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[Plasma and HP DooM] "tddm - 050 Reversed Steal" 20/30 l UPDATED: 27-12-09 l


-DOOM

Which Lore for Graoully is better? Pls post a reason  

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  1. 1. Which Lore for Graoully is better? Pls post a reason

    • HP Dooms Effect
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    • PlasmaTheHeros effect
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Thanks ragnarok^^

 

@ special thanks Arc for that great critique!!

 

the card is not vastly OP, since your opponent gets control of it. He just has to activate a decoy effect with the aim to gain control of Protector. then he can activate the spell card he originaly wanted to activate, and in addition he can tribute Protector for a monarch or something.

 

from my point of view, the only phrase that makes this card OP is "you can pay 1000 Life Points to"......,"you can remove from play the top card from your Deck"..... and You can send this face-up card to the Graveyard.....

 

i hope you can understand my english^^

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THE DISLOYAL DOOM

THE DISLOYAL DOOM

tddm

In cooperation of PlasmaTheHero and HP DOOM

In cooperation of PlasmaTheHero

 

Features of this Booster:

-2 new Archetypes' date=' the "Disloyals" and another one, that is a secret right now^^

-The new "Switch" subtype

-Insect support cards will be added later

-Awesome Gold Rares plus awesome pics:D

 

 

[align=center'][spoiler= [b]Click here to view Booster] 21315ab.jpg

It's my first Booster, pls say what can be improved!

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[spoiler=[b] Eplanation of the "SWITCH" Subtype[/b]]A switched monster can be Special Summoned to the owners opponents side of the field too. When the control of a switched monster changes, the owners opponent can only attack with the monster, not activate the effects of the monster. The effects can still only be activated by the owner of the switched monster.

[spoiler=[b] Eplanation of the "SWITCH" Subtype[/b]]A switched monster can be Special Summoned to the owners opponents side of the field too. When the control of a switched monster changes, the owners opponent can only attack with the monster, not activate the effects of the monster. The effects can still only be activated by the owner of the switched

 

 

 

Newest Card:

Newest Card:

 

[align=center]041 - Hengas, Disloyal Lancerider

 

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Lore

1 "Disloylal" Tuner + 1 non-Tuner monster

When this card is summoned, you can destroy up to 2 Spell and Trap Cards on the field. This card cannot attack directly. During battle between this attacking card and a "Disloyal" monster whose DEF is lower than the ATK of this card, change the attack target to face-down Defense Position and inflict Battle Damage to your opponent equal to the difference x2. If this card inflicts Battle Damage, switch control of it.[/align]

 

 

[align=left][spoiler=[size=medium]047 - Disloyal Summoning Art]

 

 

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Lore

Once per turn, select 1 monster in your hand that can be Tribute Summoned. Special Summon the monster and send "Disloyal" monsters from the field to the Graveyard equal to the number of monsters needed to Tribute Summon it. You cannot Normal Summon or set any monsters in the turn you activated this effect. A monster Special Summoned this way gains 300 ATK and DEF. During your End Phase, send the top card of your Deck to the Graveyard.

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[align=left][spoiler=[size=medium]046 - Tower Of Disloyalty[/size]]

 

 

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Lore

Each time, if the control of a "Disloyal" monsters changes, place 1 Disloyal Counter on this card (max. 6) and gain Life Points equal to the number of Disloyal Counters on this card x 100. Once per turn, if your opponent controls more "Disloyal" monsters than you, you can Special Summon 1 "Disloyal" monster from your Deck with a Level equal to the Disloyal Counters on this card. If you do, remove any Disloyal Counter(s) from this card. Neither player can Tribute any monster to Tribute Summon a monster.

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[align=left][spoiler=[size=medium]040 - Graoully, The Disloyal Dragon[/size]]

 

 

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Lore

1 "Disloyal" Tuner + 1 or more non-Tuner monsters

If this card is Summoned, select 1 "Disloyal" monster your opponent controls and equip it to this card. If this card inflicts Battle damage to your opponent, you can Special Summon the monster equipped to this card to your side of the field. If you do, you can Special Summon 1 "Disloyal" monster with an ATK of 1800 or lower from your Deck to switch control of this card.[/align]

 

[align=left][spoiler=[size=medium]011 - Disloyal Protector[/size]]

 

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Lore

While this card is on your side of the field, you can pay 1000 Life Points to negate the activation of a card that targets 1 or more "Disloyal" monster(s) and destroy that card. if you do, switch control of this card. While this card is on your opponents side of the field, you can remove from play the top card from your Deck to negate the attack of 1 monster your opponent controls. if you do, switch control of this card. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it.

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[align=left][spoiler=[color=#8B4513]010 - Reggas, Disloyal Disposer]

 

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Lore

When this card is Summoned toss a coin and call it. If you called it right, add 2 removed from play cards to your hand. If you called it wrong, dicard 2 cards and remove them from play. During either players turn, you can switch control of this card to remove 2 cards in either players Graveyard from play.

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[align=left][spoiler=[color=#8B4513]009 - Disloyal Catenae Hurler[/color]]

 

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Lore

You can Special Summon this card by removing from play 2 "Disloyal" monsters you control. During either player's Standby Phase, you can discard 1 card. If you do, this card can attack twice this turn. After your Battle Phase, if this card attacked twice, add 1 "Disloyal" monster with an ATK of 2000 or less from your Deck to your hand and switch control of this card. You can switch control of 1 monster with an ATK of 2300 or more you control to gain control of this card.

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[align=left][spoiler=[size=medium]008 - Angat, Disloyal Titan[/size]]

 

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Lore

Once per turn, you can Special Summon 1 of your removed from play monster to your opponent's side of the field to destroy 1 card on the field. If you do, you can switch control of this card to destroy 1 card on the field. Each time the control of this card switches, select 1 "Disloyal" monster your opponent controls with an ATK of 2000 or less and switch control of it.

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[align=left][spoiler=[size=medium]007 - Disloyal Fire Swordsman[/size]]

 

 

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Lore

If your opponent controls 2 or more "Disloyal" monsters, you can Special Summon this card to your opponents side of the field. If you do, select 1 "Disloyal" monster your opponent controls and gain control of it. You can remove from play this card plus and 1 non-Tuner "Disloyal" monster on the field, to Special Summon 1 "Disloyal" Synchro monster from your Extra Deck with a Level equal the total Levels of the removed monsters.

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[align=left][spoiler=[size=medium]006 - Disloyal Blaster[/size]]

 

 

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Lore

This card cannot attack directly. If this card attacks an opponent's monster, it gains 800 ATK during the Damage Step only. If this card inflicts Battle Damage to your opponent, switch control of this card and Special Summon 1 "Blaster Token" (LIGHT/Thunder-Type/Level 1/ATK 500/DEF 0) to this cards owners side of the field. Destroy all "Blaster Tokens" at the end of your Battle Phase.

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[align=left][spoiler=[size=medium]005 - Disloyal Synchron[/size]]

 

 

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Lore

Once per turn, when this card is on your side of the field, you can increase this cards Level by 1. If you do, switch control of this card to your opponent. When this card is on your opponents side of the field, you can switch the control of 1 "Disloyal" monster you control to your opponent to gain control of this card. This cards ATK is equal to it's Level x 350.

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[align=left][spoiler=[size=medium]004 - Disloyal Deep Sea Worm[/size]]

 

 

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Lore

When this card is Special Summoned, change control of this card. Once per turn, when this card is on your side of the field, select 1 "Disloyal" Monster from your deck and add it to your hand. If you do, change control of this card to your opponent. When this card is on your opponents side of the field, remove from play 1 monster in your hand to gain control of this card.

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[align=left][spoiler=[size=medium]003 - Little Disloyal Imp[/size]]

 

 

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Lore

FILP: Destroy 1 Monster your opponent controls OR select 1 "Disloayal" monster your opponent controls and gain control of. If this card would be destroyed after beeing flipped face-up and you destroyed a monster by this card's effect, flip it face-down and switch control of it.

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[align=left][spoiler=[size=medium]002 - Hanuman, Disloyal Brawler [/size]]

 

 

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Lore

This card can be Special Summoned by removing from play 1 "Disloyal" monster you control. This card inflicts piercing Damage. If this card inflicts Battle damage to your opponent, send the top 2 cards from your opponents deck to the Graveyard and switch control of this card. When this card is destroyed, inflict 500 points of (<-- Trust me, this way is better) damage to your opponent for each card they control.

 

[/align]

[align=left][spoiler=[size=medium]001 - Disloyal Summoner[/size]]

 

 

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Lore

Once per turn, when this card is on your side of the field you control this card, you can pay 500 Life Points to place 1 Disloyal Counter on this card. If you do, switch control of this card to your opponent. When this card is on your opponents side of the field your opponent controls this card, you can discard 1 card to gain control of this card. You can Tribute this face-up card with 3 Disloyal Counters on it to Special Summon 1 Level 4 or lower "Disloyal" monster from your Deck ignoring its Summoning conditions.

[/align]

[align=left][spoiler=[size=medium]000 - Hades, the Disloyal God[/size]]

 

 

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Lore:

This card can only be Summoned to your opponents side of the field. Once per turn, when this card is on your side of the field you control this card, you can Special Summon 1 "Disloyal" monster from your Graveyard. If you do, switch control of this card to your opponent. When this card is on your opponents side of the field your opponent controls this card, you can Special Summon 1 monster from your Graveyard to your opponents side of the field to gain control of this card.

[/align]

 

 

Pls correct the OCG if wrong

 

 

Credit: DG holosheet, Kometani DA, Jason Engle, Holo and Gold Rare HP DOOM, Booster template E-Hero Kyle

Click on the spoilers and view the lore for each card. I fixed your OCG, and new OCG is better, trust me. I'm impressed, you are an excellent card maker for a 4-star - your cards look extremely neat, I admit it, neater than mine. 9/10

 

EDIT: Sorry, ignore the switched OCG fixes.

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Thanks for the effort you brought up!! i didn't exspected something like that!!!

the Fixes are great, especially the last 2. I think i will change them when i have time.

But for Fireswordsman, i copied the effect of "BW - vayu the emblem of honor" and changed it a bit, so i guess plus is right. http://yugioh.wikia.com/wiki/Blackwing_-_Vayu_the_Emblem_of_Honor

 

Thanks dude!!

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The newest card is fantastic.

 

At first glance you would think it would be OP, but both players have it half of the time, so it works out. Sounds like he would switch around often, though I don't see why you would have the targeted monster flip face-down. Great art, and the name fits because it is "Piercing Damage" that is being dealt. So nice add. Keep 'em coming :D

 

9/10

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1 "Disloyal" Tuner + 1 non-Tuner monster

When this card is Summoned, you can destroy up to 2 Spell or Trap Cards on the field. This card cannot attack directly. During battle between this attacking card and a "Disloyal" monster whose DEF is lower than the ATK of this card, change the attack target to Defense Position and inflict Battle Damage to your opponent equal to the difference x 2. If this card inflicts Battle Damage, switch control of this card.

 

A 5 Synchro. Not too difficult, the idea is slightly weird, definitely not your best. Face Down Defense position is not needed as I doubt any of your monsters have FLIP effects. To me, this seems UP, you tune with -2 or if you have a 5 tuner then -1.

 

This card rams something, inflicts some damage and control switches. Okay, your opponent rams something and it comes back. However, chances are you CAN just kill your opponent with the double effect damage. It's a fairly good investment for a -2, considering there is no specific tuner, you basically have a game making weapon that you can tune at virtually any time.

 

In my view, this card is balanced.

 

Not a big fan of the picture though.

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[yey for uber boring intros]

 

I won't ever let cards enter from my opponents field to my field...

 

What do you mean with that?

 

Down to the review...

 

They sound pretty good' date=' since I don't have that much time to read each and every one of them so I can't give out an honest rate.

 

[b']maybe you can rate when you have more time? would be nice^^[/b]

 

8.7/10

 

 

 

BTW are you planning to be more active again? i think this would be good for this section

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