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[Wc09]Evil Heros seemed like a good idea at the time


Toffee.

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I havent made a non-Avian-based Hero deck in a while, so might as well.

 

.......And I might be doing this wrong

 

(in-game)

Negative Hero

Monster - 20

Clayman x3

Sparkman x3

Prisma x3

Stratos

Malicious Edge x3

Gorz

Morph Jar

Sengan

Summoner Monk

Dark Hex x3

 

Spell - 14

Brain Control

Dark Calling x3

Dark Fusion x3

E-Call x3

Trunade

Sarcoph x2

Heavy Storm

 

Trap - 6

Call of the Haunted

Limit Reverse x2

Mirror Force

Solemn

Torrential

 

Extra - 10

Fortress Dragon

Dark Flare Knight

Dark Gaia x2

Lightning Golem x3

Malicious Fiend x2

Stealth Union

 

Total - 40

Rate/Fix?

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Mind if I test?

........Sure

 

RotA for monk?

Maybe

 

and' date=' do running 3 dark fusion and dark calling work well?

[/quote']

If the deck only focuses on 1 of the Evil-Hero Fusions, you can effectivly go from Dark Fusion into Dark Calling. Its awesome.

 

Fortress Dragon

Dark Flare Knight

Stealth Union

 

Why them?

Why NOT add them?

My current version doesnt use Synchros' date=' so I'm free to add what-ever-I-want to the Extra Deck.

 

And Fortress Dragon is technicly the only [i']true[/i] staple, so thats why.

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Ran the deck through Tournament 1. Didn't start logging the actual games until the second duel (if you're wondering, I haxed ALL of the duelists in WC09, so I've got everyone from Story mode in WC.)

 

[spoiler=VS Yusei]

Yusei: Stardust Xlerator

 

Opening Hand:

Dark Fusion/Torrential Tribute/Limit Reverse/E-Hero Clayman/Dark Calling/Brain Control

 

Set Clayman, Torrential, Limit Reverse

End

 

Yusei’s Turn

Summons Assault Mercenary

Attacks Clayman (Yusei: 7800)

Sets 2 facedowns

End

 

My Turn

Draw Dark Calling

End

 

Yusei’s Turn

Sets a monster and 2 facedowns

End

 

My Turn

Draw Morphing Jar

Set Morphing Jar and Dark Calling

End

 

Yusei’s turn

Draws Assault Beast and discards it for AMA.

Activates Assault Mercenary, destroying TT.

Attacks Morphing Jar with Mercenary.

Yusei discards 1 card and draws 5.

I discard Brain Control, Dark Fusion, and Dark Calling and draw Dark Fusion, another Clayman, Summoner Monk, E-Emergency Call and Sangan.

Tributes his facedown Fortress Warrior for another facedown

End

 

My turn

Draw Heavy Storm (!!!)

Activate Heavy Storm, destroying Dark Calling, Limit Reverse, Scrap-Iron Scarecrow, Defense Draw, Graceful Revival, and Torrential Tribute.

Activate E-Emergency Call, adding Prisma

Summon Prisma and activating effect, choosing Sparkman.

Activate Dark Fusion for Lightning Golem.

Activate effect, destroying the facedown Turret Warrior

Attack Assault Mercenary (Yusei 7200)

End

 

Yusei’s turn

Discards Assault Beast for Assault Mode Activate

Sets a monster and 2 facedowns

End

 

 

My turn

Draw and Summon E-Hero Stratos, searching Malicious Edge

Activate effect of Lightning Golem, destroying the facedown Tuningware

Attack directly with Stratos (Yusei 5400)

Attack directly with Lightning Golem

Yusei activates Scrap-Iron Scarecrow, negating the attack.

End

 

Yusei’s Turn

Summons Junk Synchron, Special Summoning Fortress Warrior

Synchro Summon Junk Warrior

Junk Warrior attacks Stratos (Me 7500)

End

 

My turn

Draw Gold Sarcophagus

Activate Gold Sarc, targeting Dark Calling.

Activate Lightning Golem, target Junk Warrior

Summon and attack with Sangan (Yusei 4400)

Attack directly with Lightning Golem

Yusei activates Scrap-Iron Scarecrow, negating the attack.

End

 

Yusei’s Turn

Sets a card

End

 

My turn

Draw Prisma

Attack directly with Lightning Golem

Yusei activates Scrap-Iron Scarecrow, negating the attack.

Attack with Sangan (Yusei 3400)

Set Clayman

End

 

Yusei’s turn

Sets a monster

End

 

My turn

Draw Clayman

Get Dark Calling with Gold Sarc

Activate Lightning Golem, targeting Tuningware

Double Tribute for Mal Edge

Sangan activates

Bottomless activate

Mal Edge is gone

Add Dark - Hex sealed fusion to hand

Activate Dark Calling for Lightning Golem, using Dark and Sparkman as Fusion Material

Attack directly with Lightning Golem

Yusei activates Scrap-Iron Scarecrow, negating the attack.

Attack directly with Lightning Golem (Yusei 1000)

End

 

 

Yusei’ Turn

Sets a facedown

End

 

My Turn

Draw COTH

Set COTH

Summon Prisma

Attack directly with Prisma

Yusei activates Scrap-Iron Scarecrow, negating the attack.

Attack directly with Lightning Golem (Yusei 0)

 

 

[spoiler=VS Genex Controller]

 

My Turn

Draw E-Emergency Call, The Dark - Hex Sealed Fusion, Limit Reverse, E-Emergency Call, COTH, and Dark Calling.

Activate E-Emergency Call, adding Prisma to hand (and feeling stupid immediately afterward)

Summon Prisma, sending Clayman with effect.

Set Limit Reverse

End

 

GC’s turn

Draw

Summons Genex Neutron

Activates Double Summon, Tributing it for Solar Genex

Attacks Prisma (Me: 7200)

Sets a card and ends

 

My turn

Draw The Dark - Hex Sealed Fusion

Activate Dark Calling, removing The Dark - Hex Sealed Fusion and Clayman for Lightning Golem

Activate Lightning Golem, destroying Solar Genex

Attack directly (GC: 5600)

Set Call

End

 

GC’s Turn

End

 

My Turn

Draw E-Hero Sparkman

Activate Emergency Call, getting Prisma (Stupid D-Pad…)

Summon Sparkman

Attack with Sparkman (GC: 4000)

Attack with Lightning Golem (GC: 1600)

Activate COTH, Summoning Prisma

GC chains MST, destroying COTH

End

 

GC’s turn

Activates Monster Reborn(!!!)

Summons Solar Genex

Attacks Lightning Golem (Me: 7100)

End

 

My turn

Draw Sparkman

Set The Dark - Hex Sealed Fusion and switch Sparkman to Defense

End

 

GC’s turn

Solar Genex attacks Sparkman

End

 

 

My turn

Draw Clayman

Summon Sparkman

End

 

GC’s turn

Solar Genex attacks Sparkman (Me: 6200)

Sets a card

End

 

My turn

Draw Torrential Tribute

Summon Clayman (D-PAD!!!!)

Set Torrential

End

 

GC’s Turn

Attack Clayman (Me: 4500)

Sets a card

End

 

My Turn

Draw Morphing Jar

Flip The Dark - Hex Sealed Fusion and activate Torrential

GC chains with Dark Bribe (FUUUUU)

I draw Limit Reverse

Set Morphing Jar and Limit Reverse

End

 

GC’s turn

Attack The Dark - Hex Sealed Fusion (Me: 3500)

End

 

My turn

Draw and Set Giant Trunade

Flip Morphing Jar

Discard Prisma to draw Dark Fusion, Clayman, Sparkman, Mal Edge, and Sangan

Activate facedown Trunade

Dark Fusion for Lightning Golem, using Spark and Clay in hand

Activate effect of Golem, targeting Solar Genex

Attack with Lightning Golem (GC: 0)

 

 

 

I know... I suck.

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Yusei’s turn

Draws Assault Beast and discards it for AMA.

Activates Assault Mercenary' date=' destroying TT.

Attacks Morphing Jar with Mercenary.

Yusei discards 1 card and draws 5.

I discard Brain Control, Dark Fusion, and Dark Calling and draw Dark Fusion, another Clayman, Summoner Monk, E-Emergency Call and Sangan.

Tributes his facedown Fortress Warrior for another facedown

End[/quote']

Before you used Heavy Storm, you could have used E-Call for Stratos, summoned it, then did a Dark Fusion into Dark Calling for 2 Lightning Golems >___>

But ehh, you still won :3

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Yusei’s turn

Draws Assault Beast and discards it for AMA.

Activates Assault Mercenary' date=' destroying TT.

Attacks Morphing Jar with Mercenary.

Yusei discards 1 card and draws 5.

I discard Brain Control, Dark Fusion, and Dark Calling and draw Dark Fusion, another Clayman, Summoner Monk, E-Emergency Call and Sangan.

Tributes his facedown Fortress Warrior for another facedown

End[/quote']

Before you used Heavy Storm, you could have used E-Call for Stratos, summoned it, then did a Dark Fusion into Dark Calling for 2 Lightning Golems >___>

But ehh, you still won :3

 

I realized that the moment after I searched from Prisma...

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Yusei’s turn

Draws Assault Beast and discards it for AMA.

Activates Assault Mercenary' date=' destroying TT.

Attacks Morphing Jar with Mercenary.

Yusei discards 1 card and draws 5.

I discard Brain Control, Dark Fusion, and Dark Calling and draw Dark Fusion, another Clayman, Summoner Monk, E-Emergency Call and Sangan.

Tributes his facedown Fortress Warrior for another facedown

End[/quote']

Before you used Heavy Storm, you could have used E-Call for Stratos, summoned it, then did a Dark Fusion into Dark Calling for 2 Lightning Golems >___>

But ehh, you still won :3

 

I realized that the moment after I searched from Prisma...

Like I said, you still won.

 

On-Topic: I wonder how Miracle Fusion would fit into this? O,o

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Yusei’s turn

Draws Assault Beast and discards it for AMA.

Activates Assault Mercenary' date=' destroying TT.

Attacks Morphing Jar with Mercenary.

Yusei discards 1 card and draws 5.

I discard Brain Control, Dark Fusion, and Dark Calling and draw Dark Fusion, another Clayman, Summoner Monk, E-Emergency Call and Sangan.

Tributes his facedown Fortress Warrior for another facedown

End[/quote']

Before you used Heavy Storm, you could have used E-Call for Stratos, summoned it, then did a Dark Fusion into Dark Calling for 2 Lightning Golems >___>

But ehh, you still won :3

 

I realized that the moment after I searched from Prisma...

Like I said, you still won.

 

On-Topic: I wonder how Miracle Fusion would fit into this? O,o

 

Put Absolute Zero in the E-Deck and it will be great, IMO.

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Miracle Fusion would give access to anything that fuses with Sparkman and Clayman, namely...

Plasma Vice

Darkbright

Shining Flare Wingman

Rampart Blaster

Thunder Giant

and more.

 

I'm going to try running 2 over a Dark Fusion and Calling, then let you know.

 

Specifically, the Extra Deck looks like so...

1x CFD

2x E-Hero Darkbright

2x E-Hero Gaia

1x E-Hero Plasma Vice

2x E-Hero Shining Phoenix Enforcer

2x Dark Gaia

3x Lightning Golem

2x Mal Fiend

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Yusei’s turn

Draws Assault Beast and discards it for AMA.

Activates Assault Mercenary' date=' destroying TT.

Attacks Morphing Jar with Mercenary.

Yusei discards 1 card and draws 5.

I discard Brain Control, Dark Fusion, and Dark Calling and draw Dark Fusion, another Clayman, Summoner Monk, E-Emergency Call and Sangan.

Tributes his facedown Fortress Warrior for another facedown

End[/quote']

Before you used Heavy Storm, you could have used E-Call for Stratos, summoned it, then did a Dark Fusion into Dark Calling for 2 Lightning Golems >___>

But ehh, you still won :3

 

I realized that the moment after I searched from Prisma...

Like I said, you still won.

 

On-Topic: I wonder how Miracle Fusion would fit into this? O,o

 

Put Absolute Zero in the E-Deck and it will be great, IMO.

This deck contains no WATER monsters.

 

Miracle Fusion would give access to anything that fuses with Sparkman and Clayman' date=' namely...

Plasma Vice

Darkbright

Shining Flare Wingman

Rampart Blaster

Thunder Giant

and more.

 

I'm going to try running 2 over a Dark Fusion and Calling, then let you know.

 

Specifically, the Extra Deck looks like so...

1x CFD

2x E-Hero Darkbright

2x E-Hero Gaia

1x E-Hero Plasma Vice

2x E-Hero Shining Phoenix Enforcer

2x Dark Gaia

3x Lightning Golem

2x Mal Fiend

[/quote']

For the record, I wanted to use Miracle Fusion for something like Shining Flare Wingman, as an end-game finisher.

 

...Or something like that

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It's really best if you replace Sparkman with Earth Hex, Clayman can be used for Lightning Golem (with a Hex being the other), and with Prisma, you'll be fine at getting him when you need it. Also, Koa'ki Meiru Guardian is pimp in this deck, though if he isn't on WC09, then yeah... if possible:

 

-3 Sparkman

-2 Dark Fusion

-1 Limit Reverse

+3 Koa'ki Meiru Guardian

+2 MBaaS

+1 RotA

 

Hand Destruction is also a good card for Evil Heroes...

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