Azuh Posted October 17, 2009 Report Share Posted October 17, 2009 LEVEL 5 OR HIGHER MONSTERS = 62 x Toon Summoned Skull2 x Blue-Eyes Toon Dragon1 x Fortune Lady Dark1 x Toon Dark Magician Girl LEVEL 4 OR LOWER MONSTERS = 153 x Toon Mermaid2 x Fortune Lady Light2 x Toon Cannon Soldier2 x D.D. Scout Plane1 x Fortune Lady Wind1 x Fortune Lady Water1 x Fortune Lady Fire1 x Sangan1 x Plaguespreader Zombie SPELLS = 183 x Future Visions3 x Toon Table of Contents2 x Toon Kingdom2 x Allure of Darkness1 x Toon World1 x Arms Hole1 x Comic Hand1 x Terraforming1 x Heavy Storm1 x Giant Trunade1 x D.D.R. - Different Dimension Reincarnation1 x Fortune Future TRAPS = 62 x Bottomless Trap Hole2 x Dark Bribe1 x Phoenix Wing Wind Blast1 x Call of the Haunted TOTAL = 44 EXTRA DECKGeneric EFFECTSToon KingdomContinuous Spell CardRemove 5 cards from the top of your Deck from play. While this card is face-up on the field, it's name is treated as "Toon World". If a Toon monster you control would be destroyed by battle, you can remove 1 card from the top of your Deck from play instead. Comic HandEquip Spell CardTake control of a monster on your opponent's side of the field that is equipped with this card. If "Toon World" is not face-up on your side of the field, destroy this card. If your opponent does not control a Toon Monster, the equipped monster can attack your opponent's Life Points directly. Link to comment Share on other sites More sharing options...
Toffee. Posted October 17, 2009 Report Share Posted October 17, 2009 .....DMU has Comic Hand?And I take it, they have it limited to 1. Though I see no real reason behind it. And what about Toon DMG? Link to comment Share on other sites More sharing options...
Azuh Posted October 17, 2009 Author Report Share Posted October 17, 2009 .....DMU has Comic Hand?And I take it' date=' they have it limited to 1. Though I see no real reason behind it. And what about Toon DMG?[/quote'] Its at 3 actually, I just dont have any room to add moar Toon DMG was in the deck, but I removed it for Fortune Dark, and Toon Skull sort of does it better... but eh, I'll think about it Link to comment Share on other sites More sharing options...
Toffee. Posted October 17, 2009 Report Share Posted October 17, 2009 .....DMU has Comic Hand?And I take it' date=' they have it limited to 1. Though I see no real reason behind it. And what about Toon DMG?[/quote'] Its at 3 actually, I just dont have any room to add moar Toon DMG was in the deck, but I removed it for Fortune Dark, and Toon Skull sort of does it better... but eh, I'll think about it Toon DMG can attack on the turn she is summoned*Notices Future Vision* And I'm pretty sure Toon DM can be Summoned, but wont die without Toon World bieng there first.*goes off to re-check the effect* Link to comment Share on other sites More sharing options...
Azuh Posted October 17, 2009 Author Report Share Posted October 17, 2009 .....DMU has Comic Hand?And I take it' date=' they have it limited to 1. Though I see no real reason behind it. And what about Toon DMG?[/quote'] Its at 3 actually, I just dont have any room to add moar Toon DMG was in the deck, but I removed it for Fortune Dark, and Toon Skull sort of does it better... but eh, I'll think about it Toon DMG can attack on the turn she is summoned*Notices Future Vision* And I'm pretty sure Toon DM can be Summoned, but wont die without Toon World bieng there first.*goes off to re-check the effect* Actually yeah, it can attack on the same turn its Summoned, and can only be Special Summoned which passes through Future Vision. It also doesn't cost me to attack... so what to remove for her? Link to comment Share on other sites More sharing options...
Azuh Posted October 18, 2009 Author Report Share Posted October 18, 2009 -1 Fortune Lady Dark-1 Fortune Lady Water +1 Fortune Lady Wind+1 Toon DMG+1 Call of the Haunted Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted October 18, 2009 Report Share Posted October 18, 2009 Thou doth confuseth me, EXPLAINETH THYN STRATEGY!!! Since I know neither Toons nor Fortune Ladies, it would help. Link to comment Share on other sites More sharing options...
Azuh Posted October 18, 2009 Author Report Share Posted October 18, 2009 -1 Fortune Lady Dark-1 Fortune Lady Water +1 Fortune Lady Wind+1 Toon DMG+1 Call of the Haunted Also' date=' I've changed -1 Toon Kingdom+1 Toon World 3 Kingdom is overkill and is milling the deck way to much Thou doth confuseth me, EXPLAINETH THYN STRATEGY!!! Since I know neither Toons nor Fortune Ladies, it would help. Toons can bypass through Future Visions effect while Fortune Ladies gain control over it Thats this deck in a nutshell Link to comment Share on other sites More sharing options...
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