmodius Posted June 20, 2009 Report Share Posted June 20, 2009 This is pretty detailed ;D . Might use. Link to comment Share on other sites More sharing options...
Mister Sir Posted June 20, 2009 Report Share Posted June 20, 2009 Hade-Hane? :P Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 20, 2009 Author Report Share Posted June 20, 2009 Hade-Hane? :P Doesn't gain card advantage because it doesn't destroy anything. Link to comment Share on other sites More sharing options...
Mister Sir Posted June 20, 2009 Report Share Posted June 20, 2009 Hade-Hane? :P Doesn't gain card advantage because it doesn't destroy anything. PWWB, CED, Hyper Hammerhead, LJM, etc :P Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 21, 2009 Author Report Share Posted June 21, 2009 Hade-Hane? :P Doesn't gain card advantage because it doesn't destroy anything. PWWB' date=' CED, Hyper Hammerhead, LJM, etc :P[/quote'] Umm no. Returning a card to an opponent's hand isn't card advantage gain, as card advantage is based on number of cards in-hand and on your side of the field COMBINED. PWWB generates a +1, but costs you a discard and itself in doing so, so is actually a -1, which won't make the cut here. Link to comment Share on other sites More sharing options...
Toffee. Posted June 21, 2009 Report Share Posted June 21, 2009 .....Explain how Cyber Phoenix is a +1 For the draw effect to work, it has to be face-up. Meaning if you set it, it wont work.And with 1200ATK, it dies to a large porportion of other cards. Link to comment Share on other sites More sharing options...
Felix Posted June 21, 2009 Report Share Posted June 21, 2009 oh my sh!t; how long did it take you to write that? Polaris is so coool. Link to comment Share on other sites More sharing options...
Toffee. Posted June 21, 2009 Report Share Posted June 21, 2009 This should probobly be sticked. Since it can help new members(and people who want to use this) to understand how the +s and -s go XD (but this is IMO btw...) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 21, 2009 Author Report Share Posted June 21, 2009 .....Explain how Cyber Phoenix is a +1 For the draw effect to work' date=' it has to be face-up. Meaning if you set it, it wont work.And with 1200ATK, it dies to a large porportion of other cards.[/quote'] Ah, I didn't get the "no card advantage gain if it has to be destroyed by your opponent" thing until later on, forgot to edit Phoenix out. Thanks, fixed. ;D Link to comment Share on other sites More sharing options...
Kira the Savior Posted June 21, 2009 Report Share Posted June 21, 2009 You must have been bored out of your mind to make this.......dude there is one good way to entertain yoursef. Is called pot its amazing you should try it. PM me i have contacts Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted June 21, 2009 Report Share Posted June 21, 2009 Cards don't provide advantage. Situations do. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 21, 2009 Author Report Share Posted June 21, 2009 Cards don't provide advantage. Situations do. Which are made up of cards. Link to comment Share on other sites More sharing options...
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