~Oleon~ Posted February 11, 2010 Report Share Posted February 11, 2010 [align=center] Well, not that long ago I had a thought whilst dueling somebody with Kuriboh. "If I can build a Deck that revolve around them, whilst not having them as the central point, I could make a great Deck." So I thought about it, and after many failures, I found it. K-Sworns Now, most of you know the noob overload on places such as Yugiohnetwork for Lightsworns combos, revolving around anything in the grave+Lightsworns= Powerhungry pwnage. After seeing somebody with the immense facepalm-failure of Gladsworns, the combonation of Gladiator Beasts and Lightsworns, which make a perfect failure, seeing as GBs revolve around the Deck, and the LSs deminish it, it's a suicide title. Well, K-Sworns basically have the main card as Kuriboh LV9, seeing as it counts on the number of Spells in the Grave. Which can easily be sent there by Lightsworn monsters. Which powers him up to a maximum state, and to be protected by Honest, which mix with the Lightsworns. And to be able to be damage-dissapearance with the common Kuriboh. Card Trooper will work as an immense help to this Deck, being able to mill both the Lightsworns to summon JD, and to mill Spells for power-ups. Easy power ups for this Deck:Imperial Iron WallDimension Fortress Weapon These increase the power of Kuriboh LV9, because Spells can't be removed, so are sent to the Grave instead, therefore powering him up. Any DARK mill would be essential, such as Magical Merchant, at the time milling, but maybe not, for the Spells go to your hand. You can add DAD because of Kuriboh monster(s) are DARK, and multiple other power ups. I hope this is a good guide to making a K-Sworn Deck, and I hope I see them around alot everywhere, at some point. Thanks for listening,~Oleon[/align] Link to comment Share on other sites More sharing options...
Aximil Posted February 11, 2010 Report Share Posted February 11, 2010 I try splashing Kuriboh into anything. They work in a lot of decks suprisingly. Anyway, let's see what you think a deck like this would look like? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 11, 2010 Report Share Posted February 11, 2010 Not a bad idea, but WK Lv 9 only removes spells that are activated so you wouldn't need to worry about them if they are being milled because of LS. Sounds like an interesting idea, but we need you to post a deck here. Once that happens, we can discuss the deck and tweak it if needed.Ok, I just realized that WK Lv 9's effect is "The ATK and DEF of this card are each equal to the number of Spell Cards in your opponent's Graveyard x 500." so you would need to mill your opponent's deck... Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 11, 2010 Author Report Share Posted February 11, 2010 Well. This won't turn out very well. Maybe a Necroface Boost here? Light Spiral? Thats what I wish to discuss here. How to improve and inforce the idea. Edit: Solution resolved, possibly.Needle Worm.Anything that mills the opponents Deck would therefore be essential.Or from their hand, suttle Hand Destruction, Card Destruction, Dark World Dealings, etc. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 11, 2010 Report Share Posted February 11, 2010 Best thing I can see is using Morphing Jar #2 to mill s/t from their deck, but if you are going that route you might as well build Empty Jar :S Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 11, 2010 Author Report Share Posted February 11, 2010 Well, Empty Jar isn't the best milling tactic.Necroface is the best one, using Gold Sarco to remove, Macro boosts, Interdimensional Matter Transporter, Cyber Valley, etc. But they remove, so that won't help.So I might consider it.Any more comments/help? Link to comment Share on other sites More sharing options...
bgeren907 Posted February 11, 2010 Report Share Posted February 11, 2010 Vampire Lord/lady!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 12, 2010 Report Share Posted February 12, 2010 Well' date=' Empty Jar isn't the best milling tactic.Necroface is the best one, using Gold Sarco to remove, Macro boosts, Interdimensional Matter Transporter, Cyber Valley, etc. But they remove, so that won't help.So I might consider it.Any more comments/help?[/quote'] but Necroface removes them from play, which doesnt help your cause because WK Lv9 only gets attack when they're in the grave. unless you run Miracle Dig or something... but that seems kind of wasteful. Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 12, 2010 Author Report Share Posted February 12, 2010 I know, however, Vampire Lord/Lady is completely unhelpful, for you need to sacrifice for it. Which this Deck can't have the time to do. Link to comment Share on other sites More sharing options...
Tronta Posted February 12, 2010 Report Share Posted February 12, 2010 empty jar is /the/ best milling tactic, sir. with necroface at 2, at least. Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 12, 2010 Author Report Share Posted February 12, 2010 It seems you have never seen a good Necromill. Contact Mystik, otherwise known as Mystik Failz, and ask him to duel you online. You won't see through to the fifth turn. I'll try building one with an Empty Jar Storyline. Link to comment Share on other sites More sharing options...
Tronta Posted February 12, 2010 Report Share Posted February 12, 2010 5th turn? rofl. my flip 7 can ftk. Link to comment Share on other sites More sharing options...
Sleepy Posted February 13, 2010 Report Share Posted February 13, 2010 Doesn't Winged Kuriboh LV9 only gain ATK for the spells in your opponent's Graveyard? O_oOther than that, I think I like the idea xD Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 13, 2010 Author Report Share Posted February 13, 2010 I know, and that has already been mentioned. Yeah, Empty Jar, Needle Worm, the works. I'm gonna make a legendary Necromill on Yugiohnetwork, as a punishment Deck. I already have one, which revolves around DD Dynamite, and can FTK/OTK, using like Gold Sarco removing Necroface, which removes 5 mill, then uses Dimension Capsule, which removes another 5, then put down Needle Worm and having DF on field, removes another 5, then blow them up with some DD Dynamite, and able to finish by using Guardian Eatos. POWERHUNGRY PWNAGE. <3 Link to comment Share on other sites More sharing options...
Tronta Posted February 13, 2010 Report Share Posted February 13, 2010 ddcapsule doesnt work with necroface. ddcapsule removes the card facedown, so it doesnt get any effects. furthermore it is also interesting to note that if ddcapsule is destroyed before you get the card, it is nigh un-retrievable, as it is facedown, and thus not grab-able by ddr, ddburial, or any of the like, who all target specific kinds of cards. Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 13, 2010 Author Report Share Posted February 13, 2010 I know. It's much worse than Gold Sarco. I just accidentaly put it in the Deck once.Besides, any helpful advice? Link to comment Share on other sites More sharing options...
Tronta Posted February 13, 2010 Report Share Posted February 13, 2010 dynamite feels superfluous. if youre going to mill them that much, you may as well finish the job. Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 14, 2010 Author Report Share Posted February 14, 2010 Heheheh.I wonder how many times I've used Dynamite and took like 14,000?Ah, don't you just love DDD? Link to comment Share on other sites More sharing options...
Tronta Posted February 14, 2010 Report Share Posted February 14, 2010 its a fun card, but if theyve already got 30 cards in the grave, theyre pretty much dead anyways. just finish em. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 14, 2010 Report Share Posted February 14, 2010 its a fun card' date=' but if theyve already got 30 cards in the grave, theyre pretty much dead anyways. just finish em.[/quote'] D.D. Dynamite kills them faster. It is a bit odd to kill them when they have 5 left in the deck, but it's faster and more consistent to finish them with a burn... Link to comment Share on other sites More sharing options...
Tronta Posted February 14, 2010 Report Share Posted February 14, 2010 not necessarily, keep in mind this is necroface. its very possible that youll end up removing your dynamites via necroface's unbiased removal. with no way to recover them, you could end up losing just because your deck wasnt designed to take them all the way. it would be better to design the deck with a full mill in mind, then if you have room, include 2-3 dynamites. keep in mind, in a mill deck you can go over 40. but not too much. it still lowers consistency. Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 15, 2010 Author Report Share Posted February 15, 2010 *cough*It was focusing on Necroface completely.Besides, ever heard of Necromill HS?It contains state of the art combos, Escape to the Dark Dimension, Dimensionhole, Interdimensional Matter Transporter... Link to comment Share on other sites More sharing options...
Tronta Posted February 16, 2010 Report Share Posted February 16, 2010 i was explaining the dynamic of putting burn in mill. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 16, 2010 Report Share Posted February 16, 2010 *cough*It was focusing on Necroface completely.Besides' date=' ever heard of Necromill HS?It contains state of the art combos, Escape to the Dark Dimension, Dimensionhole, Interdimensional Matter Transporter...[/quote'] how would that really help recover any spell or trap. also, IMT, provided it targets Necroface, will cause Necroface to lose its ATK boost as it only applies to when it's Normal Summoned, this also goes for Dimension Hole. Link to comment Share on other sites More sharing options...
~Oleon~ Posted February 16, 2010 Author Report Share Posted February 16, 2010 Exactly. Because it won't be Normal Summoned with either of them.>.< I love doing this. I am constantly judged, yet I always come back for more. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.