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Anyway, here is it:

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Celestial Hero, Hispano Zapata

This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 1 "Elemental Hero" monster you control. This card cannot attack in the turn it is Summoned. This card gain 100 DEF for each non-Warrior-Type monster on the field. When this card's DEF is 1600 or higher, this card can attack your opponent directly. This card is unaffected by Monster and Spell Card Effects.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Machine-type monster on your side of the field.This monsters ATK points are equal to both of the tributed monster's ATK points.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 Machine-type monster on your side of the field and removing 3 Machine-type monster that includes 2 'Revenge Machine".This monsters ATK & DEF points are equal to the tributed monsters ATK and DEF.Once per turn you can remove 2 monsters to Damage your opponent equal to halve there ATK points.Once per turn discard any number of card from your hand to deal direct damage to your opponent x500 for every card descarded.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 5 Machine-type monster on your side of the field and removing 5 Machine-type monsters from your hand and discard 5 Machine-type monsters from your Deck the prosese must include 2 "Revege Machine"s and 1 "Advance Revange Machine".This monsters ATK & DEF points are equal to the halve tributed monsters ATK and DEF.Once per turn you can remove 1 monsters from your Graveyard to Damage your opponent equal to the ATK.Once per turn discard any number of card from your hand to deal direct damage to your opponent x1000 for every card descarded.At the End Phase of every turn descard the top 2 card of your Deck to your Graveyard or remove them from play.Every 2nd turn you can not ATK with this card.If this card is ATKed and destoyed summon 1 "Advance Revenge Machine Time Shooter" or 2 "Revenge Machine"s in ATK or DEF.

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191897m.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Machine-type monster on your side of the field.This monsters ATK points are equal to both of the tributed monster's ATK points.

191897.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 Machine-type monster on your side of the field and removing 3 Machine-type monster that includes 2 'Revenge Machine".This monsters ATK & DEF points are equal to the tributed monsters ATK and DEF.Once per turn you can remove 2 monsters to Damage your opponent equal to halve there ATK points.Once per turn discard any number of card from your hand to deal direct damage to your opponent x500 for every card descarded.

191897c.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 5 Machine-type monster on your side of the field and removing 5 Machine-type monsters from your hand and discard 5 Machine-type monsters from your Deck the prosese must include 2 "Revege Machine"s and 1 "Advance Revange Machine".This monsters ATK & DEF points are equal to the halve tributed monsters ATK and DEF.Once per turn you can remove 1 monsters from your Graveyard to Damage your opponent equal to the ATK.Once per turn discard any number of card from your hand to deal direct damage to your opponent x1000 for every card descarded.At the End Phase of every turn descard the top 2 card of your Deck to your Graveyard or remove them from play.Every 2nd turn you can not ATK with this card.If this card is ATKed and destoyed summon 1 "Advance Revenge Machine Time Shooter" or 2 "Revenge Machine"s in ATK or DEF.

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Well, if you want a mast card maker...

 

 

Username: Yankeefan

Best Card: [spoiler=Victory Battleground]25511.jpg

 

[spoiler=Effect]Activate only when there are 15 or more cards in each player's Deck and each player controls 1 or more monsters. You cannot activate this card if you control more monsters than your opponent. When this card is activated, each player removes from play face-down the top 6 cards of their Deck. Monsters cannot attack players directly. Both players can only attack with 1 monster during their respective Battle Phases. When a monster attacks, if the attack target is not destroyed by battle, destroy the attacking monster. If a monster is attacked but not destroyed, it loses ATK if in Attack Position or DEF if in Defense Position equal to the ATK of the attacking monster. When a monster is destroyed by battle, its owner's opponent can randomly add 1 of their cards removed from play by this card's effect to their hand. If a player controls no monsters, they lose the duel. If a player moves all cards removed from play by this card's effect to their hand, they win the duel.

 

 

Do you have YVD? If so what is your user.: Nope. I use DMU.

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I know, I just told him the first thing I saw. Anyway, I just created the first "Anti Support" for my Celestial monster, it might by a little OP, but whatever.

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This card cannot be Special Summoned. This card is also treated as a Fiend-Type. This card is unaffected by Spell and Trap Card Effects. There can only be 1 face-up "Celestial" monster on the field. This card cannot attack in the turn it is Summoned. This card gains 200 DEF for each Fiend-Type monster in your opponent's Graveyard. When this card's DEF is 3000 or higher, this card can attack your opponent directly. The Battle Damage this card inflicts is halved. This card cannot attack unless you remove 1 card from your hand from play.

Rarety: Secret Rare.

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I know' date=' I just told him the first thing I saw. Anyway, I just created the first "Anti Support" for my Celestial monster, it might by a little OP, but whatever.

[align=center']cgd.png

This card cannot be Special Summoned. This card is also treated as a Fiend-Type. This card's Type is also treated as Fiend. This card is unaffected by the effects of Spell and Trap Cards Effects. There can only be 1 face-up "Celestial" monster on the field. This card cannot attack during the turn that it is Summoned. This card gains 200 DEF for each Fiend-Type monster in your opponent's Graveyard. When this card's DEF is 3000 or higher, this card can attack your opponent directly. The Battle Damage this card inflicts is halved. This card cannot attack unless you remove from play 1 card from your hand from play.

Rarety: Secret Rare.

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References for fixes: Elemental Hero Wildheart (unaffected), Toon Goblin Attack Force (not being able to attack during the turn it was Summoned), and Cyber Valley (removing from play cards from your hand.)

 

The reason I colored "When" red was because I was unsure what you meant. Was it only for during the turn its DEF exceeds 3000? Was it for whenever its DEF was over 3000? That stuff.

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