Jump to content

Multi-type contest. (10 spots in here and costs 2 points to enter)


PANDORUM™

Recommended Posts

  • Replies 60
  • Created
  • Last Reply

[align=center]Okay here she is

 

Elizabeth the Sea Captain

 

Mj22-EN024.png

 

[spoiler=Card Lore]1 Tuner + 1 or more non-Tuner monsters.

When this card is Summoned you can add 1 Warrior-Type monster from your Graveyard to your hand. This card can declare an attack during your Main Phase, if you activate this effect this card cannot attack again until your next turn. When this card destroys a monster as a result of battle you can add 1 Warrior-Type monster from your Deck to your hand who’s Level is equal to the destroyed monsters. During your End Phase if there are no Warrior-Type monsters on your side of the filed other then ''Elizabeth the Sea Captain'' destroy this card.

[/align]

Link to comment
Share on other sites

Alright, here´s my card.

127742.jpg

Effect/Lore:

This card cannot be normal summoned or set. This card can only be special summoned if "Sinister shriek" is face-up on the field. This card cannot be destroyed in battle. (Damage calculation is applied normally.)

As long as this card remains face-up on the field, all face-up monsters is treated as plant-type.

Increase the ATK and DEF of this card by 200 for each plant-type monster on the field.

Link to comment
Share on other sites

[align=center]96178.jpg

 

As long as this card remains a Zombie-Type monster, its origonal attack is doubled. When this card is used as material for a Synchro Summon of a Fairy-Type or Zombie-Type Synchro Monster, Special Summon the Tuner Monster used for the Synchro Summon at the End Phase.[/align]

 

well there u go

Link to comment
Share on other sites

i call thunder


211861.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the hand when a "Dark Magician" on the field is removed from play. This card is also treated as a "Spellcaster-Type". For every face-up Spell and Trap card on the field, increase the original ATK of this card by 300. Each time this monster's original ATK increases by 300 points, put 1 "Balled Lighning" counter on this card. (Max. 5) Once per turn you may remove 2 counters to negate an effect. If you have 5 counters on this card, destroy every card on the field. When this monster is destroyed and sent to the Graveyard, remove it from play and Special Summon 1 Dark Magician that was removed from play.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.

×
×
  • Create New...