Archelaus Posted July 5, 2009 Report Share Posted July 5, 2009 Once per turn, you can activate 1 of the following effects:-Select 1 monster you control. The selected monster is treated as Normal Summoned, Flip Summoned, Tribute Summoned, Synchro Summoned or Special Summoned.-Select 1 monster you control. The selected monster is treated as destroyed or removed from play. -Special Summon 1 monster from your Graveyard. The Special Summoned monster cannot attack and is destroyed during the End Phase. Link to comment Share on other sites More sharing options...
JG. Posted July 5, 2009 Report Share Posted July 5, 2009 Yes, I think that is playable, unlike anything so far even so. I like the idea. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 5, 2009 Report Share Posted July 5, 2009 neat idea for your card, I like it 9/10 Link to comment Share on other sites More sharing options...
Archelaus Posted July 5, 2009 Author Report Share Posted July 5, 2009 It's like a support for monarchs.LOL Link to comment Share on other sites More sharing options...
◊ Hᵃᵏᵃˢᵉ ◊ Posted July 5, 2009 Report Share Posted July 5, 2009 Hmmm... definately could add a new support for cards in all directions. FLIP monsters, Monarchs, Kuraz's annoying little Special Summon 4 cards destruction combo. Good for Gemini's.... This is a good card all around. I like the last effect as well. Sadly, it'd be hard to use if you don't have useful Traps in your hand. And without 5 monsters in your Grave, the last effect isn't much useful, but the 1st and 2nd could be useful in many predicaments. Great job Tyler. You never cease to amaze me my friend. Link to comment Share on other sites More sharing options...
baska Posted July 5, 2009 Report Share Posted July 5, 2009 Yea it's really playable infact i would want it 8/10 Link to comment Share on other sites More sharing options...
Archelaus Posted July 5, 2009 Author Report Share Posted July 5, 2009 Hmmm... definately could add a new support for cards in all directions. FLIP monsters' date=' Monarchs, Kuraz's annoying little Special Summon 4 cards destruction combo. Good for Gemini's.... This is a good card all around. I like the last effect as well. Sadly, it'd be hard to use if you don't have useful Traps in your hand. And without 5 monsters in your Grave, the last effect isn't much useful, but the 1st and 2nd could be useful in many predicaments. Great job Tyler. You never cease to amaze me my friend.[/quote'] Really, thanks a lot. Thanks for the Support. Thumbs Up! Link to comment Share on other sites More sharing options...
Lost Soul Posted July 5, 2009 Report Share Posted July 5, 2009 overall good 9/10. Although you probobly should say how you can activate 1 of the effects, just sayin Link to comment Share on other sites More sharing options...
.Leo Posted July 5, 2009 Report Share Posted July 5, 2009 definetly playable. great effect. OCG is good. 9.5/10 Link to comment Share on other sites More sharing options...
Archelaus Posted July 10, 2009 Author Report Share Posted July 10, 2009 thanks Link to comment Share on other sites More sharing options...
Archelaus Posted July 10, 2009 Author Report Share Posted July 10, 2009 bump Link to comment Share on other sites More sharing options...
Wanderley Posted July 10, 2009 Report Share Posted July 10, 2009 neat idea for your card' date=' I like it 9/10[/quote'] this ;) Link to comment Share on other sites More sharing options...
Ghost Ryder Posted July 10, 2009 Report Share Posted July 10, 2009 Good card, like the balance at the end.OCG is good as well, 9/10. ^_^ Link to comment Share on other sites More sharing options...
Axoren Posted July 10, 2009 Report Share Posted July 10, 2009 This card was definitely made for Monarchs, I'm not sure if Gemini would get a bonus from this as well. Would the rulings allow it to be Special Summoned as an Effect monster this way? I like the idea. Link to comment Share on other sites More sharing options...
Aonon Posted July 10, 2009 Report Share Posted July 10, 2009 yes, very playable ^^ special summon a monarch then use his effect without losing a monster? hells yeah! Link to comment Share on other sites More sharing options...
Altyrell Posted July 10, 2009 Report Share Posted July 10, 2009 9/10 on the OCG, while the rest is 10/10 -Remove 5 monsters in your Graveyard from play to activate 1 Trap Card in your hand, then Special Summon 1 monster from your Graveyard. The Special Summoned monster is destroyed during the End Phase. Link to comment Share on other sites More sharing options...
Archelaus Posted July 11, 2009 Author Report Share Posted July 11, 2009 Thanks Link to comment Share on other sites More sharing options...
General Assclown Posted July 11, 2009 Report Share Posted July 11, 2009 neat idea for your card' date=' I like it 9/10[/quote'] this ;) Yea Hery Altyrell, get rid of ur cards in ur sig or put them in a spoiler. it expands the page. XD Link to comment Share on other sites More sharing options...
Altyrell Posted July 11, 2009 Report Share Posted July 11, 2009 sorry about that, was messing with my sig Link to comment Share on other sites More sharing options...
Rehva Posted July 11, 2009 Report Share Posted July 11, 2009 Sure. 8/10 Link to comment Share on other sites More sharing options...
Delspencerdeltorro Posted July 11, 2009 Report Share Posted July 11, 2009 I don't really like the third effect; it just has too much going on for my tastes. I would consider removing "treated as" or adding "this turn". That way it'd be more clear that its effects activate again. I'm also not sure why you split the summons of the first two effects the way you did, since a flip summon is a normal summon. However, this idea is fantastic. Get a monarch out on the field and use its effect each turn. Slate Warrior could keep powering himself up, possibly. You could activate man-eater bug the turn you set it. (This is all assuming I understand the general idea of the card) Link to comment Share on other sites More sharing options...
Sleepy Posted July 11, 2009 Report Share Posted July 11, 2009 Once per turn' date=' you can [b']activate[/b] 1 of the following effects:-Select 1 monster you control. The selected monster is treated as Normal Summoned, Flip Summoned, Tribute Summoned or Special Summoned.-Remove from play 5 monsters in your Graveyard to activate 1 Trap Card from your hand. Then Special Summon 1 monster from your Graveyard. The Special Summoned monster is destroyed during the End Phase. I like the card alot :) I would use it, a staple in alot of Deck already mentioned above.I thought your 1st & 2nd effect could actually merge into 1 to save space since your are not treating the selected monster as more than 1 type of Summoning each turn.It would also help adding (Fusion Summoned, Ritual Summoned, Synchro Summoned) to that first effect but that would be asking for too much already xD 9/10 (8/10 if OCG is not fixed) ;) Link to comment Share on other sites More sharing options...
Archelaus Posted July 11, 2009 Author Report Share Posted July 11, 2009 thanksUPDATED Link to comment Share on other sites More sharing options...
Altyrell Posted July 11, 2009 Report Share Posted July 11, 2009 now the 2nd effect doesn't make any sense... Link to comment Share on other sites More sharing options...
Sleepy Posted July 11, 2009 Report Share Posted July 11, 2009 now the 2nd effect doesn't make any sense... No it actually makes alot of sense. Its a Necro Face abuse ;) and I like it. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.