RAEGING D0GKING Posted October 19, 2009 Report Share Posted October 19, 2009 Username:CharmanderEntrance Card: Whats This ? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 19, 2009 Report Share Posted October 19, 2009 yeah. can i join? Username: Sephiroth_The_LegendEntrance Card:[spoiler=Dark Armed D.D Dragon]Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you have exactly 3 DARK Fiend-Type monsters and 1 LIGHT Fairy-Type monster removed from play. Once per turn, you can select 1 removed from play DARK monster. Add the selected card back to your Deck then destroy 1 card on the field. During the End Phase of your turn, if there are no DARK Fiend-Type monsters removed from play, remove this card from play. Link to comment Share on other sites More sharing options...
Big Lez Posted October 19, 2009 Report Share Posted October 19, 2009 Username:CharmanderEntrance Card: Whats This ? Just post 1 card in here, so (i dont know the new name of our leader xD) can decide what your rank is.. Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 Oh hey! I saw the banner in your sig Άř¢ħėłäűŝ[spoiler=So I made one =D] [img=http://i37.tinypic.com/xbcx2u.png] It looks great. :D Username: Lovely Lady Entrance Card: -Effect: This card cannot be selected as an attack target while your opponent controls 1 or more monsters then you. When you take Battle Damage' date=' this card gains 300 ATK. During your End Phase if this is the only monster you control, you can Special Summon 1 Level 4 or lower monster with "Knight" in it's name. If you control a monster with "Fitzgerald" in it's name (except "FitzGerald Knight") this card can attack your opponent directly.[/quote'] Placed in Experts Card Maker. :D Welcome! Username: Max Darkness [spoiler=Entrance Card] Effect: "Infernal Eyepiece" + "Infernal Flames" + "Infernal Headwear" + "Infernal Phantom"This card can only be Special Summoned from your Fusion Deck by removing the above cards on the field from play (You do not use "Polymerization"). This card cannot be destroyed by battle. Any Battle Damage this card's controller takes is reduced to 0. Once per turn' date=' during your Standby Phase, select 1 monster your opponent controls. If your opponent declares an attack with the selected monster, switch the attack target to a monster your opponent controls. During each of your Battle Phases, select 1 monster your opponent controls. The selected monster cannot declare an attack during your opponent's next Battle Phase. During each of your opponent's Draw Phases, select 2 face-down cards your opponent controls. If your opponent flips the selected cards face-up, the selected cards are destroyed. During each of your opponent's End Phases, destroy all face-up Attack Position monsters your opponent controls which did not declare an attack. During the third End Phase after this card was Summoned, it is removed from play. [spoiler=The Reason it's so Powerful'] Effect: This card can only be Normal Summoned or Set by Tributing 3 DARK monsters. Any Battle Damage this card's controller takes is reduced to 0. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of the turn. Each time the equipped monster declares an attack, toss a coin and call it. If you call it right, select 1 monster on your opponent's side of the field, except the equipped monster. The equipped monster and the selected monster must battle. When the equipped monster is removed from the field, this card is removed from play. Effect: Discard 3 Monster Cards from your hand or field to activate this card. This card is activated on your opponent's side of the field. No Spell or Trap Cards can be activated in response to this card's activation. This card cannot be removed from the field, except by its own effect. As long as this card remains face-up on the field, the controller of this card can draw 1 extra card from your Deck during their Draw Phase. In addition, all monsters your opponent control that may attack must attack. During the End Phase, destroy all face-up Attack Position monsters your opponent controls which did not declare an attack. During the fourth End Phase after this card was activated, this card is removed from play. Effect: Discard 3 Monster Cards from your hand or field to activate this card. Equip only to a monster on your opponent's side of the field. The equipped monster cannot be removed from the field. (Damage calculation is applied normally.) Control of the equipped monster cannot switch after this effect has been activated. The equipped monster must battle if possible. Each time the equipped monster destroys a monster by battle, put 1 Infernal Counter on this card. The equipped monster gains 500 ATK for each Infernal Counter on this card. Once per turn, you can remove any number of Infernal Counters on this card. Select a number of monsters your opponent controls equal to the number of removed Infernal Counters, including the equipped monster. The selected monsters cannot declare an attack or be removed from the field during your opponent's next turn. (Damage calculation is applied normally.) During the fourth End Phase after this card was activated, this card is removed from play. Effect: This card can only be Normal Summoned or Set by Tributing 3 DARK monsters. Any Battle Damage this card's controller takes is reduced to 0. Once per turn, when your opponent enters the Start Step of his/her Battle Phase, select 1 of your opponent's monsters. If your opponent declares an attack with the selected monster, the attack is negated and your opponent takes damage equal to half the ATK of the attacking monster. (This effect is treated as an Equip Card called "Infernal Spirit", and does not require the use of a Spell & Trap Card Zone.) If your opponent destroys the monster equipped with "Infernal Spirit", this card is destroyed and you take damage equal to the original ATK of the equipped monster. Placed in Experts. :D Welcome! Username:ToOo0n Pr!Nc3Entrance Card:[spoiler=Card][spoiler=lore]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned' date=' Flip Summoned or flipped face-up. When this card deals damage to your opponents Life Points you can Pay 1000 Life Points, to destroy all cards on your opponents side of the field as well as this card. [/quote'] Placed in Experts/ :D Welcome! Username: Lexadin *Hopes it's good enough!*[spoiler=Entrance Card:]Lore: This card cannot be Special Summoned. When this card is Tribute Summoned succesfully' date=' you can discard 1 Normal Monster from your hand to increase this cards ATK by the discarded monster's level x 200. If the discarded monster was a level 2 or lower monster, your opponent cannot set Trap Cards his/her next turn.[/i'] Placed in Novice. :D Welcome!:D Guess I'll join: Username: woohoo777Entrance card: [spoiler=Effect]This card is destroyed during the End Phase of the turn this card was Summoned. Once per turn' date=' you can double the ATK of all monsters you control until the End Phase, if you do, destroy all monsters you control when this card is destroyed. If this card was destroyed and sent to the Graveyard by its own effect, you can Special Summon this card from your Graveyard during your 3rd Standby Phase after this card was destroyed. [/quote'] Placed in Novice. :D Welcome!! Username: HerokumoEntrance card: OCG from "Field Barrier" and "Freya' date=' Spirit of Victory" [/quote'] Novice Card Maker. :D Welcome! Username: The GodslayerEntrance Card: Serpent Darkness Dragon[align=center][spoiler=Lore]"Serpent Night Dragon" + "Red-Eyes Black Dragon"When this card is Fusion Summoned' date=' destroy all other cards on the field. This card cannot attack the turn it is Fusion Summoned. Once per turn, you can Special Summon 1 DARK monster from your Graveyard. You cannot conduct your Battle Phase the turn you activate this effect, or activate the effect of the Special Summoned monster. Once per turn, you can remove 3 DARK monsters in your Graveyard from play to look at the top 2 cards of your Deck. Then, place them face-down in your Spell and Trap Card Zone. Whenever a card placed in the Spell and Trap Card Zone by this effect is destroyed, you can add it to your hand. If this card is destroyed, destroy all cards on your side of the field.[/i'] [/align] Experts CM. :D Welcome! Username:CharmanderEntrance Card: Whats This ? Post any card you created that you think was great. :D yeah. can i join? Username: Sephiroth_The_LegendEntrance Card:[spoiler=Dark Armed D.D Dragon]Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you have exactly 3 DARK Fiend-Type monsters and 1 LIGHT Fairy-Type monster removed from play. Once per turn' date=' you can select 1 removed from play DARK monster. Add the selected card back to your Deck then destroy 1 card on the field. During the End Phase of your turn, if there are no DARK Fiend-Type monsters removed from play, remove this card from play. [/quote'] Experts. :D Welcome! :D Link to comment Share on other sites More sharing options...
Big Lez Posted October 19, 2009 Report Share Posted October 19, 2009 ..I wont get the MasterTitle i think..The only hard contest im in is with Bengal xDI cant beat him..Even if i lead Division 2...(ICML)BTWWHAT contests do i have to join xD Link to comment Share on other sites More sharing options...
Limited Edition KING Posted October 19, 2009 Report Share Posted October 19, 2009 Username - Silent Magician 2.0[spoiler=Entrance Card]I'm sure you have seen my Seven Knights cards well here is my latest one that nobody has seen."The Seven Knights - Nanio" + 1 or more non-Tuner monsters.When this card is destroyed by battle you can remove in your Graveyard 2 "Seven Knights" monsters from play to Special Summon this card. When this card is Special Summoned from the Graveyard you can Special Summon 1 "Seven Knights" monster from your Deck. Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 ..I wont get the MasterTitle i think..The only hard contest im in is with Bengal xDI cant beat him..Even if i lead Division 2...(ICML)BTWWHAT contests do i have to join xD I make the Hard Conetests' date=' exclusively for UYCM members. :D Username - Silent Magician 2.0[spoiler=Entrance Card]I'm sure you have seen my Seven Knights cards well here is my latest one that nobody has seen."The Seven Knights - Nanio" + 1 or more non-Tuner monsters.When this card is destroyed by battle you can remove in your Graveyard 2 "Seven Knights" monsters from play to Special Summon this card. When this card is Special Summoned from the Graveyard you can Special Summon 1 "Seven Knights" monster from your Deck. It's great. No OCG errors. 9.6/10 WAIT, why did I just do that. :D Placed in Experts Group. :D Link to comment Share on other sites More sharing options...
Limited Edition KING Posted October 19, 2009 Report Share Posted October 19, 2009 Awesomz ^.^ Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 Do you want your Seven Knights Set on the Let's Rate Section? :D Link to comment Share on other sites More sharing options...
Limited Edition KING Posted October 19, 2009 Report Share Posted October 19, 2009 Sure I can post the link here unless you want to do it for me Link to comment Share on other sites More sharing options...
Big Lez Posted October 19, 2009 Report Share Posted October 19, 2009 ah ok..so those 2 already had a contest ^^ Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 Sure I can post the link here unless you want to do it for me I'll put it up later. :D I'm gonna be offline for a while now. :D Link to comment Share on other sites More sharing options...
Dark Mousy Posted October 19, 2009 Report Share Posted October 19, 2009 I'll join :) Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 I'll join :) Fill up the Registration Form. :D Also, Silent Magician 2.0's Seven Knights Set is in the Let's Rate Section. :D Link to comment Share on other sites More sharing options...
Big Lez Posted October 19, 2009 Report Share Posted October 19, 2009 ...soon our Auroras shall be there, too^^..But 1st they have to get better :D Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 Yeah. hahahaha. :DIf you want your cards/Sets to be placed there, just PM me. :D Link to comment Share on other sites More sharing options...
dragon lord664 Posted October 19, 2009 Report Share Posted October 19, 2009 can someonw tell me how to post my cards that i made Link to comment Share on other sites More sharing options...
Big Lez Posted October 19, 2009 Report Share Posted October 19, 2009 Just click at the card (when it's generated)..and copy / paste the link below Link to comment Share on other sites More sharing options...
dragon lord664 Posted October 19, 2009 Report Share Posted October 19, 2009 thanks so much dr.gentle Link to comment Share on other sites More sharing options...
Archelaus Posted October 19, 2009 Author Report Share Posted October 19, 2009 thanks so much dr.gentle Next time, please use the Help Section instead of here. :D Link to comment Share on other sites More sharing options...
Big Lez Posted October 19, 2009 Report Share Posted October 19, 2009 Well Arch..(ill call you Arch now^^)See it as 2 additional Posts to your Thread ;) Now that im here... How do you like this card..it's a new card from my Tear set (where the Trauer Archtype is in^^) [spoiler=View Effect]During your opponent's Battle Phase, increase the ATK of each face-up Attack Position monster your opponent controls by 300 to Special Summon this card. If this card is destroyed by battle, during the turn it was Special Summoned by it's own card effect, you can discard your hand to Special Summon this card in face-up Attack Postion with twice it's original ATK until your next End Phase. Link to comment Share on other sites More sharing options...
.:Traceur:. Posted October 19, 2009 Report Share Posted October 19, 2009 Useraname: .:Traceur:.Card: http://forum.yugiohcardmaker.net/thread-161877.htmlCan I post few cards? If yes then here is my latest set...:D Link to comment Share on other sites More sharing options...
NeoDemonX Posted October 19, 2009 Report Share Posted October 19, 2009 Username: DemonXEntrance Card: Link to comment Share on other sites More sharing options...
Dark Mousy Posted October 20, 2009 Report Share Posted October 20, 2009 I'll join :) Fill up the Registration Form. :D Also' date=' Silent Magician 2.0's Seven Knights Set is in the Let's Rate Section. :D[/quote'] Must I, you know that I'm epic :) This card is not treated as a LIGHT Monster when it is on the field. This card can attack directly. If this card is destroyed in battle, you can send top 3 cards from your Deck to your Graveyard to destroy the Monster that destroyed this card. When a card effect would destroy this Monster is activated, send 1 card from your hand to the Graveyard to negate its activation and destroy the card. P.S. And Round 2 has begun. Can I have a rep? I've been -3ed by the same person who keeps on spamming in my threads. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 20, 2009 Report Share Posted October 20, 2009 Lol that card would be epic in LS. Link to comment Share on other sites More sharing options...
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