Overlord Lucan Posted November 23, 2009 Report Share Posted November 23, 2009 Anyway, I love Exodia so I figured why not make a Half-way competeitive deck... however I am having some trouble with that and thus am turning to you YCM [spoiler=The Deck]Monsters Cards 15 Exodia the Forbidden One x1Left Arm of the Forbidden One x1Left Leg of the Forbidden One x1Right Arm of the Forbidden One x1Right Leg of the Forbidden One x1Emissary of the Afterlife x3Sangan x1Marshmallon x1Spirit Reaper x1Destiny Hero-Defender x3 Spell Cards 12 Gold Sarcophagus x2Swords of Revealing Light x1Upstart Goblins x3Magical Mallet x2Giant Trunade x1Nightmare Steel Cage x3 Trap Cards 13 The Transmigration Prophecy x1Mirror Force x1Legacy of Yata-Garasu x3Good Goblin Housekeeping x3Reckless Greed x2Defense Draw x3 I realize this deck will probaly have alot of problems to work out as Im less then a amature at making decks, but see what you can do. Link to comment Share on other sites More sharing options...
Hollow Ichigo! Posted November 23, 2009 Report Share Posted November 23, 2009 Legacy is limited Link to comment Share on other sites More sharing options...
-Berserker- Posted November 23, 2009 Report Share Posted November 23, 2009 Legacy is limited LOLYCM! Maybe 3*Heart of the Underdog + 32*other normal monsters can be faster. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 23, 2009 Report Share Posted November 23, 2009 Legacy is limited LIES AND SLANDER!!! It is unlimited Link to comment Share on other sites More sharing options...
Azuh Posted November 23, 2009 Report Share Posted November 23, 2009 Legacy is limited No its not =/ Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 23, 2009 Author Report Share Posted November 23, 2009 Well that fixes that problem... Saik.. that would require drawing Heart of the Underdog before drawing 20 random cards. Or is my deck that bad? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 23, 2009 Report Share Posted November 23, 2009 the Gear Golem is quite random? any real reason as to why it's there.... Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 23, 2009 Report Share Posted November 23, 2009 the Gear Golem is quite random? any real reason as to why it's there.... I agree. There is no point to the gear golem.Try to get some cyber valleys, they provide both draw and stall really well. Link to comment Share on other sites More sharing options...
jabber2033 Posted November 23, 2009 Report Share Posted November 23, 2009 Use the following once you get the cards for it: 195x Exodia Pieces3x D-Hero Plasma3x D-Hero Dogma2x D-Hero Dreadmaster1x Blue-Eyes Toon Dragon3x Cyber Valley2x Royal Magical Library 213x Destiny Draw3x Trade-In3x Upstart Goblin3x Dark World Dealings2x Allure of Darkness2x Magical Mallet2x Hand Destruction3x Toon Table of Contents Link to comment Share on other sites More sharing options...
Trinitial Posted November 23, 2009 Report Share Posted November 23, 2009 Get a Marshmallon. It'll keep your defences up for a little while. Gearfried the Iron Knight => Royal Magical Library => Butterfly Dagger Elma got this from Sephiroth Link to comment Share on other sites More sharing options...
jabber2033 Posted November 23, 2009 Report Share Posted November 23, 2009 Get a Marshmallon. It'll keep your defences up for a little while. Gearfried the Iron Knight => Royal Magical Library => Butterfly Dagger Elma got this from Sephiroth Only one problem with that: Elma is BANNED!!! Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 23, 2009 Author Report Share Posted November 23, 2009 Yeah, gear golem was a random Defensive monster.I'll try your deck Jabber. I was thinking -1 Dreadmaster for the Melon, Also I know I've seen it alot in Exodia decks but I have to ask, what is toon table of contents in there for? Edit* Also the deck has a severe lack of surivability, against some decks I'd be lucky to last 3 turns. So is this decl suposed to be an OTK? Link to comment Share on other sites More sharing options...
jabber2033 Posted November 23, 2009 Report Share Posted November 23, 2009 Toon Table is there for deck thinning. Toon Table can search itself, so use the first Toon Table to search for the second, use the second Toon Table to search for the third, and use the third Toon Table to search for BETD. Then discard BETD with Trade-In for two more cards. And as for survivability, it should be pretty quick. That deck could probably even FTK if you play your cards right. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 23, 2009 Author Report Share Posted November 23, 2009 I tested the deck out, this was before I realized seaching its self out thing, its a pretty fast deck, but could use something like "The Transmigration Prophecy" as the 2 losses I had was because my opponent played a card like "Card Destruction" and sent 1 or more of my pieces to the graveyard. Link to comment Share on other sites More sharing options...
RyanAtlus Posted November 23, 2009 Report Share Posted November 23, 2009 -2 Ancient Gay Golem+1 Marshmallon+1 Spirit Raper -1 Storm-3 Dekochi+3 Nightmare's Steelcage+1 Vortex -1 TransmiProp+1 Reckless Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 23, 2009 Author Report Share Posted November 23, 2009 -2 Ancient Gay Golem+1 Marshmallon+1 Spirit Raper -1 Storm-3 Dekochi+3 Nightmare's Steelcage+1 Vortex -1 TransmiProp+1 Reckless I can see getting rid of Ancient Gear, Storm, and Dekochi for the suggested cards, but why replace Transmigration with Reckless Greed? It's saved me a few when Ive lost an Exodia piece or two. If you can explain why for that I'll switch it out but until then Im not sure. *Changed Decklist to suggested Execpt forTransmigration* Link to comment Share on other sites More sharing options...
jabber2033 Posted November 23, 2009 Report Share Posted November 23, 2009 Why reckless: if you activate 3, you draw 6 cards and only skip 2 draw phases. Their effects overlap. Link to comment Share on other sites More sharing options...
Otakon Posted November 23, 2009 Report Share Posted November 23, 2009 I suggest using the Tuningware OTK style draw power, it works like a charm. here's a sample: Monsters:143 Tuningware3 Junk Synchron3 DH Diamond Dude5 Exodia parts Spells:263 Machine Duplication3 Upstart Goblin3 De - Synchro3 Hand Destruction2 Allure2 Foolish Burial2 Spell Reproduction2 The Warrior Returning Alive2 Magical Stone Excavation2 Lighting Vortex1 ROTA1 One For One EXTRAyour choice I remember I had a great replacement for Diamond Dude but I forgot what it was. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 23, 2009 Author Report Share Posted November 23, 2009 Why reckless: if you activate 3' date=' you draw 6 cards and only skip 2 draw phases. Their effects overlap.[/quote'] I get adding Reckless, what I don't get is out of al them replacing Trans, as its the only way that I currently have to get Exodia back from the graveyard Link to comment Share on other sites More sharing options...
Trinitial Posted November 23, 2009 Report Share Posted November 23, 2009 Is Pot of Avarice banned? Link to comment Share on other sites More sharing options...
LuffyLaxer Posted November 23, 2009 Report Share Posted November 23, 2009 No it's not banned. you can use it in advanced. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 24, 2009 Author Report Share Posted November 24, 2009 Added Avarice recently to the deck Jabber suggested by Dropping allure of darkness Link to comment Share on other sites More sharing options...
lord dmoc Posted November 24, 2009 Report Share Posted November 24, 2009 The lack of allure is disturbing. Dark Eruption is good... I mean can be good with Foolish Burial, Armageddon Knight, and Dark Grepher. Also maybe Necro Gardna. Link to comment Share on other sites More sharing options...
jabber2033 Posted November 24, 2009 Report Share Posted November 24, 2009 Added Avarice recently to the deck Jabber suggested by Dropping allure of darkness In my deck, Avarice isn't needed that much, but Allure is. Maybe get rid of a DWD or something. But this should FTK if you use it right, and definitely win within 2-5 turns. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted November 24, 2009 Author Report Share Posted November 24, 2009 Added Avarice recently to the deck Jabber suggested by Dropping allure of darkness In my deck' date=' Avarice isn't needed that much, but Allure is. Maybe get rid of a DWD or something. But this should FTK if you use it right, and definitely win within 2-5 turns.[/quote'] Normally I can get through 15-20ish cards in the first turn. And then it slows down alittle bit but normally I can get through the deck pretty fast, personally so far the times I've lost are caused by losing a piece or 2 of exodia, not sure about Allure, as if I get unlucky I A. Discard my whole hand, or B. Have to discard a piece of Exodia Link to comment Share on other sites More sharing options...
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