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~BT's Legends Unleashed (40/40+) Phione added


~ BT

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[spoiler=[color=silver]ARCEUS[/color]

]V1:

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This card can only be Normal Summoned by Tributing 3 monsters on you control. This card cannot be targeted by a Spell, Trap, or Effect Monster Card's effect. For every 5 turns this card is in play decrease its ATK by 500 and you gain 1000 Life Points. When this card is Summoned, place 6 Plate Counters on this card. (max. 6) You can remove 1 Plate Counter to change this card's Attribute to FIRE, WATER, DARK, LIGHT, or WIND and you must decrease this card's ATK by 1000. After 5 turns have past since removing a Plate Counter this card's ATK is increased by 1000, place 1 Plate Counter on this card, and this card is treated as a DIVINE monster. When this card attacks a monster, the Battle Damage is halved. If this card is attacked, you can discard 3 cards to reduce all Battle Damage to 0. If this card is attacked, you can pay 500 Life Points to inflict damage to your opponent equal to the attacking monster's DEF. This card cannot be destroyed by battle this turn if you Tribute 3 Monster Cards you control.

V2:

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[spoiler=[color=#FFDAB9]Mew[/color]

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When this card is attacked, you can discard 2 cards to negate the attack. You can pay 500 Life Points to place this card in the top of your Deck and Special Summon 1 monster from your Deck whose Level is equal to how many cards are in your hand. (Deck is then shuffled) When the Special Summoned monster is destroyed, Special Summon this card from your hand or Deck.

 

[spoiler=Darkrai

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Once per turn, all Set monsters your opponent controls are flipped to face-up Defense Position. During each players' End Phase, all monsters in Defense Position loses 500 ATK and DEF. When its ATK or DEF is reduced to 0, remove it from play. You can discard 3 cards to select 1 monster your opponent controls. The selected monster's Battle Position is switched to Defense Position and it cannot change Battle Position for 4 turns. If this card is attacked, you can negate the attack by either decreasing this card's ATK by 500 or by paying 1000 Life Points.

 

[spoiler=[color=violet]Cresselia

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When this card is Summoned, place 4 Healing Counters on this card. (max. 4) You can remove 1 Healing Counter to increase the ATK and DEF of a monster you control (except this card) by 800.While this card is in play, the effect of "Darkrai" is negated. The ATK and DEF of all cards you control are treated as its original ATK and DEF. While this card is in play, "Darkrai" is treated as a Normal Monster Card. Once per turn, you can pay 500 Life Points to discard your hand and draw cards equal to the number of cards discarded.

 

[spoiler=[color=gray]Dialga[/color]

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When this card is Summoned, place 10 Time Controlling Counters. (max. 8) Once every 5 turns, you can remove 2 Time Controlling Counter to activate 1 of the following effects:

• Skip your opponent's next Battle Phase

• Special Summon 1 monster from your Graveyard

• Special Summon 1 monster from the top 5 cards in your Deck.

• All monsters you control can attack twice.

• Draw 2 cards this Draw Phase.

• Negate an attack.

• Destroy 1 Set card your opponent controls.

• Activate a Trap Card form your hand

• Special Summon any monster from your hand or Side Deck neglecting any and all Summoning Conditions.

• All Spell and Trap Card Zones you control are also treated as Monster Card Zones. Special Summon the first 5 Monster Cards in your Graveyard to Spell and Trap Card Zones.

 

[spoiler=[color=navy]Shadow Lugia[/color]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Lugia". When this card is Summoned, Set all monsters on the field (except this card). If this monster attacks a Set Monster Card your opponent controls, flip a Coin • If Heads, negate the attack and remove from play the attack target • If Tails, decrease this card's ATK by 1000 during the Damage Step only.

 

[spoiler=[color=silver]Lugia[/color]

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If this card is Summoned while you control 1 "Moltres", "Zapdos", and "Articuno", this card cannot be destroyed by battle for 5 turns. The ATK of all "Moltres", "Zapdos", and "Articuno" you control is increased by 200. If this card is attacked, you can select 1 "Moltres", "Zapdos", or "Articuno" you control and it is attacked instead. If you control a monster with the same name as an attacking monster controlled by your opponent, negate the attack.

 

[spoiler=[color=red]Ho-Oh[/color]

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During each Standby Phase, you can pay 1000 Life Points to Special Summon all monsters destroyed last Battle Phase. (Ignoring any and all Summoning Conditions.) Decrease this card's ATK by the number of monsters Special Summoned x 50.

 

[spoiler=[color=green]Celebi[/color]

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This card is also treated as a Plant-Type monster. Once per turn, while this card is in play, Special Summon 1 Plant-Type monster from your Graveyard. 3 turns after this card is destroyed, Special Summon it from the Graveyard. If you control 5 monsters, you can send this card to the top of your Deck. (Deck is then shuffled)

 

[spoiler=[color=silver]Regigigas[/color]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 1 "Regirock" "Regice" and "Registeel". After 3 turns, this card's ATK is doubled. If your opponent controls 1 "Regirock" "Regice" or "Registeel", select 1 and take control of it for 5 turns. When a "Regirock" "Regice" or "Registeel" you control is destroyed, place 1 Regi Counter on this card. (max. 3) When this card has 3 Regi Counters, you must remove this card from play.

 

[spoiler=[color=silver]Shaymin[/color]

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When this card is Summoned, all face-down monsters your opponent controls are removed from play. When this card is Summoned, place 1 Gracidea Counter on it for each Plant-type monster in each players' Graveyard. (max. 10) During each End Phase add 1 Gracidea Counter on this card for each Plant-Type monster destroyed this turn. You can remove 10 Gracidea Counters to Tribute this card and Special Summon 1 "Sky Shaymin" from your hand or Deck.

 

[spoiler=[color=silver]Sky Shaymin[/color]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Shaymin". This card's ATK is equal to the number of Plant-Type monsters in your Graveyard x 250. After this card is in play for 8 turns, remove this card from play, Special Summon 1 "Shaymin" from your Graveyard, and remove from play 8 Plant-Type monsters in your Graveyard. When this card attacks, you can flip a Coin • If Heads, this card attacks directly.

 

[spoiler=[color=Magenta]Palkia[/color]

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You must discard 3 cards so this card can attack a player directly. Each time this card destroys 1 monster by battle, decrease the ATK of this card by 100. The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). Once per turn, you can destroy a Field Spell Card. If you do, gain 1000 Life Points, and you can add 1 Field Spell Card from your Deck to your hand.

 

[spoiler=[color=red]De<[/color]>xys

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When this card is attacked, you can pay 1500 Life Points to negate the attack, send this card to the Graveyard, and Special Summon 1 "Deoxys"monster (except "Deoxys"). Once per turn, you can discard 1 card to place 1 Clone Counter on this card. (max. 4) You can remove 4 Clone Counters to Special Summon up to 2 "Deoxys" from your Deck by paying 600 Life Points x each "Deoxys" Special Summoned. When your opponent attacks this monster, select 1 other "Deoxys" you control. The selected monster is attacked instead. The Special Summoned monster's ATK is halved. When the Special Summoned monsters are destroyed no damage calculation is applied. It is treated as a Normal Monster Card.

 

[spoiler=[color=red]Deoxys - One With[/color] the Ultimate Defense

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by

the effect of "Deoxys". This card cannot be destroyed by battle while in Defense Position. Your opponent cannot select another monster you control as an attack target. During each of your End Phases, you must Tribute 1 monster you control or you lose 1000 Life Points.

 

[spoiler=[color=red]Deoxys - One With[/color] the Ultimate Attack

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Deoxys". This card cannot be destroyed by battle while in Attack Position. (Damage calculation is applied normally.) For each monster this card destroys by battle, decrease this card's ATK by 500. During each End Phase, you must discard 1 card from your hand, or this card's ATK is decreased by 700.

 

[spoiler=[color=red]Deoxys - One With[/color] the Ultimate Speed

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Deoxys". Once per turn, you can place 1 Speed Counter on this card by paying 500 Life Points. (max. 4) During each Battle Phase, you can remove any number of Speed Counters on this card. This card can attacks monsters equal to each Speed Counter removed once each. If this monster is attacked, you can remove 1 Speed Counter to negate the attack.

 

[spoiler=[color=gold]Jirachi[/color]

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You can pay 2500 Life Points your opponent randomly selects a number between 1 and 6. Activate 1 of the following effects according to the chosen number (each number can only chosen once):

• 1 : Discard your hand and draw 5 cards.

• 2 : Remove from play 1 monster your opponent controls.

• 3 : Special Summon 1 monster from your hand, Deck, or Graveyard (ignoring Summoning Conditions.)

• 4 : This card gains 1000 ATK for 5 turns.

• 5 : This card cannot be destroyed by battle for 2 turns.

• 6 : Destroy all Spell and Trap cards on the field.

 

[spoiler=[color=maroon]Groudon[/color]

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This card is also treated as a FIRE monster. While this card is in play, all WATER monster's ATK and DEF are decreased by 800. This effect cannot be negated except by the effect of "Kyogre". All FIRE monsters gain 200 ATK (including this card). While this card is on the field, no Field Spell Cards can be in play.

 

[spoiler=[color=blue]Kyogre[/color]

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While this card is in play, all FIRE monster's ATK and DEF are decreased by 1000. This effect cannot be negated except by the effect of "Groudon". All WATER monsters gain 200 ATK (including this card). Once per turn, you can Set 1 WATER monster from your Deck. (This is treated as a Special Summon.) When the Set monsters are destroyed, your opponent must discard 1 card.

 

[spoiler=[color=brown]Heatran[/color]

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When this card is attacked by a FIRE monster, the attacking monster's ATK is reduce to 0 only during the Damage Step and that attacking monster cannot be sent to the Graveyard that turn. If your opponent controls no cards except Defense Position Monster Cards, this card can attack your opponent directly. Once per turn, you can remove from play 2 FIRE monsters to destroy 1 card your opponent controls and inflict damage to your opponent equal to half of the removed monster's ATK.

 

[spoiler=[color=Yellow]Zapdos[/color]

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This card is also treated as a Winged Beast-Type monster. When this card is Summoned, place 1 Thunder Storm Counter on this card. (max. 1) You can remove 1 Thunder Storm Counter to decrease the ATK of all monsters on the field (except this card) by 1000. (If the ATK of the monster is 0, it is sent to the Graveyard.) When a monster is Summoned after a Thunder Storm Counter is removed, it is changed to Defense Position and loses 1000 DEF.

 

[spoiler=[color=#87CEEB]Articuno[/color]

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When this card is Summoned, place 1 Icy Day Counter on this card. (max. 1) You can remove 1 Icy Day Counter to halve the ATK of all FIRE monsters on the field. All monsters Summoned after an Icy Day Counter is removed, it is switched to Defense Position and cannot change Battle Positions.

 

[spoiler=[color=#FFD700]Moltres[/color]

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When this card is Summoned, place 1 Burn Counter on each monster your opponent controls. (max. 1) Each monster with a Burn Counter loses 500 ATK and DEF during each End Phase. You can remove 1 Burn Counter from a monster your opponent controls to inflict 500 points of damage to your opponent.

 

[spoiler=[color=#DCDCDC]Mewtwo[/color]

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This card cannot be Normal Summoned or Set. You can Special Summon this card by removing from play 1 monster from your Deck for each card you control. If 1 of the removed monsters were "Mew", this card cannot be destroyed by battle for 3 turns. You can discard 4 cards from your hand to increase this card's ATK by 1000 and so this card can attack each all monsters on the field with 3000 or less ATK including monsters you control this Battle Phase. Both players lose 500 Life Points for each monster they controlled which has been destroyed.

 

[spoiler=[color=#87CEEB]Suicune[/color]

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This card can attack twice per Battle Phase. When a WATER monster's ATK and DEF is decreasing because of an effect of an opponent, negate the effect. Once per turn, you can increase the ATK of 1 WATER monster you control by 200. This card cannot be destroyed by battle by "Entei" or "Raikou".

 

[spoiler=[color=brown]Entei[/color]

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This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except if 5 FIRE monsters are in your Graveyard. If this card destroys 5 monsters, add 1 "Entei" from your Deck to your hand. Twice per turn, this card cannot be destroyed by battle. If your opponent controls 4 or more Spell or Trap Cards, this card can attack directly.

 

[spoiler=[color=#FFD700]Raikou[/color]

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This card cannot be Special SummonedThis card can only be Tribute Summoned by Tributing 2 Thunder-Type monsters that you control. This card is also treated as a Thunder-Type monster. This card can attack twice each Battle Phase if you remove from play 2 Thunder-Type monsters from your Graveyard. Once per turn, by paying 500 Life Points you can Special Summon 1 Thunder-Type monster from your Deck.

 

[spoiler=[color=brown]Regirock[/color]

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This card cannot be destroyed by battle. If this card is attacked, decrease this card's ATK by 200. When this card's ATK is reduced to 0, switch it to Defense Position. If this card is attacked in Defense Position, decrease this card's DEF by 400. When this card's ATK and DEF is reduced to 0 by this card's effect, it is sent to the Graveyard. You can pay 1000 Life Points to either Special Summon 1 "Regice" or "Registeel".

 

[spoiler=[color=#87CEEB]Regice[/color]

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This card cannot be destroyed by battle by a FIRE monster. If this card is attacked, you can flip a Coin • If Heads, negate the attack and the attacking monster cannot attack and cannot switch Battle Positions for 6 turns • If Tails, this card loses 200 ATK for the Damage Step only.

 

[spoiler=[color=silver]Registeel[/color]

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This card cannot be destroyed by the effects of Spell, Trap, or Effect Monster Cards. If you control 1 "Regirock" and "Regice" add 1 "Regigigas" from your Deck to your hand. If this card is attacked you can pay 900 Life Points to negate the attack.

 

[spoiler=[color=#4682B4]Latios[/color]

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If you control 1 "Latias", this card cannot be destroyed by battle. During each of your opponent's Draw Phases, your opponent must reveal the card he/she has drawn. Activate 1 of the following effects according to the type of card: • Monster Card : Place the drawn card to the bottom of your opponents Deck. (Deck is then shuffled.) • Spell Card : Your opponent reveals his/her hand. Select 1 card and remove it from play. • Trap Card : Send the drawn card to the Graveyard.

 

[spoiler=[color=#FF6347]Latias[/color]

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If you control 1 "Latios", this card cannot be destroyed by Spell, Trap, or Effect Monster Card's effects. When this card is Summoned, reveal the top 5 cards of your Deck. Select 1 card and add it to your hand. The cards that are not selected are sent to the Graveyard. If your opponent controls no cards except monsters in Attack Position, this card can attack your opponent directly.

 

[spoiler=[color=#FFD700]Uxie[/color]

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When this card is sent to the Graveyard, Special Summon 1 "Spirit of Lake Acuity". When this card is attacked, flip a Coin • If Heads, negate the attack. The attacking monster's ATK is reduced to 0, it cannot change Battle Positions, and cannot attack. If it is attacked, any Battle Damage your opponent takes from a battle with it is halved.

 

[spoiler= [color=#fff8bb]Spirit of Lake Acuity[/color]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Uxie". This card's name is also treated as "Uxie". This card cannot be selected as an attack target. If this card is the only card you control, your opponent can attack directly. If your opponent attacks directly by this card's effect, the Battle Damage is halved and the attacking monster(s) is removed from play. During each of your Battle Phases, this card's ATK is equal to each card in your Graveyard x 150 and attack directly.

 

[spoiler=[color=#FF69B4]Mesprit[/color]

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Once per turn, by paying 700 Life Points you can select 1 monster your opponent controls. The selected monster is destroyed and the Monster Card Zone it was on is cannot be used. If this card is destroyed by battle, Special Summon "Spirit of Lake Verity" from your Deck.

 

[spoiler=[color=pink]Spirit of Lake Verity[/color]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Mesprit". This card's name is also treated as "Mesprit". This card cannot be select as an attack target. During each of your Battle Phases, this card's ATK is treated as each monster in your hand x 500 and attacks directly. 5 turns after this card is Summoned, you can Tribute this card and Special Summon 1 "Mesprit" from your Graveyard.

 

[spoiler=[color=#4682B4]Azelf[/color]

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Once per turn, you can pay 800 Life Points to select 1 card your opponent controls and take control of the selected monster for 7 turns. When this card is destroyed, Special Summon 1 "Spirit of Lake Valor" from your Deck. If this card is attacked, flip a Coin • If Heads, negate the attack. The attacking monster cannot attack or switch Battle Position.

 

[spoiler=[color=#87CEEB]Spirit of Lake Valor[/color]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Azelf". This card's name is also treated as "Azelf". Once per turn, you can remove from play 1 monster in your Graveyard to select 1 monster your opponent controls and take control of it. This card cannot be selected as an attack target. By paying 1000 Life Points, you can remove this monster from play and Special Summon 1 "Azelf" from your Graveyard.

 

[spoiler=[color=#4682B4]Manaphy[/color]

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When this card is Summoned, negate any effects that make monsters not able to attack, be attacked, losing ATK and/or DEF, and/or cannot switch Battle Positions. The following effect can only be activated once while this card is in play. Pay 1000 Life Points to select 1 card your opponent controls and 1 card you control. The 2 selected monsters switch control for 10 turns.

 

[spoiler=[color=#4682B4]Phione[/color]

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If this card is Summoned while you control 1 "Manaphy", this card's ATK is increased by 200. When this card is Summoned, negate any effects that make monsters lose ATK and/or DEF. By paying 1000 Life Points, this card cannot be selected as an attack target for 5 turns.

 

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WARNING: FAKE LEGENDARY POKEMON MAY BE ADDED.... YOU'VE BEEN WARNED

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great cards,i would add the Shaymin into my Deck, anyways here is the effect fix for the 1 error i saw

Original: When this card is Summoned, this card has Gracidea Counters for each Plant-Type monster in each players Graveyard. (max. 10)

Fixed: When this card is Summoned, place 1 Gracidea Counter on it for each Plant-type monster in each Players' Graveyard (max. 10).

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This card can only be Normal Summoned by Tributing 3 monsters on your side of the field you control. This card cannot be targeted by a Spell, Trap, or Effect Monster Card's effect. For every 5 turns this card is in play, decrease its ATK by 500 and you gain 1000 Life Points. When this card is Summoned, place 6 Plate Counters on this card. (max. 6) You can remove 1 Plate Counter to change this card's Attribute to FIRE, WATER, DARK, LIGHT, or WIND and you must decrease this card's ATK by 1000. After 5 turns have past since removing a Plate Counter, this card's ATK is increased by 1000, add place 1 Plate Counter to on this card, and this card is treated as a DIVINE monster. When this card attacks a monster, the Battle Damage is halved. If this card is attacked?, you can discard 3 cards to reduce all Battle Damage to 0?. If this card is attacked, you can pay 500 Life Points to inflict damage to your opponent equal to the attacking monster's DEF. This card cannot be destroyed by battle this turn if you Tribute 3 Monster Cards you control.

 

I think it goes like that. You didn't really specify on the point of discarding 3 cards, it went from the card attacking to the card being attacked?

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